MF the ISOable
tikitok
- Pronoun
- any
While calculating damage for one of the battles I ref, I noticed that a damage boost coming from the weather is as effective as the boost coming from a super effective attack. Wouldn't it be more appropraite to mantain the game's proportion by making Sunny Day/Rain Dance boosts x1.25 (like STAB) instead of x1.5?
Likewise, halving damage done by moves the weather goes against is a tad extreme; even in the games, it's just a :1.5 decrease.
				
			Likewise, halving damage done by moves the weather goes against is a tad extreme; even in the games, it's just a :1.5 decrease.
 
				 
						 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		