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Forum Revival TV Tropes Mafia Revival - D7

Guys, theres no doubt it's me at this point. Even though i know i am not mafia.

IndigoEmmy

I'm so suspicious that even though i know i am not mafia as a definite fact i'm still voting for me. OUCH.
 
The day is a tortuous wait as Seshas, kyeugh and Panini all agree that the remaining member of the mafia must be IndigoEmmy. She maintains her innocence, but who's going to believe her? Of course she'd say that.

At last, they drag her to the gallows. She's been unresponsive for the better part of the day, really. The deed is done.

Her house is adorable and full of cute Pokémon. There is not a suspicious business card in sight.

As Seshas blinks at the impossibility of it, kyeugh casually pulls out her Death Ray. "Town just got exekyeughted 😎," she says as she points it at Seshas.

Seshas dies glassy-eyed, frozen, contemplating this top ten anime betrayal.

As Seshas falls to the ground, Panini breaks into an ecstatic grin, throwing her arms around kyeugh. "Oh, kyeugh-senpai!" she squeals. "I can't believe we won! Thank you for being my senpai~!"

Instead, kyeugh breaks free of her grip. "Thank you for your help, Ms. Sandwich. But this was strictly business, you understand." She halfheartedly raises the Death Ray again, but then shrugs. "It's just the two of us now. You can go."

The crestfallen Panini falls to her knees. "B-but! All I ever wanted was to be your Stalker-Sandwich-Chan! I thought - I thought!"

"I work alone," says kyeugh, and she walks into the sunset, cape swishing behind her.

Panini sniffles, but gathers herself, drying her tears. She won't let this get her down. After all, she successfully ensured the victory of her beloved kyeugh-senpai - and that's all she wanted.

IndigoEmmy is dead. She was not mafia.

The mafia + Panini (Stalker With A Crush) have won the game!

Thank you all for playing! Post with all roles, role PMs and night actions to follow, as well as a postmortem about the original TV Tropes Mafia game and the design of it and this one.



Vote counts:
IndigoEmmy (4) (IndigoEmmy, Panini, Seshas, kyeugh)
 
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ORIGINAL ROLES/PLAYERS

Mafia
Mawile - The Man Behind The Man
Herbe - Big Bad
Flora - The Dragon
kyeugh - Mook
M&F - Mook
JackPK - Deadly Doctor

Innocents
Panini - Stalker With A Crush
rari_teh - Private Detective
Ottercopter - Death Seeker
I liek Squirtles - White Mage
Stryke - The Medic
serimachi - Crazy-Prepared
Negrek - Meta Guy
RedneckPhoenix - The Fool
Vipera Magnifica - Willing Channeler
Mr. Ultracool - Body Snatcher
IndigoEmmy - Mysterious Informant
Odie_Pie - Mysterious Informant
Seshas - Mysterious Informant
Eifie - Mysterious Informant
kokorico - Non Action Guy
Keldeo - Non Action Guy

Third parties
Mist1422 - Eldritch Abomination
mewtini - Sinister Minister
Boquise - A God Am I


ROLE PMS

You are The Man Behind The Man. Your power is The Chessmaster. You secretly direct the mafia as the power behind the curtain... but only the Big Bad knows who you are and serves you loyally. Their subordinates may be aware that there's someone directing things behind the scenes, but they're rather unsettled by all this, don't quite like their commander's split loyalties, and would rather like to see you dead. In other words, you've kind of got a Zero Percent Approval Rating.

Your faithful apprentice, the Big Bad, is Herbe. You may communicate privately with them, and them alone, at any time throughout the game. If you die, they will lose the game - so it's in their best interest to keep you around.

The mafia subordinates are The Dragon, Flora (who will become your next contact should the Big Bad come to an unfortunate end), and the Mooks, kyeugh and M&F. You are aligned with the mafia. You win when all the innocents are dead.

You are the Big Bad. Your power is Death Ray; you invented it, you're proud of it, and you're sure going to use it. Every night, you may talk at will with your fellow mafia members and then fire your Death Ray at a chosen target to attempt to kill them. Your subordinates may submit a target for the Death Ray for you, but as you are the one to wield it, if you submit a target yourself that will override all other submissions.

However, you are above all else loyal to The Man Behind The Man, Mawile. You know that your subordinates have noticed something's up, and that someone's pulling strings behind the curtains, and unfortunately, you have a strong suspicion that they'd rather see that behind-the-scenes influence gone.

