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Magical Sextuple Rotation Battle

(Minor mistake that I hadn't noticed since it was right in the first post, but Bendigeidfran is a boy)

Tye won't be around for a while after this round but I'd still prefer its substitute get taken out, and I want to keep Venison a grass type so start off by Taunting Venison so that that Solarbeam gets used.

Concentrate your fire on Venison since he'll be sticking around. Use Drill Peck and finish off with a Protect. If it goes to plan you'll only have to take one Dazzling Gleam and the other two will be at each other's throats (or whatever Clefable has instead of one) more than yours.


Taunt @ Venison ~ Drill Peck @ Venison ~ Protect
 
Round 3

Wargle
skrelplucky-egg
Glauert - Skrelp (♂)
Health: 100%
Energy: 88%
Type: Poison / Water
Ability: Adaptability
Condition: Enjoying the show.
Status: Encored into Toxic (3 more actions).

Meursault
pipluplucky-egg
Ami - Piplup (♀)
Health: 40%
Energy: 67%
Type: Water
Ability: Torrent
Condition: Grateful for a chance to rest.
Status: Covered in mud. Severely paralyzed.


pathos
substitute.png
life-orb
Tye - Clefable (♂)
Health: 80% (Substitute: 15%)
Energy: 63%
Type: Fairy
Ability: Magic Guard
Condition: Pretty satisfied.
Status: Badly Poisoned (6%).
Commands: Dazzling Gleam / Calm Mind ~ Drain Punch / Calm Mind ~ Dazzling Gleam / Calm Mind

Dragon
deerling-summer
Delicious Venison - Deerling (♂)
Health: 60%
Energy: 81%
Type: Normal / Grass
Ability: Sap Sipper.
Condition: Not liking this battle very much.
Status: Normal.
Commands: Agility / Solarbeam @ Tye ~ Camouflage / Natural Gift @ Tye ~ Substitute (20%) / Wild Charge @ Bendigeidfran / Natural Gift@Tye

Murkrow
murkrow
Bendigeidfran - Murkrow (♂)
Health: 100%
Energy: 100%
Type: Dark / Flying
Ability: Super Luck
Condition: Eager to join the fight.
Status: Normal.
Commands: Taunt @ Delicious Venison ~ Drill Peck @ Delicious Venison ~ Protect

The Omskivar
tepiglucky-egg
Porkpie - Tepig (♀)
Health: 100%
Energy: 100%
Type: Fire
Ability: Blaze
Condition: Nervous in anticipation.
Status: Normal.


“Hey, I saw your battling, Delicious Venison,” Bendigeidfran immediately begins as soon as the magical barrier has moved to encompass his body. “Didn’t look so great. I mean, sheesh, what are you, a deer in headlights? How about try to keep yourself from ending up on someone else’s dinner plate? Or are you not strong enough for that?”

Delicious Venison stared at Bendigeidfran for a few seconds. Wow, what a jerk. But he had no choice but to admit that the Murkrow was right – last round did see him getting tossed around like a punching bag, and he needed to change that. Running away was not the way to show that he had guts, and so he decided to attack. And so, concentrating, he began to build up another Solar Beam.

In the meantime, Tye watched this exchange gleefully. How nice it was that they were ignoring him! It meant he could fire off attacks with no resistance at all. And so, he took the questionably wise course of action of jumping right in between Bendigeidfran and Delicious Venison, and let out a shrill cry. For a particularly long-seeming fraction of a second, the clefable began to glow with a light as bright as the sun as seen from Earth, tinged with a pink glow, dazzling all onlookers. But the battlers were the hardest hit – Bendigeidfran let out a loud squawk as he instinctively squeezed his eyes shut and clumsily tried to relocate himself a few meters to the left, and Delicious Venison gave a similarly loud grunt of pain. But the Deerling’s eyes opened soon after, and with Tye standing right in front of him, there was no way he could miss this attack. Bolstered by the light from the Dazzling Gleam attack, his Solar Beam was ready to fire, and so fire it he did.

