Pokémafia III - 5th Gen - NIGHT 2
GM's Notice: You have until 22:00 GMT-5, 12 November 2010 for night actions!
Death Toll
Night 0: Nobody
Day 1: Kammington and Hidan, for not actually existing in the first place.
Night 1: Li'l Dwagie was murdered. Mike the Foxhog and FallOut Blade (inactivity) committed suicide.
Day 2: Walker was barely lynched.
GM's Notice: You have until 22:00 GMT-5, 12 November 2010 for night actions!
Death Toll
Night 0: Nobody
Day 1: Kammington and Hidan, for not actually existing in the first place.
Night 1: Li'l Dwagie was murdered. Mike the Foxhog and FallOut Blade (inactivity) committed suicide.
Day 2: Walker was barely lynched.
PokéMafia III
~ FIFTH GENERATION ~
~ FIFTH GENERATION ~
Da Rules
- This game has secret roles, meaning there is no public list of roles included in the game. That said, the exact number of mafia and innocents is a mystery.
- To keep the guesswork to a minimum, you can consult my list of #mafia roles here. These are the roles I use in my games, and you won't find anything not on that list in this game. This is not to say I've used every role on that list, however!
- There is to be no out-of-thread communication. The mafia don(s) and their cronies are of course exempt from this rule. If there is a Lover, they may also converse with their partner apart from the game.
- Inactivity Clause: I'm implementing an inactivity clause this go around. Basically, you get two strikes: the first time you forget a night action, it is merely skipped. The second time you miss a night action, you will commit suicide and be revealed as one of the next day's dead (the suicide will be apparent.) If your role has an optional night action: if you do not wish to use your action that night, please PM me saying so. This lets me know you're paying attention to the game.
- Order of night actions: 1. Disablers, 2. Shufflers, 3. Protectors, 4. Killers. Inquiry-based actions are not disabled/shuffled and are responded to immediately. If there is an alien, a friendly "kill" (e.g. overdose, vigilante strike) will activate them. If there is a terrorist, exploding an active alien will satisfy their day-kill requirement.
- If there is an alien, they will be notified upon activation.
- If there is a magician, they will be notified when their copy is destroyed.
- Day phases will last approximately 48 hours. Night phases will last approximately 24-36.
- Please don't hesitate to ask any additional questions you may have! Also bear in mind that nothing in the rules are indicative towards actual roles in the game.
- Upon death, players will discover the dead's Pokémon, but not their role. Inspectors/Spies, if there are any, will learn if they are mafia or innocent with their inspections. Mafia-aligned players that aren't killers appear innocent to Inspectors and mafia to Spies.
Last edited: