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The best game ever?

Thorne

It's feeding time
Since gaming first was introduced, thousands and thousands of games made, which is why never everyone would agree on that one game is the best, but this is a thread about your opinion, say which game YOU think is the best ever made.

I'd like to mention that you have to write a quite long amount of text, saying why you think the game is the best.

*cough*

Anyway, in my opinion, the best game ever was MOTHER 3, because it was more then a game. the first major selling point is the music, MOTHER 3 has some of the best themes in video games ever. And it's been interpreted into the game in a nice way, and it's a pleasure to try your best to combo as you hit the attack button to the beat of the music. the next thing is the story, MOTHER 3 has a very special story, a story about, sorrow, greed, friendship, betrayal and love for your family. I've found myself just thinking about the story, and realizing I'm at the verge of tears. Some of the characters, especially Kumatora, feels so real it's like you know them in real life, and you actually care and feel sad for them. But at the same time, while MOTHER 3 is a tearjerking game, its' a game filled with humour as well. Take the Magypsies, the Wess dance or the Mr. batty theme, and there you have some examples of the humour. In the end, MOTHER 3 is a game that lives up to one of the taglines, "Strange, Funny, Heartrending" And is more then a game, it is a piece of art.
 
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I'd have to agree with MOTHER3, only because it's the first (and only) video game that has made me cry XD

However, I think the Super Smash Bros series would have to be my "best game ever" due to the fact that it has introduced me to so many series that I would never have thought of playing such as Fire Emblem, Kirby and or couse, MOTHER. I also love all of the music, there's not one track I haven't listened to and hated. However, the main reason I love these games are all the memories i've had. I remember going over to my cousins house and playing his Nintendo 64. I didn't know how to fight, so my cousin would put it on teams and he would always be Fox and i'd always be Pikachu. Then Melee came along and I got a Gamecube for Christmas. The only game I had was Melee, which my friends and I would play for hours and hours. As usual, i'd always be Pikachu or pichu and she'd be Peach. I had collected almost every Trophy and I had racked up over 200 hours of play time when my memory card corrupted. I remember crying for ages and i refused to play the Gamecube for a week. Years later (exactly December 26, 2008) I got Brawl, since I played it with the same cousin who introduced me to the whole series. I then introduced it to my Melee-playing friend and we've both been obsessed ever since :)

EDIT: didn't see the five rows of text thing. Sorry about that.
 
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*sigh*
Right right, I'm sorry, but I tend to get overly pissed by small stuff, that's just the way I roll.
 
I'm torn between Last Scenario and Exit Fate, but I'm gonna go with Last Scenario because I haven't finished Exit Fate and I love the characters so much~~

It's a game that starts out with the most completely cliched plot you could possibly imagine... and then the plot evolves into something completely original, convoluted and gripping. The characters all have their own issues and reasons they're interesting, and they're just so incredibly easy to love and relate to. That's not even mentioning the pretty art and perfectly balanced gameplay -- there's absolutely no need for level grinding or anything of the sort, and there's a fun minigame, and afsjdkl;jfkldsa. <3
 
Without a doubt Pokémon.

Sure, there's tons of great games out there with flashy graphics, excellent gameplay, exciting plots, deep characters, et cetera, et cetera, and I like playing these games. But once you beat the game, for most games, that's it, and there's not much to go back and do, besides restart and play it again.

But there's always something in the Pokémon games. (By the way, I'm talking about the mainstream games, though this applies to some of the others as well.) You can always go back and train your Pokémon, battle trainers, compete in contests, capture more Pokémon, and such.

Also, there's so much strategy in the Pokémon games. Each Pokémon has different stats and different movesets, and in later games, different abilities and natures. So each and every Pokémon is unique, and there's endless possibilities for raising Pokémon and building teams.

So yeah, I say that Pokémon is the best game ever. =3 I suppose if I had to go with a specific one, I would say Emerald or Crystal.
 
Eh... I really, really don't like the Pokemon games anymore, to be honest. They're just... badly made RPGs. Level grinding is a must, which is pretty much a sign of a horribly balanced difficulty curve, and... yeah. I can see why there's some appeal to it, but still...
 
Eh... I really, really don't like the Pokemon games anymore, to be honest. They're just... badly made RPGs. Level grinding is a must, which is pretty much a sign of a horribly balanced difficulty curve, and... yeah. I can see why there's some appeal to it, but still...

