Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.
Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.
Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?
All the same, a Pokémon immune to damage from Fake Out would have little reason to be startled by what looks like an attack that can't hurt them, so it wouldn't cause a flinch.Does Fake Out still cause a flinch against Pokemon that are immune to the damage? In-game it doesn't, but in ASB I would assume the surprise of the move, not the damage, is what causes the flinch.
At least at the moment, Disguise has a slightly different effect in ASB than it does in the games. That was a bit tricky to establish in a timely fashion, but it's there now.Would the Disguise ability take all the hits of a multi hit move, or just the first one?
At least at the moment, Disguise has a slightly different effect in ASB than it does in the games. That was a bit tricky to establish in a timely fashion, but it's there now.
It's similar, but not the exact same -- it lacks most secondary proprieties of Substitutes, like blocking status and being bypassed by sound moves.Can this essentially be treated as an automatic, 10% health Substitute at the start of the battle?
Returning to this post of yesteryear, which I don't think was ever officially decided upon...How does Big Root interact with Oblivion Wing/Draining Kiss, since they already restore 3/4 of the health/energy drained?
Pokémon don't need to be told to use their held item if the conditions for automatic item use have been met.A Pokemon does not need to be told to use its Weakness Policy, correct?
What items DO require command from the trainer?
In the absence of other opinions, I think it's reasonable to say that big root affects only attacks that restore 50% or less of the damage dealt. That would mean it doesn't affect attacks like draining kiss or oblivion wing, and doesn't affect leech seed recovery.Returning to this post of yesteryear, which I don't think was ever officially decided upon...
tbh I'd say it either shouldn't affect the damage at all, or at the last shouldn't go about ~80% restored out of damage dealt... 75% is quite a lot, and going higher than that starts to get pretty crazy.
Can Sleep Talk call Rest?
I'm thinking Rest would not work if you're already asleep, but would it be a potential (if ineffective) choice in the Sleep Talk pool?
Double post, but can I use an action to pick up and stab someone with, say, a toxic spike to poison them? Or do they poison anyone who touch them, not just the ones that get pricked by the actual spike part?
This is based on the assumption that ASB spikes and toxic spikes look like the in-game art.
thanksies
In the absence of other opinions, I think it's reasonable to say that big root affects only attacks that restore 50% or less of the damage dealt. That would mean it doesn't affect attacks like draining kiss or oblivion wing, and doesn't affect leech seed recovery.
Thematically it would make sense for big root to affect leech seed, but since in ASB leech seed already restores as much as it drains. So big root would have to make it restore more than it drained somehow, which strikes me as a bit silly.