I would say just go with Kratos' scale, and highlight any moves you think should be different than his price, and we can go over those. As it is, you have some weirdness in there (mega punch $7 instead of $8 for some reason? Focus punch $10? Bide $8?).Altoram Dept. Store II
Just outside the busy streets of ASB Central (and its regional border) lies a building the likes of which cannot be found anywhere outside a League-controlled region. Inside its doors you will find shelves upon shelves of... absolutely nothing. The rows are never stocked. However, customers never come for what's on the shelves, they come for what's behind the padlocked, sliding (bulletproof) glass cases: discontinued TMs.
You see, every time the Pokémon League decides that a certain TM has been around long enough, Pokémarts everywhere just ship them to storage houses in Orre or similar places. Altoram Dept. Store does not.
You see, since it's outside any League-controlled region, the Altoram Dept. Store cannot suffer any of the repercussions of selling discontinued TMs. The TMs are still quite old, however, and so they wouldn't function quite the same as one of the more recent TMs. For example, a Pokémon who is taught more than one TM move bought here can suffer from severe health problems, so using multiple TMs on one Pokémon is against store policy.
Also, using a TM on a Pokémon who was discovered in, or has relatives that were discovered in the generation the TM was used in is rather pointless, as it is clearly not going to be able to use it. The same goes for a Pokémon that exists in a generation that has the move as a tutor. Additionally, a Pokémon wouldn't be able to even use one of these TMs if it does not have the necessary organs to use them (ThunderPunch Torterra) or the idea of the Pokémon would be simply batshit insane (BubbleBeam Torkoal).
The store got a few upgrades after his previous owner left Asber for a spiritual enhancement trip and never came back, as well as the arrival of a fifth generation that brought several new old TMs to the shelves – all of them are sorted by Generation and TM number for your inconvenience.
Gen I
TM01 – Mega Punch (7$)
TM02 – Razor Wind (8$)
TM04 – Whirlwind (8$)
TM05 – Mega Kick (10$)
TM07 – Horn Drill (20$)
TM08 – Body Slam (8$)
TM09 – Take Down (7$)
TM10 – Double Edge (10$)
TM11 – Bubblebeam (6$)
TM12 – Water Gun (4$)
TM16 – Pay Day (6$)
TM17 – Submission (6$)
TM19 – Seismic Toss (6$)
TM20 – Rage (3$)
TM21 – Mega Drain (5$)
TM23 – Dragon Rage (4$)
TM27 – Fissure (20$)
TM30 – Teleport (8$)
TM31 – Mimic (8$)
TM34 – Bide (8$)
TM35 – Metronome (8$)
TM36 – Selfdestruct (10$)
TM37 – Egg Bomb (8$)
TM39 – Swift (6$)
TM40 – Skull Bash (10$)
TM41 – Softboiled (10$)
TM43 – Sky Attack (14$)
TM46 – Psywave (7$)
TM49 – Tri-Attack (9$)
Gen II
TM01 – Dynamicpunch (10$)
TM02 – Headbutt (7$)
TM03 – Curse (4$)
TM04 – Rollout (5$)
TM07 – Zap Cannon (10$)
TM12 – Sweet Scent (4$)
TM13 – Snore (4$)
TM16 – Icy Wind (6$)
TM19 – Giga Drain (9$)
TM23 – Iron Tail (8$)
TM24 – Dragonbreath (7$)
TM31 – Mud-Slap (4$)
TM33 – Ice Punch (7$)
TM35 – Sleep Talk (8$)
TM40 – Harden (4$)
TM41 – Thunderpunch (7$)
TM43 – Detect (6$)
TM47 – Steel Wing (7$)
TM48 – Fire Punch (7$)
TM49 – Fury Cutter (3$)
TM50 – Nightmare (8$)
Gen III & IV
TM01 – Focus Punch (10$)
TM03 – Water Pulse (6$)
TM09 – Bullet Seed (7$)
TM34 – Shockwave (6$)
TM43 – Secret Power (7$)
TM48 – Skill Swap (8$)
TM49 – Snatch (8$)
TM51 – Roost (8$)
TM55 – Brine (8$)
TM58 – Endure (4$)
TM59 – Dragon Pulse (9$)
TM60 – Drain Punch (9$)
TM62 – Silver Wind (7$)
TM67 – Recycle (8$)
TM72 – Avalanche (8$)
TM76 – Stealth Rock (8$)
TM78 – Captivate (6$)
TM79 – Dark Pulse (8$)
TM83 – Natural Gift (8$)
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I wasn’t sure at all about the prices and everything, so I went either by Kratos Aurion’s scale or by general judgment, so I would really appreciate feedback. I was thinking about gving away some HGSS tutor moves also, but not all of them, like just a special selection on my own. Perhaps it could change each month, idk.
EDIT: I thought about it, and since only Gen V pokes would benefit from it and it would be useless trouble, screw the tutors unless people show great interest or something which shouldn't happen.
How did I not notice that no guard machop can use fissure in ASB before now?
You'll need to be more specific.How about a business involving Apricorns? I don't know what it'll be exactly, though.