Your subordinates are The Dragon, Flora (who will become The Man Behind The Man's next contact should you come to an unfortunate end), and the Mooks, kyeugh and M&F. You are aligned with the mafia. You win when all the innocents are dead; however, above all else you want to ensure the survival of The Man Behind The Man.

You are The Dragon. Your power is Dragon Ascendant. Every night, you may talk with your fellow mafia members to discuss who to kill in the night. Any mafia member may submit a night action, though the Big Bad's decision, if any, takes precedence. If your superior dies, you will be the one to replace them as the Big Bad.

However, you've become aware of stirrings behind the scenes. There is a Man Behind The Man, and you don't like it. The Big Bad may be more loyal to them than to you. Sure, the mafia comes first, but... all else being equal, it'd give you some real peace of mind if this manipulating influence were to meet an unfortunate end.

Your superior, the Big Bad, is Herbe. Your fellow subordinates are the Mooks, kyeugh and M&F. You are aligned with the mafia. You win when all the innocents are dead; however, you would strongly prefer to also see The Man Behind The Man dead than not.


You are now the Big Bad. Your power is Death Ray; you may not have invented it, but now that it's yours, you're sure going to use it. Every night, you may talk at will with your fellow mafia members and then fire your Death Ray at a chosen target to attempt to kill them. Your subordinates may submit a target for the Death Ray for you, but as you are the one to wield it, if you submit a target yourself that will override all other submissions.

Your subordinate is now The Dragon, kyeugh. You are aligned with the mafia. You win when all the innocents are dead.

You are a Mook. Your power is Mook Promotion. Every night, you may talk with your fellow mafia members to discuss who to kill in the night. Any mafia member may submit a night action, though the Big Bad's decision, if any, takes precedence. If The Dragon dies or is promoted, you may become The Dragon in their place.

However, you've become aware of stirrings behind the scenes. There is a Man Behind The Man, and you don't like it. The Big Bad may be more loyal to them than to you. Sure, the mafia comes first, but... all else being equal, it'd give you some real peace of mind if this manipulating influence were to meet an unfortunate end.

Your superior, the Big Bad, is Herbe. Your fellow subordinates are The Dragon, Flora, and your fellow Mook, M&F. You are aligned with the mafia. You win when all the innocents are dead; however, you would strongly prefer to also see The Man Behind The Man dead than not.


You seem to be the target of a Stalker With A Crush. Don't worry - this does not put you in danger, unless they are a very stupid stalker. They have been told of your role and will now be able to see the names and powers of everyone who targets you during the night for the rest of the game. They may send you messages, relayed through the Game Master, at any point during the game, but you cannot privately communicate with them. If you die, so will your stalker, so it is in their best interests to ensure your survival; however, if your stalker dies, you can carry on with the game as usual.


You are now The Dragon. Your power is Dragon Ascendant. Every night, you may talk with your fellow mafia members to discuss who to kill in the night. Any mafia member may submit a night action, though the Big Bad's decision, if any, takes precedence. If your superior dies, you will be the one to replace them as the Big Bad.

Your superior, the Big Bad, is now Flora. You are aligned with the mafia. You win when all the innocents are dead.


You are now the Big Bad. Your power is Death Ray; you may not have invented it, but now that it's yours, you're sure going to use it. Every night, you may talk at will with your fellow mafia members and then uh, you may fire your Death Ray at a chosen target to attempt to kill them.

Unfortunately you have no subordinates, but that's okay. You can manage. It's just you now and you'll see this through to the end.

You are aligned with the mafia. You win when all the innocents are dead.

You are a Mook. Your power is Mook Promotion. Every night, you may talk with your fellow mafia members to discuss who to kill in the night. Any mafia member may submit a night action, though the Big Bad's decision, if any, takes precedence. If The Dragon dies or is promoted, you may become The Dragon in their place.

However, you've become aware of stirrings behind the scenes. There is a Man Behind The Man, and you don't like it. The Big Bad may be more loyal to them than to you. Sure, the mafia comes first, but... all else being equal, it'd give you some real peace of mind if this manipulating influence were to meet an unfortunate end.

