M&F
tikitok
- Pronoun
- any
Having a higher sum of health and score. Energy would factor in as well, but, both battlers will inevitably finish with 100%, so.(As an aside, what qualifies one as having 'won' a five-round section of this battle? I'm assuming scores, but..?)
Note also that, at any time, actaully knocking out the opponent before five rounds are up will cause an immediate win for that section.
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2vs2, Singles
Style: Set
DQ: 10 days
Damage Cap: 40%
Banned Moves: All but the dealt and Chills; the latter is restricted to 2 per Pokémon.
Other: so many rules
Round 1
Coloursfall (OO)
Currently out: Yzma
Female Kecleon
Ability: Color Change
Health: 100%
Energy: 100%
Status: Stable
Contest Stats: 0pt / 0% Nervous / 0*
Condition: Scheming.
Commands: Nasty Plot ~ Nasty Plot ~ Nasty Plot
Blastoise Fortooate (OO)
Currently out: Husk
Genderless Shedinja
Ability: Wonder Guard
Health: 100%
Energy: 100%
Status: Stable
Contest Stats: 0pt / 0% Nervous / 0*
Condition: Out to make its teammates proud.
Commands: Psychic + Night Shade ~ Pay Day ~ Nothing
Coloursfall (OO)
Currently out: Yzma
Female Kecleon
Ability: Color Change
Health: 100%
Energy: 100%
Status: Stable
Contest Stats: 0pt / 0% Nervous / 0*
Condition: Scheming.
Commands: Nasty Plot ~ Nasty Plot ~ Nasty Plot
Blastoise Fortooate (OO)
Currently out: Husk
Genderless Shedinja
Ability: Wonder Guard
Health: 100%
Energy: 100%
Status: Stable
Contest Stats: 0pt / 0% Nervous / 0*
Condition: Out to make its teammates proud.
Commands: Psychic + Night Shade ~ Pay Day ~ Nothing
Arena: Metronome Contest Hall
Arena status: Unchanged, which is shameful.After all sorts of zany locations, it all goes back to the egg -- to the place where the first batch of appeals took place. It's pretty standard; the seats are reminiscent of a cinema, but instead of a big screen, there's an ample, woodboarded stage. Elements needed for moves that rely on environment, such as Surf, will just plain materialize as needed. As with any Metronome Battle, grand destruction is freely permitted and encouraged; screw the audience's safety, they've already paid for the last ticket anyway.
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The crowd took the seats of the Metronome Contest Hall for the last time. At least, for the last time this time around, as the odds of a sequel were high. Metallica Fanboy took the main judge's seat as usual and adressed the spectators.
"Ladies! Gentlemen! Non-cisgenders! Non-humans! Aaaaaand people who were hoping I'd make a ladies and gentlemen joke! Welcome to the final round of the Metronome Contest! To reach this point, we've had several disappointments -- people we were hoping would win, people who were unfortunately disqualified after making great appeals, so on forth. But we all knew, from the start, that only two would make it as far as this, and now, only one of them will win. So, without further ado... Coloursfall and Blastoise Fortooate!"
The two trainers took the stage on opposite sides, both confident in this battle -- the latter even bordering on overconfident.
"Coloursfall has reached the final match through remarkable, impressive appeals that may not have always captivated all the judges, but did well enough to guarantee fine marks. Blastoise Fortooate, on the other hand, made it this far with creative use of whatever moves were rolled, mostly with an acute sense of humour. At this point, however, the individual appeal value means less, because it won't be just set up and perform -- it will be a lot of mess with the opponent, too. Anyhow, let us see what they have lined up for this match and what they intend to use."
Cheers showered as the active squads of the two battlers were displayed on a large screen. The Pokémon available ranged from teeny-tiny Pichu to moderately large Togekiss. Some of the listed -- namely, the Taillow and the Gastly -- were recognized from earlier rounds and massively expected; nonetheless, neither would take the stage for the time being.
