So Dragon and I are complete derps and calculated the amount of EXP gained per battle incorrectly. May as well take the opportunity to change prices so they're actually scaled to the number of EXP you get...
ASB Central is mostly made up of various shops and stalls, all offering their businesses or trinkets that are of use to the battles that take place across , all some form of useful. A block or two away from the main Bank of TCoD, there is a rather faded looking plain red-brick building, a fresh coat of paint adorning the door and window frames. The services inside, however, seem to be desirable, from the display in the window. A large sign hangs over the door, and the name of the store is proudly painted in big bold letters.
Dragons' Den Simulations
In the window are various cutouts and models of dusty Pokemon, some appearing to be broken or falling apart. A few miscellaneous items litter the floor, and it appears the building's just been rented or sold to a new owner, or owners.
The inside of the store is much, much more decorated than the exterior. The first thing that would catch your eye is a larger, more impressive sign that reiterates the store’s name in a bold blue. Rising up from behind the sign is a dragon, with impossibly silvery scales and glowing blue markings. Its mouth is agape, showing several sharp teeth. After getting over your initial shock of seeing such a vicious serpent in such a small store, you’d realize it was just a model, held up by thin but strong strings dangling from the ceiling.
Around the walls are posters of shadowy outlines of Pokemon, with glowing eyes of various colours. A large amount of them seem to appear avian or have wings, though another good chunk of the Pokemon are quadrupeds or furry. Once you'd taken a good look around the store, the next thing you'd notice would be that it was next to empty. A few models of the Pokemon, in colour now, litter the floor and hang from the ceiling, though the whole place... is rather empty.
A curtain swings near the back of the store, and a girl in a longcoat with what appears to be bird wings on her back steps out. "Sorry to keep you waiting," she would say, and invite you into the back. "The front's just the waiting area. The back's where everything is!"
In the back of the store, you'd see two open doors that you pass by. Inside are two identical rooms, large enough to fit a Trainer and three large Pokemon comfortably. The walls, ceiling and floor appear to be covered in a thin coating of metal, and are scarred with burn marks, dents and other signs that these rooms have been broken in. The girl would disappear for a moment behind a counter, before reappearing to hand you a page outlining what the store did. It appears that the building houses simulator rooms that replicate battles with legendary Pokemon.
Outline of services:
Easy run: $13
--> double: $23
Normal run: $15
--> double: $30
Hopeless run: $18
--> double: $38
Because this business is run by two people, only two simulations may take place at once. However, the battles are picked up right away by either Dragon or blazheirio889. Simulation battles are treated like normal battles so that they adhere by the normal command order, count towards one's battle limits, must use Pokemon from one's active squad, etc. No monetary prizes are awarded upon completion, however.
After completing a run, the simulators take a while to function again for the same person, so they cannot use the services again until two other battles have been completed.
Legendaries can either be fought on a plain field with no extra effects or their home stage, which have effects possibly to the advantage, or disadvantage of the Trainer. More on home stages in the next post.
A double battle may be fought with any combination of legendaries, on the basic stage or either of the legedaries' home stages.
Legendaries with multiple forms enter the battle with their default form. They can change their form at the beginning of a round starting from the second round, with the exception of Meloetta, who must use Relic Song to change forms. The change must be stated in the commands. The exception is Arceus, who may only change forms at the beginning of the fourth round, eighth round, etc. Genesect must choose a type for Techno Blast at the beginning of a battle, and that type remains for the rest of the battle.
If a Trainer passes the DQ time of 5 days without commanding their Pokemon, the simulation will shut down, and EXP will be given according to normal DQ rules.
Easy
Exp. Earned: 1 upon entering the battle, another 1 upon knocking out the Legendary; up to 2 in total and 4 in a double battle.
The Pokemon have 150% health and energy, and their attacks are randomized. However, the attacks (not the attack order) and targets can be manipulated by the commander (e.g. set a tree on fire with Flamethrower instead of hitting the opponent). Easy mode is a 1 vs 1 battle. In the case of a double battle, easy mode is a 2 vs 2.
Normal
Exp. Earned: 1 upon entering the battle (each), another 1 upon knocking out the Legendary; up to 3 in total and 6 in a double battle.
The Pokemon have 200% health and energy, and their attacks are controlled by either Dragon or Blazhy. Normal mode is a 2 vs 1 battle. In the case of a double battle, normal mode is a 4 vs 2.
Hopeless
Exp. Earned: 1 upon entering the battle (each), another 2 upon knocking out the Legendary; up to 4 in total and 8 in a double battle.
The Pokemon’s attacks are controlled by either Dragon or Blazhy. The Pokemon have 250% health and energy, and their critical rates are 10% instead of 5% (critical class moves have rates of 15%). Hopeless mode is a 2 vs. 1 battle. In the case of a double battle, hopeless mode is a 4 vs 2.