So anyway, I'm home now, so I'll attempt to explain it.
It begins with Link having a dream of walking through a temple of some sort, accompanied with several children from his village, Soliris, which is home of the Dream Sage, a, uh, sage whose job it is to glean the future from people's dreams, dispel frequent nightmares and such. In the dream, they enter a chamber, where Link finds a flute, which he plays a few notes on. Suddenly the kids are ambushed by monsters, and Link awakes. Later in the day, the same kids ask him to come with them to the Forest of Dreams, a nearby temple where the dreams of all humans are recorded. They go there, and, of course, everything pretty much plays out as it was before, with Link taking the flute and playing it, which somehow causes monsters to attack. The kids narrowly escape, saved by the Dream Sage, who arrives in the nick of time. Around a week later, the Sage announces that, due to his age and such, he will soon pass his title and the Dream Sceptre to his son, Azril.
After the announcement, Link explains to the Sage about his dream and the way it came true, and about the strange flute. The Sage doesn't explain it, but instead orders Link to go to Castle Town and seek work at the castle, telling him it is of great importance that he does this. So Link travels there and manages to obtain a job in the Castle Guard. After a while of this job, he is presented before Princess Zelda, to whom all new workers are obliged to present themselves. During this audience, somebody enters the castle - a mysterious figure dressed in the clothes of the Dream Sage, wielding the Dream Sceptre, which appears somehow corrupted, with a large eye-like orb at the end. This figure breaks down through the floor into the deepest chamber of the castle, where, in this era, the Triforce is (rather haphazardly) kept in a chamber protected against all but the strongest magic. This figure somehow succeeds in taking the Triforce, and, taking Zelda, leaves.
Link of course, instinctively follows. He learns that each part of the Triforce has been across the world - one in the Wooden Volcano of the Atess Desert, one in the Silver Spire of Adanviss forest, and the last in the Crystal Fortress of the Kalsvel Wastes. Cue arbitrary quest to collect all three pieces. There is, however, of course, still the matter of Zelda to attend to. Link travels across the sea to Somnid Isle, where he must recruit Rachek, king of Gulls, to take him to the summit of Clereve Peak, where Zelda is being kept. However, he encounters the mysterious figure there, and, after a short battle, Link, harnessing the full power of the Triforce he now wields, receives what seems to be vision from the goddesses. He does as they order and uses his new powers to take the villanous figure back to Hyrule Castle, to be persecuted before Zelda and three representatives of the goddesses. It is revealed that the villain is, of course, Azril, the Dream Sage's son and heir, who seems sincerely apologetic for his actions, terrified of what faces him - but as he is about to be sentenced, the Dream Sceptre (Or rather, Nightmare Sceptre) comes to his hand, and he regains his courage, disappearing in a flash with one last warning - he intends to penetrate the Forest of Dreams and awaken 'The True Nightmare'. Link, of course, is ordered to go after him, but not before putting the Triforce back in its rightful place after using its power to summon the Master Sword. He returns to the Forest of Dreams, which is in ruins, but finds that the Entrance to Terror, which supposedly leads to the place where long ago an evil being was imprisoned, is locked by magic. Exploring the Forest further he finds the strange flute once again, just as the old Dream Sage enters. He tells Link that it is the Flute of Dreams, a mythical instrument said to be able to make the dreams of the one who plays it come true, provided it is played at the location of the dream.
It begins with Link having a dream of walking through a temple of some sort, accompanied with several children from his village, Soliris, which is home of the Dream Sage, a, uh, sage whose job it is to glean the future from people's dreams, dispel frequent nightmares and such. In the dream, they enter a chamber, where Link finds a flute, which he plays a few notes on. Suddenly the kids are ambushed by monsters, and Link awakes. Later in the day, the same kids ask him to come with them to the Forest of Dreams, a nearby temple where the dreams of all humans are recorded. They go there, and, of course, everything pretty much plays out as it was before, with Link taking the flute and playing it, which somehow causes monsters to attack. The kids narrowly escape, saved by the Dream Sage, who arrives in the nick of time. Around a week later, the Sage announces that, due to his age and such, he will soon pass his title and the Dream Sceptre to his son, Azril.
After the announcement, Link explains to the Sage about his dream and the way it came true, and about the strange flute. The Sage doesn't explain it, but instead orders Link to go to Castle Town and seek work at the castle, telling him it is of great importance that he does this. So Link travels there and manages to obtain a job in the Castle Guard. After a while of this job, he is presented before Princess Zelda, to whom all new workers are obliged to present themselves. During this audience, somebody enters the castle - a mysterious figure dressed in the clothes of the Dream Sage, wielding the Dream Sceptre, which appears somehow corrupted, with a large eye-like orb at the end. This figure breaks down through the floor into the deepest chamber of the castle, where, in this era, the Triforce is (rather haphazardly) kept in a chamber protected against all but the strongest magic. This figure somehow succeeds in taking the Triforce, and, taking Zelda, leaves.
Link of course, instinctively follows. He learns that each part of the Triforce has been across the world - one in the Wooden Volcano of the Atess Desert, one in the Silver Spire of Adanviss forest, and the last in the Crystal Fortress of the Kalsvel Wastes. Cue arbitrary quest to collect all three pieces. There is, however, of course, still the matter of Zelda to attend to. Link travels across the sea to Somnid Isle, where he must recruit Rachek, king of Gulls, to take him to the summit of Clereve Peak, where Zelda is being kept. However, he encounters the mysterious figure there, and, after a short battle, Link, harnessing the full power of the Triforce he now wields, receives what seems to be vision from the goddesses. He does as they order and uses his new powers to take the villanous figure back to Hyrule Castle, to be persecuted before Zelda and three representatives of the goddesses. It is revealed that the villain is, of course, Azril, the Dream Sage's son and heir, who seems sincerely apologetic for his actions, terrified of what faces him - but as he is about to be sentenced, the Dream Sceptre (Or rather, Nightmare Sceptre) comes to his hand, and he regains his courage, disappearing in a flash with one last warning - he intends to penetrate the Forest of Dreams and awaken 'The True Nightmare'. Link, of course, is ordered to go after him, but not before putting the Triforce back in its rightful place after using its power to summon the Master Sword. He returns to the Forest of Dreams, which is in ruins, but finds that the Entrance to Terror, which supposedly leads to the place where long ago an evil being was imprisoned, is locked by magic. Exploring the Forest further he finds the strange flute once again, just as the old Dream Sage enters. He tells Link that it is the Flute of Dreams, a mythical instrument said to be able to make the dreams of the one who plays it come true, provided it is played at the location of the dream.