Instead, Coloursfall released a green, bipedal creature with a red zigzag pattern across its torso. In response, and much to the opponent's frustration, Blastoise Fortooate let out an eerily floating empty shell of a Pokémon -- literally. A few who recognized the species and knew the rumours attached to it readily looked away from the stage, paranoid that it'd ever turn its back towards them.
With commands dealt, a glow on the Kecleon's fingers and on the Shedinja's halo, a jingle played as the beggining of the end kicked in -- the first round of the final battle.
Husk quickly made for the lead, catching its foe completely off guard as a light blue aura shone around its halo and said foe. The halo twirled, and as though by direct cause, Yzma was tossed right off the stage and into the audience seats. This move quickly swung the momentum towards Husk, as it humiliated the opponent completely.
Rising up among the seats, the Kecleon, now tinted pink, didn't seem intent on countering right away. Instead, she just sat between the spectators and began to form a malevolent plan in her mind.
That was interrupted by a burning jolt of energy that, upon landing, caused the chameleon Pokémon to become alert suddenly, taking upon a purple skin color as she scanned the area for any further threats. Spotting nothing, she went back to plotting, this time letting a sly grin surface as she did. The crowd couldn't help but find the Night Shade attack rather sudden, as though there could be some sort of build-up.
But they forgot anything about that when the shed shell creature fluttered over them and its halo suddenly began to sprinkle coins all over the seats. The contest was in complete uproar as the customers scrambled to grab the money. Half a minute after the last dime was dropped, attentions were turned to Husk, and Yzma sat completely ignored among them, eager for revenge as her enemy commanded total attention.
Round 1 – End
Coloursfall (OO)
Currently out: Yzma
Female Kecleon
Ability: Color Change
Health: 89%
Energy: 100%
Status: +6 Special Attack. Ghost-typed.
Contest Stats: 10pt / 10% Nervous / 3*
Condition: SOON.
Performed: Nasty Plot ~ Nasty Plot ~ Nasty Plot
Blastoise Fortooate (OO)
Currently out: Husk
Genderless Shedinja
Ability: Wonder Guard
Health: 100%
Energy: 100%
Status: Stable
Contest Stats: 50pt / 0% Nervous / 0*
Condition: Money for nothing, genderless things for free.
Performed: Psychic ~ Night Shade ~ Pay Day (did not affect Yzma)
Coloursfall (OO)
Currently out: Yzma
Female Kecleon
Ability: Color Change
Health: 89%
Energy: 100%
Status: +6 Special Attack. Ghost-typed.
Contest Stats: 10pt / 10% Nervous / 3*
Condition: SOON.
Performed: Nasty Plot ~ Nasty Plot ~ Nasty Plot
Blastoise Fortooate (OO)
Currently out: Husk
Genderless Shedinja
Ability: Wonder Guard
Health: 100%
Energy: 100%
Status: Stable
Contest Stats: 50pt / 0% Nervous / 0*
Condition: Money for nothing, genderless things for free.
Performed: Psychic ~ Night Shade ~ Pay Day (did not affect Yzma)
Arena status: Unchanged.
Additional notes:
- Psychic requires concentration, even moreso if it's used for plopping a target into a specific location. Thus, following up with Night Shade quick enough for it to still count as a combo would be impossible, specially against a foe equal in speed.
- Since Shedinja are consistently said to be immobile but are also consistently seen performing basic hovering movement, I ref it as being able to do only that, but as having its halo capable of doing more complex movement and, as such, performing the majority of the moves. If there are any objections to this, let me know.
- I think I watched The Emperor's New Groove at some point, but I was like six or seven then, so, I don't remember a bit of it.
- On an unrelated note, it might not be a bad idea to check on what certain moves will do in contests, as it might earn you a massive updraft of score.
- Blastoise Fortooate attacks first next round.
The new moves for this round stand as such:
Coloursfall
Work Up /Searing Shot / Dark Pulse / Fake Tears / Roar
Blastoise Fortooate
Water Spout / Thunder Fang / Judgment / Bullet Punch / Ingrain