Thanks to the lack of a type advantage, the Solar Beam didn’t hit Tye as harshly as it had hit Ami last round, but the attack certainly packed a punch – Tye’s Substitute exploded into bits immediately, only buying its master just enough time to dive out of the way of the attack. Delicious Venison had expected that, of course, and it was his next attack that would really sting. But before that, a sudden rush of pain, from his side.

Bendigeidfran was smirking as he spun around, his beak digging into Delicious Venison’s side as he spun around like a drill. But Delicious Venison did his best to retaliate, biting at the Murkrow a couple of times until the flying-type fled. All right, now to attack—

While he was distracted, Tye’s fist smashed into the side of Delicious Venison’s head, and immediately the Deerling felt his life force being drained away by the smiling Clefable. That was it! He would not let himself be thrown around any more! He had taken enough abuse! And so, he smashed his front leg into Tye’s chest, knocking the Clefable back, and then regained his footing and sent a bright white beam towards his opponent. The beam blasted Tye backwards, but that only gave the Clefable the distance he needed for his next attack. And so, once again, he took a quick hop into the air and burst into a cascade of brilliant light.

Neither of his opponents were affected by his attack this time, however. Bendigeidfran was already protected by a hastily-constructed greenish translucent barrier, which the Murkrow had thankfully had the foresight to put up in advance, and Delicious Venison seemed to ignore the attack. And so, Tye soon found himself on the receiving end of another white beam of light, which pushed him clearly out of the magical barrier. Wait, what? He wasn’t done! Tye raced to rejoin the battle, but was blocked by the invisible wall in front of him. Was it already over? Such a shame.

End of Round 3

Wargle
skrelplucky-egg
Glauert - Skrelp (♂)
Health: 100%
Energy: 88%
Type: Poison / Water
Ability: Adaptability
Condition: It’s my turn next.
Status: Encored into Toxic (3 more actions).

Meursault
pipluplucky-egg
Ami - Piplup (♀)
Health: 40%
Energy: 67%
Type: Water
Ability: Torrent
Condition: Sympathizing with Delicious Venison.
Status: Covered in mud. Severely paralyzed.

pathos
clefablelife-orb
Tye - Clefable (♂)
Health: 63%
Energy: 46%
Type: Fairy
Ability: Magic Guard
Condition: Not yet done.
Status: Attack +1. Badly Poisoned (8%).
Actions: Dazzling Gleam ~ Drain Punch @ Delicious Venison ~ Dazzling Gleam


Dragon
deerling-summer
Delicious Venison - Deerling (♂)
Health: 20% (CAPPED)
Energy: 61%
Type: Normal / Grass
Ability: Sap Sipper.
Condition: Struggling to maintain confidence.
Status: Normal.
Actions: Solar Beam @ Tye ~ Natural Gift @ Tye x2

Murkrow
murkrow
Bendigeidfran - Murkrow (♂)
Health: 86%
Energy: 85%
Type: Dark / Flying
Ability: Super Luck
Condition: Really enjoying this.
Status: Normal.
Actions: Taunt @ Delicious Venison ~ Drill Peck @ Delicious Venison ~ Protect

The Omskivar
tepiglucky-egg
Porkpie - Tepig (♀)
Health: 100%
Energy: 100%
Type: Fire
Ability: Blaze
Condition: Wants to be somewhere else.
Status: Normal.​

Arena Notes
~An iron ball lies a little bit outside the magical barrier. It’ll be back in range by Round 7.

Referee Notes
~As he is faster and not-tired-from-battle, Bendigeidfran moved before Delicious Venison on Action 1.
~Tye’s first Dazzling Gleam got a Critical Hit on Delicious Venison.
~Delicious Venison hit the damage cap from Tye’s Drain Punch on Action 2.
~Dragon and Delicious Venison, Murkrow and Bendigeidfran, and The Omskivar and Porkpie will be battling next round. You will command in that order.
 