Question: If they are badly made RPG's, how can Pokémon be the second most selling franchise ever? To put it simply, because they AREN'T badly made RPG's, the end.
Explain otherwise why every single review gave it around 8.0/10.0 points?
 
Question: If they are badly made RPG's, how can Pokémon be the second most selling franchise ever? To put it simply, because they AREN'T badly made RPG's, the end.
Explain otherwise why every single review gave it around 8.0/10.0 points?

FFVII is mediocre at best, yet anything featuring its characters is promptly eaten up by the masses...

Sorry, but that's an obvious fallacy. Popular =/= Good. Just look at McDonald's.

That said, I actually agree somewhat. I'm not gonna call Pokemon the best game ever, but I wouldn't call them bad.

As for the objectively (yet still in my opinion, if that makes any sense) best game I've ever played, regardless of personal bias, it's probably Super Metroid. Amazing music and atmosphere, open-ended without being cheap like the original Metroid, tons of areas to explore, amazing boss design...gah! I need to go back and play it again.

Though in terms of favorites, Mother 3. :3
 
Because something sells well doesn't mean it's good quality. I personally love the Pokemon games, but there are tons of absolutely crap games that sell millions of copies.

I'm torn between Pokemon Ruby and Tales of Symphonia. They're not perfect, but God, I love them to bits <3
 
I do know that, which is why I added the last part: "Explain otherwise why every single review gave it around 8.0/10.0 points?" If the game was bad, then they'd get lower reviews, but they don't, back to topic.
Another good game, but not the best is Donkey Kong Country, my personal favourite is number 3. They are pretty much the best platformer ever.
 
People are going to tear me apart for this but its seriously my favourite game. If its entirely my opinion and how much fun ive had from playing it, definitely Super Smash Bros Brawl. Its had me playing since July non-stop and still refreshing and fun to play, a amazing game, and a game I wont be putting down any time soon.
 
Wow, this is really, really hard. I'm tempted to say either Pokemon R/B, SSBB(yeah, hate me), K64, or Kirby's Adventure. I'm going to go with Red version. Why?

Well, simply put, you know a game is good when you got it as your first game ever at 4 years old and you still play at 14, almost 15.(bday on the 19) This is honestly the only Pokemon game that was exciting to play over and over, even though I have beaten it many times. Only two games in the series come close to the time I have devoted to that game: Pokemon Gold and Pokemon Emerald. Plus, even though I was content with the game as is, Missingno. is discovered, giving me even more reasons to play it. And then more recently the Mew glitch was found, giving me a reason the play through the whole game again and experiment some more. I'll admit, I don't play it as much as I used to, but I have a file on it that I need to finish after I beat Platinum.

One more thing: The music is great. From the ominous Gym theme to the classic Route 1, the music really is fitting and nice to listen to, even though it is just chiptune.
 
Not trying to start an argument here (I do agree that popular =/= good in any way, shape, or form), but I don't know what the reasons they got good reviews are. I gave my reasons for why I think they're very badly made games, though -- forced level grinding, endlessly reused plots, basically the same game made four times, etc. Just my opinion -- I don't think the Pokemon games are really very fun at all, that's all.
 
I do know that, which is why I added the last part: "Explain otherwise why every single review gave it around 8.0/10.0 points?" If the game was bad, then they'd get lower reviews, but they don't, back to topic.

Meh, I take professional reviews with a pinch of salt. They're good guides depending on the publication (I prefer specialist sources over all-encompassing sources, for instance), but they aren't the end-all-be-all.

The best game ever? I can't answer that. Why? I end up loving every game I love for a mostly different set of reasons. So I have, like, 5 best games ever. Or so.

I'll try, but even so, these are games you people have likely never heard of. And are, in fact, niche games that the general population would find boring. =P

Europa Universalis II introduced me to grand strategy. It's complex for anyone outside the fanbase, yet a bit simplistic compared to Paradox Interactive's newer offerings. Still, I love it. It's elegantly designed, with a beautiful soundtrack of 15th-18th century music that changes along the 1419-1820 timeline. The gameplay itself is bliss, an ideal game, along with it's different yet equally good sequel, for introducing folks to Paradox Interactive, though Hearts of Iron II has greater mainstream appeal. It's not too complex once you get the hang of it, fairly simple to learn. However, it's processes are also very deep, and many have peeled apart the inner workings over the years, a fairly good example of easy to learn, yet not so easy to master. It's an ideal game for history buffs who are into the early modern period through to the end of the Napoleonic era. And it's aged very well, with the modding community keeping it up and the sequel not quite replacing it. And the graphics are delightful, with a, I suppose, whimsical looking map that reflects the period.

