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Oh wait, I forgot to specify which ability for Hoothoot to have.
[Wednesday] Feebas (F) - $5
[Theodore] Hoothoot (M) - $5
Ability: Keen Eye
Bank Link
What's this another Eevee?!
[Zarin] Eevee (M)
Ability: Steadfast
Body Modification: Aura Born
Zarin's father was a Lucario, and by some miracle of breeding, he inherited some of the Riolu line's unique ability to control aura. The power is still weak due to his young age, but this grants him some new abilities. He has a small amount of power over his own aura and can use it to preform a few attacks, and granted him a new ability; Steadfast. These attacks are Vacuum Wave, Zen Headbutt, Focus Blast, and a weak Aura Sphere. The Aura Sphere is not as strong as it could be if he were really a Riolu or Lucario, so it's base power is and is 70 instead of 90 costs 2% more energy.
But this breeding also deprived him of a few moves that Eevee would normally be able to use, namely Baton Pass, Trump Card, Last Resort, and Helping Hand.
Effects: Ability change to Steadfast, - Baton Pass, Trump Card, Last Resort, Helping Hand. + Vacuum Wave, Zen Headbutt, Focus Blast, Aura Sphere (70 power +2% Energy cost).
...god I hope that isn't too overpowered. x: and if you think other moves would better suit the use of aura than the ones I picked, please tell me D:
LINK
Dark pulse is acceptable, but I'm afraid that vacuum wave is another attack that can only be learned by bipedal pokémon at this point in time. You could add one more attack to Zarin to replace it, but I'm afraid it would have to be pretty weak; you're tossing pretty junky moves to get some very good ones in return as it is.Thank yee Kratos ^ ^; now let's see here... I'll hold off on Focus Blast for now, it might work better when he evolves. I replaced it with Dark Pulse; does that seem aura-y?
[Zarin] Eevee (M)
Ability: Steadfast
Body Modification: Aura Born
Zarin's father was a Lucario, and by some miracle of breeding, he inherited some of the Riolu line's unique ability to control aura. The power is still weak due to his young age, but this grants him some new abilities. He has a small amount of power over his own aura and can use it to preform a few attacks, and granted him a new ability; Steadfast. These attacks are Vacuum Wave, Calm Mind, Dark Pulse, and a weak Aura Sphere. The Aura Sphere is not as strong as it could be if he were really a Riolu or Lucario, so it's base power is and is 70 instead of 90 costs 2% more energy.
But this breeding also deprived him of a few moves that Eevee would normally be able to use, namely Growth, Trump Card, Last Resort, and Tickle.
Effects: Ability change to Steadfast, - Growth, Trump Card, Last Resort, Tickle. + Vacuum Wave, Calm Mind, Dark Pulse, Aura Sphere (70 power +2% Energy cost).
These are both okay, but... they're really very weak. For an attack of the caliber of Genetic Helix, you would only need to pay about half that energy, and you can reduce the usage gap to more like three rounds.[Adaption] Eevee (F)
Ability: Adaptability
Held Item: Water Stone
Previous Approval
Signature Move: Genetic Helix
Adaption's ancestry is pure Eeveelution. However, due to this, the concentration of genes from her evolutions is a lot higher than normal. Her body has managed to adapt to these genes, and has found a way to make them useful. She is able to draw power from them, and create a powerful attack. An orb, which changes colors (between blue, red, yellow, green, white, black, purple and icy blue), is charged in Adaption's mouth. Then a double helix extends from the orb, which also changes color, and moves at about the same speed as Will-O-Wisp. Whatever color the helix is when it hits the opponent, the entire helix and orb change to and remain that color. The color also shows what type the move has become.
Type: Varies / Stat: Special / Base Damage: 8% / Accuracy: 75% / Target: Single / Energy: 8% / Duration: 1 Action
Effects: Adaption forms an orb of color-changing energy in her mouth. Then a double helix emerges from the orb. The color of the orb and helix, when it hits the opponent, shows the type of damage, which has an equal chance of being; Normal, Fire, Water, Electricity, Psychic, Dark, Grass or Ice. The orb and helix remain for a second, before disappearing.
Usage Gap: 5 Rounds
Signature Attribute: Genetic Malfunction
Due to Adaption's mastery of her signature move, her genetics can sometimes alter suddenly. This means that in addition to her normal type, she may gain a secondary type, which is that of one of her evolutions. However, this also renders her ability useless. The lighter parts of her body also change color to match the color of the specific evolution.
Effects: There is a 15% chance that at the start of a battle, Adaption's genes will alter. This gives her a secondary type to match that of one of her evolutions. There is an equal chance of what type she will gain. However, if she does gain a second type, her genes override her ability, meaning she cannot use her ability if this attribute activates.
