Karkat Vantas
Virile God-Snake Tower of Masculinity
Re: Pokémon Registration Office
Updating Frosty's sig move, since he's evolved now.
[Frosty] Abomasnow M (Snow Warning)
Sig Move: Huababa-Barrage
Frosty is not the sharpest tool in the shed. Far from it, really: he's mentally unstable and prone to acting in a completely illogical manner that tends to confuse his opponents. Whether it's eating the yellow snow or singing for the nonexistant Pidgeys, he always manages to do something weird.
One of the things that he enjoys doing is a tribal dance called the Huababakrabob Boogie. It's an odd dance that consists of shaking your arms around like a lunatic while running in a circle.
However, with the help of his trainer, he's gained the ability to use the dance as an offensive maneuver. He slaps his opponent in a violent manner multiple times while he dances about. The attack is inaccurate as a result of Frosty's clumsiness, but the damage it builds up can be astounding.
Type: Fighting / Target: Single / Damage: 6% per hit / Accuracy: 60% / Energy: 10%
Effects: Frosty will begin to run in circles, randomly flapping his arms around. Throughout the dance, he will attempt to hit his opponent. He will attempt to slap the opponent in a highly inaccurate fashion four to six times. Each hit will deal 6% damage.
However, Frosty will hurt himself in the process. For each hit, Frosty will deal 2% damage to himself in recoil.
At the end of the move, there is a chance that the opponent will begin to wonder, "What the hell just happened?" (I'm not sure myself, but that's beside the point.) As a result, there is a 50% chance that the opponent will be inflicted with mild confusion after the move is over.
Usage Gap: Nine actions
aaand another sig move, this time for Eurastar.
[Eurastar] Cleffa F (Magic Guard)
Sig Move: Uerastsara's Wrath
Eurastar is a devout worshipper of Uerastsara, a goddess said to live in the moon that watches over the earth. It is said that in times of great distress, her worshippers may channel her and unleash a powerful attack of moonshine.
Eurastar is capable of doing this as well. However, as a result of her immaturity, it is difficult for her to pull the technique off without hurting herself, and she can only keep her channeled for so long before she faints from exhaustion.
Type: typeless / Stat: Special / Accuracy: 100% / Damage: 6% each / Energy: 5% to begin, 10% each meteor / Target: Single foe
Effects: Eurastar will channel Uerastsara, using her powers to create a barrage of meteors. She will summon meteor after meteor until she runs out of energy.
She may only use this move after she has gone down to 50% health or below. If the move is used before then, it will fail.
Duration: 1 action / Usage Gap: Once per match
Updating Frosty's sig move, since he's evolved now.
[Frosty] Abomasnow M (Snow Warning)
Sig Move: Huababa-Barrage
Frosty is not the sharpest tool in the shed. Far from it, really: he's mentally unstable and prone to acting in a completely illogical manner that tends to confuse his opponents. Whether it's eating the yellow snow or singing for the nonexistant Pidgeys, he always manages to do something weird.
One of the things that he enjoys doing is a tribal dance called the Huababakrabob Boogie. It's an odd dance that consists of shaking your arms around like a lunatic while running in a circle.
However, with the help of his trainer, he's gained the ability to use the dance as an offensive maneuver. He slaps his opponent in a violent manner multiple times while he dances about. The attack is inaccurate as a result of Frosty's clumsiness, but the damage it builds up can be astounding.
Type: Fighting / Target: Single / Damage: 6% per hit / Accuracy: 60% / Energy: 10%
Effects: Frosty will begin to run in circles, randomly flapping his arms around. Throughout the dance, he will attempt to hit his opponent. He will attempt to slap the opponent in a highly inaccurate fashion four to six times. Each hit will deal 6% damage.
However, Frosty will hurt himself in the process. For each hit, Frosty will deal 2% damage to himself in recoil.
At the end of the move, there is a chance that the opponent will begin to wonder, "What the hell just happened?" (I'm not sure myself, but that's beside the point.) As a result, there is a 50% chance that the opponent will be inflicted with mild confusion after the move is over.
Usage Gap: Nine actions
aaand another sig move, this time for Eurastar.
[Eurastar] Cleffa F (Magic Guard)
Sig Move: Uerastsara's Wrath
Eurastar is a devout worshipper of Uerastsara, a goddess said to live in the moon that watches over the earth. It is said that in times of great distress, her worshippers may channel her and unleash a powerful attack of moonshine.
Eurastar is capable of doing this as well. However, as a result of her immaturity, it is difficult for her to pull the technique off without hurting herself, and she can only keep her channeled for so long before she faints from exhaustion.
Type: typeless / Stat: Special / Accuracy: 100% / Damage: 6% each / Energy: 5% to begin, 10% each meteor / Target: Single foe
Effects: Eurastar will channel Uerastsara, using her powers to create a barrage of meteors. She will summon meteor after meteor until she runs out of energy.
She may only use this move after she has gone down to 50% health or below. If the move is used before then, it will fail.
Duration: 1 action / Usage Gap: Once per match