Last edited:
:[ okay uh. I'm not feeling too hopeful about our chances, even if we survive to the next rounds, so let's just... go for broke with a cool combo! Use Last Resort + Wild Charge at Bendigeidfran, or if he protects/detects, just Last Resort at Porkpie instead. Then, Last Resort at whoever you haven't hit yet, and finish with Natural Gift if you can and you're still around, ehhh.

Last Resort + Wild Charge @ Bendigeidfran / Last Resort @ Porkpie ~ Last Resort @ Bendigeidfran/Porkpie ~ Natural Gift @ Bendigeidfran/Porkpie
 
I was thinking that it might be better if Venison was still around next time Bendigeidfran gets rotated in, but I suppose he might be defeated by Ami or Tye before that happens.
I don't want you to be the only target Porkpie has though.

So I want you to start off by Flying up high and then diving at Venison if he's still up and about, otherwise aim at Porkpie.
Then, if you've taken any damage this round, use Protect, otherwise set up a substitute.

Fly ~ Fly @ Venison/Porkpie ~ Protect/Subsitute (15%)
 
Alright, Porkpie, we've got a nice little loophole here--Fly is neither a Protect nor a Detect, so that combo should just be a huge waste of energy directed at Bendy-Diaphragm (or whatever). If it comes at you, you should totally Protect, because that's not good, but if you don't get hit with anything the first action, use Flame Charge on delicious venison.

Second action venison should be toast; if not, it doesn't matter, because they'll be rotated out and then toast before they pose a threat; go ahead and use Taunt on Band of Ray Guns. That way the last action will be a Struggle, and you can Will-O-Wisp him. If he manages to fire off that Substitute, you should use Head Smash to try and get it gone, and if somehow there's a Protect up, go ahead and use Curse.

Protect/Flame Charge(venison)~Taunt(Banjo Duck Friends)~Will-O-Wisp(Bidding Frying Pan)/Head Smash(Broken Dinosaur Frown)/Curse

Murkrow what the hell is your Murkrow's name anyway
 
Round 4

Wargle
skrelplucky-egg
Glauert - Skrelp (♂)
Health: 100%
Energy: 88%
Type: Poison / Water
Ability: Adaptability
Condition: It’s my turn next.
Status: Encored into Toxic (3 more actions).

Meursault
pipluplucky-egg
Ami - Piplup (♀)
Health: 40%
Energy: 67%
Type: Water
Ability: Torrent
Condition: Sympathizing with Delicious Venison.
Status: Covered in mud. Severely paralyzed.

pathos
clefablelife-orb
Tye - Clefable (♂)
Health: 63%
Energy: 46%
Type: Fairy
Ability: Magic Guard
Condition: Not yet done.
Status: Attack +1. Badly Poisoned (8%).


Dragon
deerling-summer
Delicious Venison - Deerling (♂)
Health: 20%
Energy: 61%
Type: Normal / Grass
Ability: Sap Sipper.
Condition: Struggling to maintain confidence.
Status: Normal.
Commands: Last Resort + Wild Charge @ Bendigeidfran / Last Resort @ Porkpie ~ Last Resort @ Bendigeidfran / Porkpie ~ Natural Gift @ Bendigeidfran / Porkpie

Murkrow
murkrow
Bendigeidfran - Murkrow (♂)
Health: 86%
Energy: 85%
Type: Dark / Flying
Ability: Super Luck
Condition: Really enjoying this.
Status: Normal.
Commands: Fly ~ Fly @ Venison / Porkpie ~ Protect / Substitute (15%)

The Omskivar
tepiglucky-egg
Porkpie - Tepig (♀)
Health: 100%
Energy: 100%
Type: Fire
Ability: Blaze
Condition: Wants to be somewhere else.
Status: Normal.[/size]
Commands: Protect / Flame Charge @ Delicious Venison ~ Taunt @ Bendigeidfran ~ Will-O-Wisp @ Bendigeidfran / Head Smash (Bendigeidfran) / Curse​

To start the round, as Porkpie’s trainer stumbled over his name while trying to give his pokémon commands, Bendigeidfran made eye contact with Delicious Venison. Porkpie was left blissfully unaware of the proceedings as his trainer butchered the Murkrow’s name, but was quickly drawn back to the action by a sudden, sharp cry from Delicious Venison as the Deerling took off towards Bendigeidfran, sacrificing control over his attack for sheer power and enveloping himself in an electrical veil. Heroically, Delicious Venison leapt towards Bendigeidfran...and soon found himself headed back towards the ground, where he landed with a thud. A moment later, as soon as his electrical aura dissipated, Porkpie rammed into his side, covered in a similar aura of flames, and bounced off quicker on her feet than she had been before.

