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What really makes you mad about Pokemon?

I agree about the game plots. Team Evil wants to use a legendary to take over the world. You must battle and/or catch the legendary and battle the leader of Team Evil, then beat the elite four.

I liked the plot of PMD2. Try something like that. A more creative plot.

Agreed 100%. PMD2 is one of the few Pokemon games that makes me greatly appreciate the plot. I always come so close to crying at the end... ;_;

But there's one Pokemon that no one has mentioned yet...
Bronzor
Yes. I hate it. Its evolution too. Well, they're great if YOU'RE using them, except Bronzor is so annoying to train up until the point where it evolves. But the stupid NPC's that have them make me want to shoot myself in the foot. Every Bronzor has the same strategy.

1) Put you to Sleep so that they can go crazy using an extremely weak Extrasensory attack on you OR they confuse you so you can begin to kill yourself.

2) Sleep/Confuse; whichever they didn't do before

3) Imprison

4) Extrasensory a few times.

5) Repeat.

Ironically, I'm training one on my Diamond team now. Thank goodness for the EXP Share.
 
Tentacool was poisoned.

That always happens in Sapphire. Always.
Tentacool can't be poisoned.

I also dislike the fact that some people dislike the anime or Pokémon itself for no reason. You need a reason to dislike something, and I learned that the hard way.
 
Agreed 100%. PMD2 is one of the few Pokemon games that makes me greatly appreciate the plot. I always come so close to crying at the end... ;_;

QFW. That plotline was incredible, the only pity was that
a) It was too short
b) Grovyle and Celebi still die

They could use that to make a far better game...

PLOTLINE:
A kid awakens with only their starter Pokemon, to find that they must travel far and wide over Johto and Kanto to try and recover their memory and discover the cause behind the darkening of Pokemon's hearts across the regions. As the game progresses and travels to Kanto, people will start to recognise the player and ultimately, you're reunited with your parents/gaurdians/potatoes or something. Legendary Pokemon could play a part in the story but it'd be better if the majority couldn't be captured until after you've defeated the league.

...Well I dunno *shrugs*
 
QFW. That plotline was incredible, the only pity was that
a) It was too short
b) Grovyle and Celebi still die

*pokes Ranger*

waah Grovyle ;~; As much as I resent the fact that they had to, y'know, actually kill somebody ("but... but... Grovyle... what... he-he's coming back, right? He's going to come back with Celebi sometime in the future, right? ... what? ... ;~;"), it certainly makes for an awesome bittersweet ending, though, and I adore it. Aside from lack of Grovyle. I trained a male Treecko I recruited in Mystery Jungle to level 46 with his moves in his honor. ;~;


PLOTLINE:
A kid awakens with only their starter Pokemon, to find that they must travel far and wide over Johto and Kanto to try and recover their memory and discover the cause behind the darkening of Pokemon's hearts across the regions. As the game progresses and travels to Kanto, people will start to recognise the player and ultimately, you're reunited with your parents/gaurdians/potatoes or something. Legendary Pokemon could play a part in the story but it'd be better if the majority couldn't be captured until after you've defeated the league.

That would be a cool game. :3 I'd certainly buy it.
 
I know what you mean about Grovyle ;-; I actually wish I could've lost the partner Pokemon over Grovyle and Celebi. It's so sad that you never regain your memory of being with them, especially since you must've spent some pretty rough times with them...GROVYLEEEEEEE!!!!

*cough* urm, yeah. ^^''''
 
Tentacool can't be poisoned.

I also dislike the fact that some people dislike the anime or Pokémon itself for no reason. You need a reason to dislike something, and I learned that the hard way.

Tentacool + poison point ability on other Pokémon + physical attack by Tentacool = 1/3 chance of poisoned Tentacool
 
I think the anime's largely where this "childish" misconception arose. I mean, read what Butterfree had to say about it on the TCoD main site; stuff for little kids tends to repeat the same simple thing over and over every episode. And the Pokémon anime is very repetitive from what I remember....

Ash and co. arrive in some place.
They discover some Pokémon/trainer or another.
Maybe they battle it.
Team Rocket show up and try some stupid plan to catch Pikachu or some other key Pokémon in the episode.
They fight off Team Rocket- who ALWAYS vanish in the exact same way (flying into the distance screaming "Team Rocket's blasting off again!".)
The end.
Repeat for the next few dozen episodes.

No offense to fans of the anime, but that's what I think.

Ladies and gentlemen, may I display the most unique/awesome/evil episode in the anime.
 
Mystery dungeon series has to be one of the best things ever invented.

now, for what irritates me about pokemon.
There is no hint of death/tragedy/sickness in it except for the several pokemon towers in the various regions(and dungeon, but i'll get to that in a sec), and there all the pokemon are already dead. I know it's marketed to little kids but the pokemon world is so unrealistic it's ridicouls. They've made this perfect little world where you can just run around and do whatever. Have you noticed that the only hospitals are the pokecenters? No one ever gets hurt, nothing ever breaks, the worst thing that can happen is your pokemon feinting in a really big battle. I'm not saying to kill everyone and have some poor kids pokemon die, but could you at least hint that this sort of thing can happen? Have team evil kidnapp some random NPC and have them tied up in a truck? Or maybe there's a hospital you could visit and one of the random NPCs there dies?

