Ehh, fine. How's about we put up dem mod apps, then, get this over with. >>
Well, I'm going to need it, so it's happening whether other people find it useful or not! And, hmm, should teams still not be 5-6 even if the trainer has a full 5-6 themselves? (Likewise, more than one opponent even if the trainer only has one?)
Yeah, it's true, a generally slower pace makes it more attractive to use trainers that are fairly easy to beat. Are the pokémon's attacks chosen by the mods at random (obviously avoiding stuff like poisonpowder if the target's actually poisoned), or are they actually trying to use "good strategies" on the player?
(Haha, yeah, okay, that method of choosing wilds makes little sense.)
Meh, didn't think so, but I thought I'd ask. It would be a weird username for you, but I'm never quite sure what to expect, and the online patterns appeared to overlap with yours fairly well. So, just thought I'd ask.