Delicious Venison didn’t have the energy to stand up anymore, and it was just as well that he didn’t, for a moment later Bendigeidfran rammed into him from above. Immediately, the poor Deerling was enveloped in the red plasma of his Poké ball, the first one out in this fight. Glauert led the cheering from the other pokémon and the spectators, of which there were now several, with Hagrid trying to keep them calm and away from the battlefield.

But the other two battlers weren’t done yet. “H-hey,” Porkpie immediately called out to Bendigeidfran, summoning all of her confidence, “You think you’re cool?” The crow pokémon just stared back at him. “That Deerling was easy pickings, just right for a vulture like you. That’s all you can do, prey on the weak. You can’t compete with us honorable pokémon!”

In less than a second, Porkpie felt herself instinctively jumping backwards to get away from an enraged Bendigeidfran – how dare that swine try to compare him to a filthy Mandibuzz or Vullaby – but the Murkrow was a great deal faster than expected, even with such a reckless attack, and Porkpie was thrown through backwards through the air for a few feet before she regained her footing and breathed a small wisp of fire into the air. The reckless Bendigeidfran was heedless of this flame, and, just as Porkpie was hoping, flew right into it. And immediately, the Murkrow squawked in pain, his entire right side smoldering in what could only be described as the worst burn he’d ever gotten. How had this even happened? How could such a little pig do this much damage? Ooh, he was steamed, and he would have his revenge.

End of Round 4

Wargle
skrelp.png
lucky-egg
Glauert - Skrelp (♂)
Health: 100%
Energy: 88%
Type: Poison / Water
Ability: Adaptability
Condition: Fresh and ready to go.
Status: Encored into Toxic (3 more actions).

Meursault
pipluplucky-egg
Ami - Piplup (♀)
Health: 40%
Energy: 67%
Type: Water
Ability: Torrent
Condition: Not clapping.
Status: Covered in mud. Severely paralyzed.

pathos
clefablelife-orb
Tye - Clefable (♂)
Health: 63%
Energy: 46%
Type: Fairy
Ability: Magic Guard
Condition: Somewhat worked up.
Status: Attack +1. Badly Poisoned (8%).

Dragon
deerling-summer
Delicious Venison - Deerling (♂)
Health: 0%
Energy: 48%
Type: Normal / Grass
Ability: Sap Sipper.
Condition: Unconscious.
Status: Knocked Out!
Actions: Last Resort + Wild Charge (missed)


Murkrow
murkrow
Bendigeidfran - Murkrow (♂)
Health: 80%
Energy: 77%
Type: Dark / Flying
Ability: Super Luck
Condition: Very worked up.
Status: Taunted (2 more actions). Severely burned.
Actions: Fly (up) ~ Fly (down) @ Delicious Venison ~ Struggle

The Omskivar
tepiglucky-egg
Porkpie - Tepig (♀)
Health: 92%
Energy: 89%
Type: Fire
Ability: Blaze
Condition: A bit more confident now.
Status: Speed +1.
Actions: Flame Charge @ Delicious Venison (crit) ~ Taunt @ Bendigeidfran ~ Will-O-Wisp @ Bendigeidfran​

Arena Notes
~An iron ball lies a little bit outside the magical barrier. It’ll be back in range by Round 6.

