e_e I swear my temples pulsed painfully when I saw this. Anyway~
We already ran some tests before we set up the business. Dragon beat Easy quite... well, easily, and I could take down a Normal legendary with only a bit of trouble. Granted, we conjured Pokemon out of nowhere, so they were fully evolved, but I don't imagine there'll be too much of a difference. ...the percentages do look scary, though, you're right :| I'll negotiate with Dragon to see if we can lower it to 150% (though still, it won't be that hard).
There's also the fact that you can choose who to fight, though. So, say, you want to train an Ice type - Lapras, let's say? Obviously you'd choose Rayquaza. Or if you want to train a Dark type, you'd choose some Psychic type. The health and energy stuff is sorta meant to offset that.
Normal is essentially 2 of whichever Pokemon you want vs. 2 of whatever Legendary you chose, though, percentage-wise. So frankly that's about fair, isn't it? Hopeless is... e_e Eeee. We tried to beat a Hopeless Rayquaza, but we only got it down to approximately... 70% to 100%, I forgot. And I was lucky because I was using a Pokemon with Counter weak to Earthquake. Though the EXP gain is rather large, so I'm not quite sure just how much we should reduce it by. 275% seems like the very least.
Aaa, I made the arenas so that they could benefit the battler or harm the battler, or just with gimmicks people could use if they were feeling clever (though I'm not sure if the same could be said for Dragon cough). You have the option of battling on a boring field with no extra effects, though. As for damage caps, well, same goes the other way around. A Rayquaza could Hyper Beam you thrice, but you could Blizzard it thrice, or something. After our tests, I concluded that this is more or less all-out sweeping, and well, with damage caps, it would really suck because then there'd be basically no way to defeat the Hopeless legendaries, assuming each Pokemon hits the cap every round. Same goes for the Easy legendaries.
I guess it's just the fact that the percentages look deceiving - all the simulations are quite winnable, provided you've got a certain amount of skill, except Hopeless, which is, as you put it, like insta-death. Also, I don't think you're doing too bad in your battle with Kratos :0 He's a tricky opponent, that's for sure, but there ain't nothing epic-combo attacks cannot solve. *evil laughter*
I guess it's, like you said, the high prices :< $10 for like what 2 EXP, was it? Though actually, you could turn that 2 EXP in to Lacuna for $20... huh.
Dragon 'n' I are patient :3 At least I think we are. We should be able to make it. I still don't get economy stuff, though; that's what you get for staying at home all day and never listening to the news radio, nor watching TV OTL I need to get out more.
And that's where EXP Shares kick in, I'm assuming? :0 But like I said before, people can actually choose who to fight, so it's all good, methinks.
Well, sure, but I advise that you invest in wings in the near future. They're quite handy. *flies over hole and gets blasted by lava*