Victoria: An Empire Under the Sun. It's very niche, with the nicest and most close-knit fanbase out of all Paradox Interactive games, and we at Paradox have a very nice fanbase compared to other companies. Anyway, it's a country simulator more than anything, with an emphasis on economics during the 19th century, covering the Industrial Revolution. However, it also covers politics well, with your country's citizenry demanding more and more democratic reforms as time goes on, from 1836-1920 (or 1936 with the expansion), making autocratic regimes difficult. Though the world market model is a bit weak, and the game itself abstracts a fair number of other economic factors, though it was released in 2004 and thusly had to run reasonably with the power a 2004-era computer could put out, it's still one of the better games of this sort I've played, though I haven't played many games of this sort to begin with. Another problem might be the interface, a little confusing at times for the new player. But I've been hooked on this game since the Revolutions expansion game out and I learned the ropes. It has a steep, steep learning curve, but if this seems like your type of game, give it a try.

OK, let me try something more mainstream...

Unreal Tournament 2004 is mindless in the best way possible. It's hard to place my finger on it, but I'd say it's fun because it's very simple to get into. I don't have to think too hard about the game, even online, and thusly it's great for unwinding. The game doesn't take itself too seriously, the violence seems almost comical. It's pedigree shows here, with the same simple gameplay from Unreal Tournament, but with new game modes to update the game, especially the very addictive Onslaught gametype. I find it to be a relaxing breath of fresh air after games like Red Orchestra, Insurgency, Call of Duty, and such, along with say, Team Fortress 2. Another reason I put UT2k4 here is because it's better than Unreal Tournament III, in my opinion. And PC games that are better than their sequels are nice, it costs less to get them running. ^_^ The graphics don't look too dated, either, even if they don't have fancy HDI, TnR, and such. I dunno, it's not for everyone, since some people like a more realistic FPS, and UT2k4 is, quite frankly, on the opposite end of that, but if you want something easy and fun, go for it. It's cheap now that the sequel is out.
 
Not trying to start an argument here (I do agree that popular =/= good in any way, shape, or form), but I don't know what the reasons they got good reviews are. I gave my reasons for why I think they're very badly made games, though -- forced level grinding, endlessly reused plots, basically the same game made four times, etc. Just my opinion -- I don't think the Pokemon games are really very fun at all, that's all.

Level grinding isn't forced, if you actually don't try to avoid battles. The general plots are the same, but if you look at each one closely rather than at a glance you'll find they are different and unique in their own way. I don't see how they are the same game made four times, since every game has been upgraded over the previous entry- Yellow added the concept of friendship and happiness to the games; G/S introduced Special Attack and Defense rather than using just Special, shiny pokemon, breeding, and time based events, and upgraded happiness; Crystal introduced the Battle Tower and the female character; R/S completely revamped the battle system and breeding system, and fixed the Battle Tower(so that the Trainers weren't completly cheap); Fr/Lg brought the old pokemon into the new system and added Deoxys formes; Emerald upgraded breeding a little more and added the Battle Frontier; D/P upgraded battling by making attacks Physical or Special based on the individual attack rather than type and added the Underground and Wi-Fi battles and trades; Platinum added numerous Move Tutors and upgraded Wi-Fi activities, and also added the Battle Frontier.

I know, it is just your opinion, but it is kind of annoying when people say the games are the same each time. Sure, the story is a bit repetitive, but it isn't the same each and every time. The only games that have the same stories are R/G/B, Y, and Fr/Lg. Crystal's story is very similar, but it was changed a bit. Emerald's story changed a lot since it dealt with two evil teams, while Platinum's story changed even more to bring Dialga, Palkia, and Giratina(in both of its formes), Shaymin's and Rotom's new formes, and Looker and Charon into the story.

(Sorry I went off on you like that. I understand that you don't find the games to be fun, but your reasons are just a bit unreasonable, I guess.)
 
super mario 64.

end of.

also turn-based RPGs: what the fuck is the point.
 
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