Blastoise Fortooate
Geographical!
Re: The Iron Church (rp-friendly)
What kind of band? I hope it's new-age opera! (is that a thing I think it's a thing)
As the food clatters on the dark, hardwood floor, the Meowth's left ear swivels a few moments before her head follows suit. She does a sort of reverse-pounce off of the wall, and sniffs the food disdainfully. Whether that's the food's quality or the feline being a feline, it's indiscernible. She meows once, perhaps in thanks or perhaps as a rude curse, and returns to her previous place on the wall. She's also doing that kneading things that cats do, leaving scratches in the wide wooden wall panels.
You pull out the Premier Balls and wipe them on the sleeve of your shirt; they're surprisingly simple to clean, although it rather ruins your shirtsleeve. The orbs are left only slightly scratched to show their age. You put them away.
In the drawstring bag you find a multitude of medium-sized, shiny rocks. Whether or not they're valuable is not apparent, but they certainly look nice. They're in every color of the rainbow, too.
Your Torterra muscles open the door with a heavy shoulder to the thick stained glass. The wide double doors open before the both of you and dust scatters and spins midair. Your hear some squeaks from above... It must have been the chandelier, but it's not swinging.
None of the three doors in front of you are large enough for your Torterra to fit through.
Pinkish-white energy envelops the undersized acorn Pokémon. The Premier Ball jumps in your hand and lands on the floor, and begins to shake slightly. As you watch, the chandelier above you creaks and a pale green shape lands next to the ball. A Nuzleaf! He grabs the ball and pries it open, showing a startling knowledge of human-made objects The Seedot breaks free, and the Nuzleaf hisses at you, drawing the Seedot closer.
AND ALSO: Foreign money is foreign and also worthless.
HEY GET BACK ON MY NICE SAFE RAILS YOU CUR
Anyways, several ways present themselves; A large willow tree reaches up to one of the lower spires, and there's a broken window there. Some wooden crates are stacked near another broken window, this one apparently leading into the second floor.
The back door is probably farther along if you still want it.
HEY! Hey! He would resent that if he paid attention to anything other than dialogue! It's Meowth who has the fantasies. Stuff like this:
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Yeah, that's all Meowth. Also, shush; he is in DISGUISE. He's not in Team Rocket! He's in ... a band.
Also, of course he goes in uninvited. He's got morals like an RPG protagonist. (Which completely explains why they play the lovely, charming villains.) If a door can be opened, you can go in. If something's on the ground, you can take it. If you can get the nails out, you take it and the nails.
While he completely fails to notice the ominous chandelier (it's a gift), the mime jr spots it as a potential target for Recycle. He does notice the rainbows, though: rainbows are awesome. And the meowth! Though it's not Meowth. It's just a meowth.
"Here, kitty, kitty, kitty," he says, taking out some pokémon food and tossing it tentatively towards the cat. Not close enough to make it wary, but if he can lure it over ...
... well, he'd have a cat to pet and completely forget the possibility of catching at, that's what.
What kind of band? I hope it's new-age opera! (is that a thing I think it's a thing)
As the food clatters on the dark, hardwood floor, the Meowth's left ear swivels a few moments before her head follows suit. She does a sort of reverse-pounce off of the wall, and sniffs the food disdainfully. Whether that's the food's quality or the feline being a feline, it's indiscernible. She meows once, perhaps in thanks or perhaps as a rude curse, and returns to her previous place on the wall. She's also doing that kneading things that cats do, leaving scratches in the wide wooden wall panels.
"Huh, wonder what this stuff is for."
On that note, she clambers onto her Torterra and they begin moving towards the spiky-looking church. On the way, she realises she hasn't yet thought to open the drawstring bag. She also notices the oldness and dirtyness of the Premier Balls, and figures she should wipe them with her sleeve or something.
You pull out the Premier Balls and wipe them on the sleeve of your shirt; they're surprisingly simple to clean, although it rather ruins your shirtsleeve. The orbs are left only slightly scratched to show their age. You put them away.
In the drawstring bag you find a multitude of medium-sized, shiny rocks. Whether or not they're valuable is not apparent, but they certainly look nice. They're in every color of the rainbow, too.
Your Torterra muscles open the door with a heavy shoulder to the thick stained glass. The wide double doors open before the both of you and dust scatters and spins midair. Your hear some squeaks from above... It must have been the chandelier, but it's not swinging.
None of the three doors in front of you are large enough for your Torterra to fit through.
The teen makes a threatening((hahaha yeah right he couldn't punch his way out of a wet paper bag)) gesture by shaking his fist. Then he quickly gathers all of the money and stashes it in the Basket. "I'M GONNA BE RICH RICH I SAY! RICH!" he cries to the sky. Obviously he hopes the old foreign currency is worth something. The he turns his attention to the Seedot. He removes a Priemier ball and taps the Seedot on the stem and sees if he catches it.
Pinkish-white energy envelops the undersized acorn Pokémon. The Premier Ball jumps in your hand and lands on the floor, and begins to shake slightly. As you watch, the chandelier above you creaks and a pale green shape lands next to the ball. A Nuzleaf! He grabs the ball and pries it open, showing a startling knowledge of human-made objects The Seedot breaks free, and the Nuzleaf hisses at you, drawing the Seedot closer.
AND ALSO: Foreign money is foreign and also worthless.
Does someone like the word 'jagged'?
Her eyes gleam at all the stuff. That is a lot of stuff for ten bucks! Lessee, pokéballs are always useful - and tape and rope even more! Hm, berries, eh? She dumps them out on her hand, identifies them, and drops them back in the sack. And a key! ... What does she need a key for? She sticks her head in the locker, looking for a note describing where it goes to, but comes up dry. OH WELL. It's pretty enough.
She packs the stuff away in her new duffel and glances sideways at the keys. She wants another - more stuff more stuff :D - but it says to only take one each. HM. What would it do if she went again? She inspects the candy machine carefully, shaking it a bit, then shrugs and leaves it be. Whaaatever.
Len had climbed on her head to get as far away from the grimy floor as possible, and she now pets him on the head again and skips out the old wooden door. She examines the stained glass windows (read: > look) before placing her hand on the handle of the heavy wooden front door...
And pauses. You know what's more adventurousishness than going in the front door? Going through the back! A slightly manic grin crosses her face, and she strolls around the perimeter of the structure, looking for any other apertuuuuures.
HEY GET BACK ON MY NICE SAFE RAILS YOU CUR
Anyways, several ways present themselves; A large willow tree reaches up to one of the lower spires, and there's a broken window there. Some wooden crates are stacked near another broken window, this one apparently leading into the second floor.
The back door is probably farther along if you still want it.