You enter the guard house and throw some coins on the table with the guard. He grunts and allows you through. Once inside the jungle, you see a sign that says that any unexplored places are to be reported immediately, with an unnamed reward being given. You see three paths. One is covered in dense growth, and looks like it will be difficult to bypass without a machete or a Pokemon with Cut. One is well troden, and the sounds of many bugs comes from the path. You barely see the third, a dark, poorly lit path that seems strangely haunted. A different man stand beside each path. One holds a Machete, one holds a Net, and one holds a Lantern. Which path shall you take?
Three dollars gets you in, and the rent items are a dollar apiece, but greatly increase your chances of finding an uncommon Pokemon and increase your chances of running into a Rare.
Also, this is how I compute Pokemon.
Dice Roll: 1-99>>Pokemon/Item on table.
Dice Roll: 100>>Risk of New Area Discovered.
Dice Roll: Natural 100(as in, a 100 without the bonuses)>>Risk of Shiny>>Natural 20>>90-99>>001-493, all Legends are Dittos>>001-493, discounting Dittos, if Ditto.
Three dollars gets you in, and the rent items are a dollar apiece, but greatly increase your chances of finding an uncommon Pokemon and increase your chances of running into a Rare.
Also, this is how I compute Pokemon.
Dice Roll: 1-99>>Pokemon/Item on table.
Dice Roll: 100>>Risk of New Area Discovered.
Dice Roll: Natural 100(as in, a 100 without the bonuses)>>Risk of Shiny>>Natural 20>>90-99>>001-493, all Legends are Dittos>>001-493, discounting Dittos, if Ditto.
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