Superbird
Fire emblem is great
[size=+2]Munchkin vs Eifie[/size]
Sekitan Iki - Charmander (♀) <Blaze> (EXP: •)
Dokusei Tamariba - Gastly (♀) <Levitate> (EXP: •)
Chishi Ansatsu-Sha - Sneasel (♀) <Keen Eye> @
Ryui-Ryoku - Abra (♂) <Synchronize>
Spear - Axew (♀) <Mold Breaker> @
Okibona Taishoku-Ka - Munchlax (♀)<Pickup>
Kira Hoshi - Paras (♀) <Effect Spore>
Menimienai Shi - Aerodactyl (♀)<Pressure> @
Kashikoiga Sairento - Slowpoke (♀)<Oblivious>
Goitik Behera - Inkay (♀) <Contrary> @
Eifie's active squad
blob of peep - Torchic (♀) <Blaze>
blob of cat - Espeon (♀) <Synchronize> (EXP: ••••)
blob of round - Sentret (♀) <Keen Eye>
blob of pig - Swinub (♂) <Oblivious>
blob of bird - Wingull (♀) <Keen Eye> (EXP: •)
blob of bones - Houndour (♂) <Flash Fire> (EXP: •)
blob of weed - Hoppip (♀) <Chlorophyll> (EXP: •)
blob of wax - Litwick (♂) <Flash Fire> @
blob of plant - Chikorita (♀) <Overgrow> @
Mazy - Goomy (♀) <Gooey> @
To begin the battle
~Munchkin sends out three pokémon
~Eifie sends out three pokémon
~Positions are randomized and declared
~Eifie orders commands
~Munchkin orders commands
~Round 1
Also, question for Munchkin about the arena: Is friendly fire a thing with spread moves (since they target all squares around the user, they might hit a friendly pokémon), or do friendly pokémon get immunity to spread moves?
Munchkin's active squad3vs3 triple
DQ: 10 days
Damage Cap: 40%
Banned Moves: OHKOs, suicide moves, direct healing, Teleport/Dig/Dive/Fly/etc. (any moves that would allow a Pokémon to immediately move/remain out of range)
Arena: The Chessboard of DOOM
Maybe party icons can be used to depict the positions of each Pokémon
Floating in a giant chasm of nothingness is a giant chessboard, upon which we are to battle. It is a standard 8x8 board with alternating black and white tiles. One player's Pokémon will start on the spaces on the bottom of the diagram, and the other player's Pokémon will start on the top; which trainer becomes which colored team is randomized at the start of battle, as well as the roles of the Pokémon on each team. The chessboard's squares are all automatically adjusted to fit the size of the largest Pokémon participating, and any material required for an attack appears for the purpose of the attack, then disappears.
The White Team's Pokémon will start on spaces A1, D1, and H1. Black Team's Pokémon will start on spaces A8, E8, and H8. The Pokémon that start on spaces A1 and H8 are rooks; starting on D1 and E8 are bishops; starting on H1 and A8 are knights. Each Pokémon can use one action (costing 1 energy) to move one space in any direction (the exception being knights, to be explained in a bit) that is allowed by their role. Rooks move one space straight forward, backward, left or right while bishops move one space diagonally per action. All three actions may end up being taken by moving around.
The exception to that is the knight - knights move in their traditional L-shaped movements, but can only move up to two times per round.
Oh, and each Pokémon gets a hat that symbolizes their role for the duration of the battle. These do nothing ;)
A Pokémon's physical attacks can target a single Pokémon in any of the surrounding squares. Multi-target moves hit all surrounding squares within a 1-tile range - nothing more, nothing less. Oh, and the whole chessboard is booby trapped - whenever a Pokémon steps on or passes any other space, there is a 10% chance that they will receive 5% untyped damage in a random, unconventional way. The knights should have fun with that... (Yes, since they move over 3 spaces, they have three chances to get hit with a booby trap) Flying/Levitating does NOT mean immunity to booby traps!
If a Pokémon is standing on a space on the edge of the chessboard, and a heavier Pokémon is in an appropriate spot, the heavier Pokémon may use an action to push the lighter Pokémon off the board - the lighter Pokémon spends one action falling before teleporting to a random space on the board with 5% less health and 10% less energy.
(So, if a Cleffa is on A3, anything heavier that's on spaces B2, B3, or B4 can push that poor Cleffa off.)
At the end of each round, there is a 15% chance that either Reshiram, Zekrom, or Kyurem will make an appearance. Reshiram will do 10% Fire-type damage to each Pokémon on the Black team, while Zekrom will do 10% Electric-type damage to each Pokémon on the White team. Kyurem is the nice guy - he gives 10% energy to every single Pokémon on the board.
The hats have HP too! (Yes, I lied earlier about their purposes. Shocker? I think not.) They have 15% each, to be exact. Any move can specifically target a hat, or hats can otherwise be damaged by widespread moves. If any participant's hat is completely destroyed, that Pokémon will take 1% more energy, after all other calculations, to perform any move. Moves such as Fire Spin, Whirlpool, Sand Tomb/etc. will prevent a trapped Pokémon from moving from the space they're on until the move fizzles out. Trap moves such as Stealth Rock, Spikes, Toxic Spikes/etc. are placed on all squares surrounding the user. These traps disappear after two rounds, and every Pokémon is immune to its own traps. Special moves (such as Flamethrower) have a three-square range, while status moves (Thunder Wave) have a 2-square range except Toxic, which is only 1-square range.
The first round should begin with Person A sending out, Person B sending out, the ref assigning Bishop, Rook, and Knight roles to each Pokémon, then after the roles are made clear, Person B will attack then Person A will attack.
Sekitan Iki - Charmander (♀) <Blaze> (EXP: •)
Dokusei Tamariba - Gastly (♀) <Levitate> (EXP: •)
Chishi Ansatsu-Sha - Sneasel (♀) <Keen Eye> @
Ryui-Ryoku - Abra (♂) <Synchronize>
Spear - Axew (♀) <Mold Breaker> @
Okibona Taishoku-Ka - Munchlax (♀)<Pickup>
Kira Hoshi - Paras (♀) <Effect Spore>
Menimienai Shi - Aerodactyl (♀)<Pressure> @
Kashikoiga Sairento - Slowpoke (♀)<Oblivious>
Goitik Behera - Inkay (♀) <Contrary> @
Eifie's active squad
blob of peep - Torchic (♀) <Blaze>
blob of cat - Espeon (♀) <Synchronize> (EXP: ••••)
blob of round - Sentret (♀) <Keen Eye>
blob of pig - Swinub (♂) <Oblivious>
blob of bird - Wingull (♀) <Keen Eye> (EXP: •)
blob of bones - Houndour (♂) <Flash Fire> (EXP: •)
blob of weed - Hoppip (♀) <Chlorophyll> (EXP: •)
blob of wax - Litwick (♂) <Flash Fire> @
blob of plant - Chikorita (♀) <Overgrow> @
Mazy - Goomy (♀) <Gooey> @
To begin the battle
~Munchkin sends out three pokémon
~Eifie sends out three pokémon
~Positions are randomized and declared
~Eifie orders commands
~Munchkin orders commands
~Round 1
Also, question for Munchkin about the arena: Is friendly fire a thing with spread moves (since they target all squares around the user, they might hit a friendly pokémon), or do friendly pokémon get immunity to spread moves?
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