Alright, try number three for Maestro's Magic Tophat...
[Maestro] (Male)
Signature Move: Magic Tophat
It all began with an innocuous little tophat. Sure, it looked normal enough when it was given to Maestro as a birthday present, but he decided to wear it every day and practice pulling things out of it - then, one day, he succeeded. Several angry albino Bunearies later, Maestro has it down to a science. He can now pull certain types of berry out of the hat with a very high success rate - but, a lot like leprechaun gold, the berries have to be eaten within 6 actions of being pulled out, or they'll disappear. An enemy can steal the berry off him, but it's still under that restriction. Use it or lose it!
Type: Psychic
/ Stat: None
/ Base Damage %: None
/ Accuracy: 100%
/ Target: Self
/ Energy: 5%
/ Duration: Effects: Mastro pulls his tophat off his head with a flourish (there is a 10% chance this may distract the opponent that it cannot attack, rising if they are distracted already) and reaches inside. He pulls out a random berry and depending on what it is can either eat it there and then or save it for later. This berry must be eaten within 6 actions, or it fades and the move was wasted. There is also a 10% chance that he may mess up and not pull a berry out at all, and each berry has an equal chance to be pulled out.
Usage Gap: 9 actions after berry fades or is eaten, whichever happens sooner.
List of berries this attack can summon:
Oran
(+5% health)
Leppa
(+10% energy)
Cheri
(heals paralysis)
Pecha
(heals poison and bad poison)
Enigma
(heal half the damage dealt by a super-effective attack)
Rowap
(heal half the damage dealt by a special attack)
Jaboca
(heal half the damage dealt by a phsyical attack)
Rindo
(lowers Maestro's weakness to grass attacks to 1x damage for a round)
Wacan
(lowers Maestro's weakness to electric attacks to 1x damage for a round)