Referee Notes
~Flame Charge scored a Critical Hit.
~Fly finished Delicious Venison off on action 2.
~Due to Taunt, Bendigeidfran used Struggle on Action 3. It was a critical hit.
~Will-O-Wisp rolled such a good accuracy and was from such close range that it inflicted a severe burn rather than a moderate one. (severe: 6% damage per round, Attack -3).
~Bendigeidfran is the name of a mythical Welsh king. Translates to something along the lines of “the blessed crow” or “crow the blessed”.
~Next round, Murkrow and Bendigeidfran, The Omskivar and Porkpie, and Wargle and Glauert will be battling. You will command in that order.
 
Last edited:
~Bendigeidfran is the name of a mythical Welsh king. Translates to something along the lines of “the blessed crow” or “crow the blessed”.

I like calling my girl Murkrow Branwen because it's a nicer name and she's sort of the more important character in that story, but the name means "white/pure crow" which doesn't really fit with Murkrow's typing very well :P


I was hoping that bringing a water-type in will put more pressure on the pig, but Toxic is neither a water move nor an attacking move.
It doesn't look like it'll be easy to avoid of it some ourselves (hopefully there's a bezoar lying around this castle...), and we can't Taunt it either.

I want you to Dark Pulse Glauert, but switch to attacking Porkpie if you get poisoned. Do this on the last action if you're taunted again. If you're poisoned but Porkpie protects, aim for Glauert again.

If you're not taunted for the last action - hopefully you're faster than Porkpie - I want you to Psycho Shift your troubles onto Glauert.
(I'm not sure if Psycho Shift counts as "direct healing", if it does, use Thunder Wave on Glauert)


Dark Pulse @ Porkpie/Glauert ~ Dark Pulse @ Porkpie/Glauert ~ Dark Pulse @ Porkpie/Glauert / Psycho Shift @ Glauert / Thunder Wave @ Glauert
 
ALRIGHT PORKPIE ATTAGIRL that went so well

so what we're gonna do now is not worry at all about Toxic, because the first action will be very simple. Dark Pulse is going to target Glauert regardless, because Bendi is the fastest and can't be poisoned before it happens. Therefore, you should head right up to Glauert and use Will-O-Wisp--this will prevent the Psycho Shift from actually accomplishing anything. If you need to sacrifice a little speed to get close enough, that's fine, I'm not really worried about it; there's three no-miss Toxics flying around, so one of them's bound to hit. Second action, use Yawn on Glauert, because next round we'll have two Water-types hanging around and one of them being asleep would make things a lot easier. Third action, use Facade if you're poisoned, and if not, somehow, fire off a Wild Charge--both at Bendi.

Will-O-Wisp(Glauert)~Yawn(Glauert)~Facade(Bendigeidfran)/Wild Charge(Bendigeidfran)
 
Man. Stupid encore. Gotta use stupid toxic.

Last action if one of them isn't poisoned try again

Toxic @ Bendigeidfran ~ Toxic @ Porkpie ~ Toxic @ idk some plants or something/Bendi/Porkpie]
 
Round 5

Wargle
skrelp.png
lucky-egg
Glauert - Skrelp (♂)
Health: 100%
Energy: 88%
Type: Poison / Water
Ability: Adaptability
Condition: Fresh and ready to go.
Status: Encored into Toxic (3 more actions).
Commands: Toxic @ Bendigeidfran ~ Toxic @ Porkpie ~ Toxic @ Bendigeidfran / Porkpie

Meursault
pipluplucky-egg
Ami - Piplup (♀)
Health: 40%
Energy: 67%
Type: Water
Ability: Torrent
Condition: Not clapping.
Status: Covered in mud. Severely paralyzed.

pathos
clefablelife-orb
Tye - Clefable (♂)
Health: 63%
Energy: 46%
Type: Fairy
Ability: Magic Guard
Condition: Somewhat worked up.
Status: Attack +1. Badly Poisoned (8%).