Mmm... sure, okay. Approved.[Zarin] Eevee (M)
Ability: Steadfast
Body Modification: Aura Born
Zarin's father was a Lucario, and by some miracle of breeding, he inherited some of the Riolu line's unique ability to control aura. The power is still weak due to his young age, but this grants him some new abilities. He has a small amount of power over his own aura and can use it to preform a few attacks, and granted him a new ability; Steadfast. These attacks are Mind Reader, Calm Mind, Dark Pulse, and a weak Aura Sphere. The Aura Sphere is not as strong as it could be if he were really a Riolu or Lucario, so it's base power is and is 70 instead of 90 costs 2% more energy.
But this breeding also deprived him of a few moves that Eevee would normally be able to use, namely Growth, Trump Card, Last Resort, and Tickle.
Effects: Ability change to Steadfast, - Growth, Trump Card, Last Resort, Tickle. + Mind Reader, Calm Mind, Dark Pulse, Aura Sphere (70 power +2% Energy cost).
*fiddles with* how's that?
Approved.I'm here to add to my growing family of pokemon
[Xqui] Absol (M)
Ability: Super Luck
I got this little fella here
[Adaption] Eevee (F)
Ability: Adaptability
Held Item: Water Stone
Previous Approval
Signature Attribute: Genetic Malfunction
Due to Adaption's mastery of her signature move, her genetics can sometimes alter suddenly. This means that in addition to her normal type, she may gain a secondary type, which is that of one of her evolutions. However, this also renders her ability useless. The lighter parts of her body also change color to match the color of the specific evolution.
Effects: There is a 30% chance that at the start of a battle, Adaption's genes will alter. This gives her a secondary type to match that of one of her evolutions. Each type has an equal chance of being selected. However, if she does gain a second type, her genes override her ability, meaning she cannot use her ability if this attribute activates.
The signature move's approved, too.[Adaption] Eevee (F)
Ability: Adaptability
Held Item: Water Stone
Previous Approval
Signature Move: Genetic Helix
Adaption's ancestry is pure Eeveelution. However, due to this, the concentration of genes from her evolutions is a lot higher than normal. Her body has managed to adapt to these genes, and has found a way to make them useful. She is able to draw power from them, and create a powerful attack. An orb, which changes colors (between blue, red, yellow, green, white, black, purple and icy blue), is charged in Adaption's mouth. Then a double helix extends from the orb, which also changes color, and moves at about the same speed as Will-O-Wisp. Whatever color the helix is when it hits the opponent, the entire helix and orb change to and remain that color. The color also shows what type the move has become.
Type: Varies / Stat: Special / Base Damage: 8% / Accuracy: 75% / Target: Single / Energy: 4% / Duration: 1 Action
Effects: Adaption forms an orb of color-changing energy in her mouth. Then a double helix emerges from the orb. The color of the orb and helix, when it hits the opponent, shows the type of damage, which has an equal chance of being; Normal, Fire, Water, Electricity, Psychic, Dark, Grass or Ice. The orb and helix remain for a second, before disappearing.
Usage Gap: 3 Actions
Signature Attribute: Genetic Malfunction
Due to Adaption's mastery of her signature move, her genetics can sometimes alter suddenly. This means that in addition to her normal type, she may gain a secondary type, which is that of one of her evolutions. However, this also renders her ability useless. The lighter parts of her body also change color to match the color of the specific evolution.
Effects: There is a 30% chance that at the start of a battle, Adaption's genes will alter. This gives her a secondary type to match that of one of her evolutions. Each type has an equal chance of being selected. However, if she does gain a second type, her genes override her ability, meaning she cannot use her ability if this attribute activates.
Approved.Attribute approved. You'll have to wait on Negrek or someone for the move.
And fer me kinda sorta:
[Stratosa] Skarmory (F)
Ability: Keen Eye
*wallet creaks open and spiders crawl out*
EDIT: Also buying
[Drake] Gible (M)
Ability: Sand Veil
new purchase link is here.
Approved.Mrfff. It's time to empty my wallet! *rubs hands with glee*
[Niflheim] Eevee (M) -$25
Ability: Run Away
Body mod: none
Move mod: none
[Blossom] Bulbasaur (F) -$25
Ability: Overgrow
Body mod: none
Move mod: none
[Khionas] Seel (F) -$10
Ability: Hydration
Body mod: none
Move mod: none
And the total comes to $60.
Approved.
Approved.Going to buy a Trapeench. IT PEENCHS.
[Gaia] Trapinch (Female)
Ability: Arena Trap
Moneymoneymoneymoney
Approved.