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Scratch Pokeballs

hpkelly

New member
a couple pokeball sprites i made while bored. (i know thew suck)
Pokeball.png
Pokeball2.png
Pokeball3.jpg
 
They're okay, but mostly look like they we're made with the MS paint circle tool, and MS paint colors...If you shaded them with your own colors, they would look a lot better. Also, downloading GIMP or paint.net would be good for transparency...and maybe making them Pokeball sprite sized, or isn't that what you wanted to do?
 
Well, they aren't.

I'd listen to what Kai has to say, he really helped me get better at my spriting.
 
Kai could've been less of a jerk about it, but he is right about these not being sprites.

Well, for starters, you used the circle tool. That's a no-no in the spriting world. It's not your pixel art if the computer does all the work. Besides that...well, just read this quote from Butterfree's guide:

That circle tool may look awfully tempting, but don't use it. The computer quite literally draws the closest pixel approximation to a perfect circle, but this is not always the best representation of a circle. Why? Because the computer is not a brain. Brains don't care how closely it approximates the mathematical definition of a circle. Brains care whether they can properly see the jumble of little colored dots on the screen as a circle, and to do this the circle above all needs to be smooth.

Further more, you have zero shading. Without shading, your Pokeball is just a flat, two dimensional object. While sprites are essentially the same thing, shading gives the impression of 3 dimensions.

Lastly...your circles are too symmetrical. While a Pokeball is symmetrical, it's sprites never are the same on each side. Typically, they are viewed at an angle, as with all Pokemon Sprites.

I suggest you read over Butterfree's guide, especially the sections on Scratching, Outlining, and Shading.

Plus, don't EVER save your sprites as a .jpeg or bitmap, or even .gif. It leaves behind artifacts that ruin your sprite.
 
Better! But they still aren't scratch, they're just the official pokeball sprite with the parts of other pokemon attached to them.

AND, like Superyoshi said, you should save them as .png, as jpeg, bitmap (bmp) and gif leave behind off color pixles in an otherwise solid color, making you whites less white, and the outlines of the sprites fuzzy.
 
Huh. Cause those are Jpeg's. You can check by right (or alt) clicking on the image and selecting properties. It should tell what the image type is.
 
Pokeballs usually don't have parts of Pokemon sticking out of them, you know. Try recolouring Pokemon, it's not much harder.
 
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