Murkrow
murkrow
Bendigeidfran - Murkrow (♂)
Health: 80%
Energy: 77%
Type: Dark / Flying
Ability: Super Luck
Condition: Very worked up.
Status: Taunted (2 more actions). Severely burned.
Commands: Dark Pulse @ Porkpie / Glauert ~ Dark Pulse @ Porkpie / Glauert ~ Dark Pulse @ Porkpie / Glauert / Psycho Shift @ Glauert / Thunder Wave @ Glauert

The Omskivar
tepiglucky-egg
Porkpie - Tepig (♀)
Health: 92%
Energy: 89%
Type: Fire
Ability: Blaze
Condition: A bit more confident now.
Status: Speed +1.
Actions: Will-O-Wisp @ Glauert ~ Yawn @ Glauert ~ Facade Bendigeidfran / Wild Charge @ Bendigeidfran​

Bendigeidfran cordially welcomed Glauert to the battlefield by spewing at him a dense wave of negative energy and depressing thoughts. And Glauert struck back immediately, by adding to those depressing thoughts by presenting another: “why is poison so terrible.” The toxic lump of poison hit the Murkrow straight in the face thanks to Glauert’s fantastic aim, and instantly it sunk into the poor bird’s blood and began to cause havoc. Glauert laughed for a while, until he suddenly felt a burning sensation on his back and swung around to see a guilty-looking Porkpie carefully wheeling himself away from the Skrelp.

Porkpie’s attempt at seeming innocent seemed to be a complete failure, as Glauert glared at him and Bendigeidfran spat out some poison and glanced at him as well, pegging the poor Tepig as a potential target. And so, Bendigeidfran shot another Dark Pulse at Porkpie and Glauert flung another Toxic in the piglet pokémon’s direction. In retaliation, Porkpie glared at Glauert...and opened his mouth quite wide, releasing a pink bubble that drifted lazily through the air until it popped right in front of Glauert. The seaweed pokémon blinked a couple of times, and then let out a yawn of his own before realizing what he was doing and snapping back to attention.

Meanwhile, Bendigeidfran was acting first yet again, this time doing something other than using Dark Pulse. The Murkrow chanted an incantation and glowed with a pinkish aura that fit surprisingly well with its black feathers, and a moment later two faint glowing orbs, one purple and one orange, wound their way towards Glauert. The Skrelp winced as he felt his burn intensify, and, noticing that his opponent was no longer nauseous, decided to fix that by sending another Toxic Bendigeidfran’s way. Once again, the Murkrow did not dodge, and he gave a loud squawk as the poison seeped into his skin for the second time this round. And it didn’t get any better for the poor thing – not a second had passed before Porkpie slammed into her with considerable force in a burst of spontaneous rage. Her opponent was poisoned, yes, but she was also poisoned, and she didn’t like that just as much as her opponent didn’t like that. And so Bendigeidfran ended the round rather dazed from the sudden assault, as the magical barrier around the battlefield shifted once again.

And just as Bendigeidfran realized this, he saw Glauert fall to the ground, snoring softly. What a missed opportunity! Well, he’d get his chance eventually, he was sure.

Round 5

Wargle
skrelp.png
lucky-egg
Glauert - Skrelp (♂)
Health: 84%
Energy: 80%
Type: Poison / Water
Ability: Adaptability
Condition: Feeling okay.
Status: Severely burned. Soundly asleep.
Commands: Toxic @ Bendigeidfran ~ Toxic @ Porkpie ~ Toxic @ Bendigeidfran

Meursault
pipluplucky-egg
Ami - Piplup (♀)
Health: 40%
Energy: 67%
Type: Water
Ability: Torrent
Condition: Steeling herself for the next wave.
Status: Covered in mud. Severely paralyzed.

pathos
clefablelife-orb
Tye - Clefable (♂)
Health: 63%
Energy: 46%
Type: Fairy
Ability: Magic Guard
Condition: Enjoying the show.
Status: Attack +1. Badly Poisoned (8%).

Murkrow
murkrow
Bendigeidfran - Murkrow (♂)
Health: 60%
Energy: 66%
Type: Dark / Flying
Ability: Super Luck
Condition: Somewhat miffed.
Status: Badly poisoned (2%).
Commands: Dark Pulse @ Glauert ~ Dark Pulse @ Porkpie ~ Psycho Shift @ Glauert


The Omskivar
tepiglucky-egg
Porkpie - Tepig (♀)
Health: 76%
Energy: 77%
Type: Fire
Ability: Blaze
Condition: That went pretty well.
Status: Speed +1. Badly poisoned. (2%)
Actions: Will-O-Wisp @ Glauert ~ Yawn @ Glauert ~ Facade @ Bendigeidfran​

Referee Notes
~The second Dark Pulse scored a critical hit.
~Next round, The Omskivar and Porkpie, Wargle and Glauert, and Meursault and Ami will be battling. You will command in that order.
 