Wow, i sound kinda mean. I wonder what that would do to a kids psychie? I've been dealing with people dying all my life som maybe it's just me, but having the world perfect after you beat the great big evil team is just sooo unreralistic it almost makes me sick to think about this much.

Which is why I LOVE Dungeon. The world isn't perfect after you get rid of the big 'i must take over the world bla bla bla' guy/metiorite/whatever. There are still things to do, pokemon are still having issues. Sometimes things get stolen or someone gets lost. Maybe there's a big reward for someone magnazone is after, or someone's sick and needs an item. It's not a perfect world, it's got it's troubles, and it keeps a sense of reality.
 
I know what you mean about Grovyle ;-; I actually wish I could've lost the partner Pokemon over Grovyle and Celebi.

I adore the partner - not more than I adore Grovyle, but still a good amount - and I don't think the game could have ended any other way. I just wish it hadn't happened, y'know? I loved Grovyle far too much to let him go after such a short relationship with him.

It's so sad that you never regain your memory of being with them, especially since you must've spent some pretty rough times with them...GROVYLEEEEEEE!!!!

This I find horrific. You never needed your memory very much in the first game, since Gardevoir tells you what went on and there wasn't much of a plot before the memory-loss anyway, but the second game... the second game... Grovyle must feel absolutely horrible, knowing that you're looking straight at him and yet you don't recognize him. Especially if you believe in that one theory that Grovyle's in love with the hero (which, as much as I support the heroxpartner shipping, I have to admit seems really likely. What? I'm an obsessive shipper. :P), then it seems all the more depressing.

But you know what I find the worst part of the game? Not Grovyle's sacrifice, not the knowledge that you'll disappear too, but your partner's reaction. I didn't expect Cannon to know that Grovyle didn't exist anymore and that I was going to disappear too, but his 'ignorance'... seriously, I almost did cringe at that part.

I almost cried at the end of this video game as a whole, which marks the second time a video game has reduced me to tears - the first being the final part of the fifth case in Phoenix Wright Trials and Tribulations. I knew what was coming in the first game, and I knew well enough what was coming in the second from experience, but...

This one (the second) is much, much more emotional than almost any video game I've ever played. I absolutely adore the plot.
 
Seeing the anime, and then reading the manga. And imagining what would have happened if the anime had been based off the manga. But in the manga (at least Special), you have death. You have sweet scientific experiments. You have epic battles, you basically have a black and white version of the game.

And people that are like "we're pure and never hack our game", even if it's creating a pokemon for a competitive battling team for wi-fi because you don't have 100 hrs. to devote to it.
 
I know what you mean about Grovyle ;-; I actually wish I could've lost the partner Pokemon over Grovyle and Celebi.
...Milla, you spend most of the game thinking he's evil and he's only a good guy for like 10 minutes. How the heck can you miss him more than your partner?

But then maybe, I'm biased, what with my partner being you and all ^w^
 
Event Pokemon. Nintendo are just mean for that. I'd have to pay around $300 dollars to get one just because I don't live anywhere near somewhere with an event. Tentacool, Zubat and others but I don't hate them nearly as much as event Pokemon.

From EeveeSkitty
 
Event Pokemon bug me too. That's why I need to trade with Negrek as soon as her Wi-Fi starts working. She's trading me a Mew :3
 
The anime, Arceus, the fact that the games are almost exactly the same generation after generation, and all those dumb spin-offs (even though the only one I've ever played is the first Mystery Dungeon, but it was terrible)
 
Palkia is an it. When you encounter it in battle, it has no gender.
I also particularly dislike the fact that Mesprit is so hard to catch. I never would've gotten it without my sister's Roserade. :/
 
The number one thing about Pokémon that ticks me off is the fandom when it whines. About how "Nintendo is running out of ideas", about how the plotlines need to be darker and edgier omg!!!, about how not all Pokémon got gender differences, about the anime always being the same, about how horrible Arceus is because Mew is the One True God, et cetera.

Then I am also mildly annoyed by the fact they are still hosting physical events to get event Pokémon when they already have the ability to make Wi-Fi events (which would be accessible to anyone, anywhere), and I really wish they would use the elaborate game scenarios created to let you get event Pokémon instead of just giving you the Pokémon.

And the kid-based marketing.
 
about how horrible Arceus is because Mew is the One True God
It's not so much that Mew isn't the God that bothers me, it's the fact that Arceus is.

Arceus

Look at this thing. It's not a bad design, exactly, but it's not a great design either. I mean, for a Pokemon, it's fine, but for the god of all Pokemon? It looks like some average legendary, or even just a powerful third-stage Pokemon. If they had to make a god of all Pokemon, I would want it to be just a glowing ball of light, or maybe a humanoid figure that looked like a trainer, or possibly just a very normal-looking Pokemon that looked like what you would get if you averaged all the other Pokemon together.

I liked the idea of Mew being the god of the Pokemon, because it represented Pokemon so well. I mean, Pokemon are supposed to be cute, playful things that house a lot of power. Mew is that. Arceus is not. Arceus looks like a fucking statue. Maybe it would be suited to be the god of our mundane world, but not the god of Pokemon. It's just too... unfriendly for a game that's meant for kids.

I dunno, this post doesn't make much sense, but I really hope that they retcon Arceus into just being another legendary Pokemon or something.

EDIT: Lugia would make a great Pokemon god.
 
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