blazheirio889
Banned
- Pronoun
- she
50% cap is good with me. I just got 37 from a random number generator before because I didn't really care.
Also, my profile because I forgot it before. And I'm reposting the challenge so Blazhy can quote it again and post her profile because she also forgot it (lol @ us).
2vs2 single
Style: Set
DQ: Standard week
Damage cap: 50%
Banned moves: OHKO's, Chills, direct healers
Arena: Enchanted Castle
We battle in a side room in an enchanted castle of France's Loire Valley. The castle is inhabited by a hideous beast and his transformed servants. The field has various effects based on how far into the battle we are. Weather moves may be used, but only have an effect if the ceiling, walls, or windows are destroyed. (We'll assume we're in a one-story wing of the castle, so that MASSIVE DESTRUCTION will not cause us to be buried under several tons of debris.)
Rounds 1-6: If the battlers create a loud enough clatter (to be decided by the ref), the castle's servants will begin to enter to observe the battle. If the clatter continues long enough, the Beast will enter. When the Beast enters, he uses Slash on both battlers and chases them into hiding until he leaves, effectively stopping the round in its tracks. (He may appear in any action of the round that he wants, as determined by the ref and the level of clatter.) After the Beast leaves, we issue commands for the next round as usual. The Beast may appear as many times as the ref deems possible.
Rounds 7-10: If the battlers create a loud enough clatter, Belle will wander in to watch. She leaves after a few actions, but can be damaged by stray attacks. She has 15% Health and if it is reduced to zero, the Beast will enter, attack, and chase us into hiding in the same manner as in Rounds 1-6, taking her with him when he leaves. (She will not return if the Beast takes her away, but she may return if she leaves of her own volition.)
Rounds 11-12: Winter comes, and with it, a Hail weather condition. During these rounds, the weather may not be changed. It should be noted that the Hail will only have an effect on the battlers if they are exposed to it by a broken ceiling, wall, or window.
Round 13 until the end of the battle: Gaston and his mob attack the castle and the servants fight back against them. The volume of the fight results in a constant Uproar (including damage to both battlers). Additionally, every once in a while (at the ref's discretion) some fighters in the mob-vs.-servants battle may stumble into our room, causing 2% damage for every hit they land to one of us. They also disrupt our aim by some amount to be determined by the ref. They'll return to their own fight within a round from their entry to ours.
complex challenge is complex
Whoopsies :P