Last edited:
o.o Why did Tye's poison increase to 8%?

I remembered how I calculate toxic damage, on a per-round basis starting at 2% and increasing by 2% every round to a max of 10% - as opposed to a per-action system of 1% increasing to 5%, because that seemed a little bit imbalanced.

And I figured it would be okay to refresh that mid-battle because it's not like Tye is taking poison damage anyway.
 
From the arena desc.: "While a trainer is rotated out, their pokemon is not affected by battle, so even things like poison wouldn’t wear on them (like being rotated out in a rotation battle). The rounds where they are rotated out do not count for effects wearing off (like confusion, etc.)."

Also, poison damage does not increase for pokemon with magic guard.
 
From the arena desc.: "While a trainer is rotated out, their pokemon is not affected by battle, so even things like poison wouldn’t wear on them (like being rotated out in a rotation battle). The rounds where they are rotated out do not count for effects wearing off (like confusion, etc.)."

Also, poison damage does not increase for pokemon with magic guard.

Even while Tye was in the ring, the poison was increasing - it's at level 4 currently, having started in round 1 at level 1 and pushed up to level 2 by getting hit by Toxic again, and then two rounds of increases, from when he was still in the ring. It was listed as 4%, but is now listed as 8% which is still the same level of toxic poison, but it's more clear how much damage it's doing per round. It's not at, like, level 8.

Also, you're wrong about that last one.
Veekun said:
If this Pokémon is badly poisoned, the poison counter is still increased each turn; if the Pokémon loses [Magic Guard], it will begin taking as much damage as it would be if it had been taking increasing damage each turn.
 
W... wha?? You're not making any sense. It is at level 8 since it's doing 8%. ?_? And the point of the arena rules are that it can't go out up while Tye is rotated out.
 
W... wha?? You're not making any sense. It is at level 8 since it's doing 8%. ?_? And the point of the arena rules are that it can't go out up while Tye is rotated out.

I calculate toxic damage on a per-round basis starting at 2% and increasing by 2% every round to a max of 10% - as opposed to a per-action system of 1% increasing to 5%, because that seemed a little bit imbalanced.

Before, it said the toxic was at 4%. Now it says it's at 8%. All I did was change how I notate the system - everything is mechanically identical to how it was before. On the scale I'm using, 8% is level 4.

...I know the standard is to start Toxic at 1% per round and go upwards from there by 1% per round, but that accelerates too slowly and makes Toxic objectively inferior to regular poison in just about all practical scenarios. I reject that by starting at 2% and increasing by 2% per round, so that it's even with regular poison (and burn, for that matter) by the third round, and breaks even in terms of damage output by the fifth. This at least helps to mitigate the balance problem.
 
?_? Okay, generally, you'd make a note of changing something like that in the actual reffing notes so people don't end up confused?? But, tbh, I don't really think it's ok to change your method of reffing something in the middle of a battle and then go back and edit it. I guess it doesn't really matter here, it's just kinda weird.

I'm not really gonna draw this out any longer with discussions of toxic balance and whatnot even though I do disagree with you buuuut yeah.
 
We're in a great position, Porkpie! Let's go ahead and not worry about Glauert--if they're asleep, we only have to deal with that paralyzed Piplup. Start out with a Taunt, then two one-turn Solarbeams. If the weather somehow changes to rain, use Wild Charge instead. If Ami throws a Protect up, target Glauert with Wild Charge.

Taunt@Ami~Solarbeam@Ami/Wild Charge@Ami/Wild Charge@Glauert~Solarbeam@Ami/Wild Charge@Ami/Wild Charge@Glauert
 
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