Your superior, the Big Bad, is Herbe. Your fellow subordinates are The Dragon, Flora, and your fellow Mook, kyeugh. You are aligned with the mafia. You win when all the innocents are dead; however, you would strongly prefer to also see The Man Behind The Man dead than not.

You are a Deadly Doctor. Your power is Magitek. You know that there are two kinds of doctor in town, one that uses magic and one that uses technology, and that anyone subjected to both kinds of healing at the same time will suffer... unfortunate consequences. Knowing this, having dabbled in both and being on the mafia's payroll, you really hold the power of life and death in your hands, don't you?

Your contact with the mafia is kyeugh, but they are extremely secretive and that's about all you know about who the mafia are. All you've been told to do is try to disrupt those pesky healers at the right moments, and you've been given very strict instructions that you can't make contact with them from here.

Every night, you may pick one player and subject them to either Healing Hands or Nanomachines, depending on your choice. Anyone healed with only magic or only machines will be protected from the mafia during the night; anyone healed with both at the same time will die.

You are aligned with the mafia. You win when all the innocents are dead.

You are a Stalker With A Crush. Your power is Exact Eavesdropping. On the first night, you can choose one person to stalk and will be told of their role. From then on, if this player dies, you will commit suicide in grief. However, at the end of every night, you will be told exactly who targeted them that night and the names of the powers they were targeted with (though not which power goes with what name, if there are multiple). You may not converse privately with your target, but at any point during the game, you may relay any message you like to them through the Game Master, in which you may or may not identify yourself, tell them of your eavesdropping results, or whatever else you would like.

You are aligned with the innocents. You win if you and your target survive to the end of the game or are at any point the only two players left alive, regardless of alignment; failing that, you would rather the innocents win than not.


kyeugh is a Mook with the power of Mook Promotion. They have been notified of the stalking (but not of your identity). You may now PM the Game Master any message you would like to privately relay to them at any point during the game.

The results of your eavesdropping will be sent to you at the end of the night.

You are a PrivateDetective. Your power is Stalking Mission. Every night, you may choose someone to track down and investigate whether they are mafia or not mafia - though some special roles may give you a misleading result.

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You are now a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!


You are now a Death Seeker. Your power is Thanatos Gambit. Your death will be just the beginning, if only somebody would just kill you already.

You are aligned with the innocents. You win if you are killed by the mafia and an innocent win is subsequently achieved; however, you would rather have an innocent win while remaining alive or getting killed by somebody else than let the mafia win.

You are a Death Seeker. Your power is Thanatos Gambit. Your death will be just the beginning, if only somebody would just kill you already.

You are aligned with the innocents. You win if you are killed by the mafia and an innocent win is subsequently achieved; however, you would rather have an innocent win while remaining alive or getting killed by somebody else than let the mafia win.


You are now a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!


You are now a Mysterious Informant. Your power is Expospeak. You don't do much, really - but you hang around in all sorts of places and know the talk of the town, and it just might be of use to somebody. In particular, you've heard whispers that the mafia's got someone pulling the strings behind the curtain...

Maybe you should tell people? Or you can keep it to yourself. Have to exercise some judgement in a situation like this.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a White Mage. Your power is Healing Hands. Every night, you may choose to heal any player other than yourself. That player is then safe from mafia killings during the night. However, your healing magic doesn't get along well with modern technology, and if some idiot has injected something like nanomachines into your target's bloodstream beforehand, well...

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are The Medic. Your power is Nanomachines. Every night, you may choose to heal any player other than yourself. That player is then safe from mafia killings during the night. However, that silly pseudoscientific 'healing magic' you've heard about tends to be rather disruptive of delicate technology like your reconstructive nanomachines, so if some silly mage should come around after you and start chanting spells or something... that could be bad.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are Crazy-Prepared. Your power is Bulletproof Vest. You're just a normal guy going about your daily business, except you always do it wearing Kevlar, just in case. The recent surge of deaths only makes you feel more vindicated about it: there's no way the mafia will ever shoot you with this! (Well, okay, so maybe you've only got the one, and it's not going to protect you after the first hit, and it's only going to protect you against the mafia, but hey, who cares?)

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You are now a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!

You are a Meta Guy. Your power is Genre Savvy. Whenever a player dies, you will be told their role trope. What to do with that information, you ask? Well, you'll have to figure that out for yourself.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are The Fool. Your power is Spanner In The Works. Somehow, whenever you encounter somebody, you seem to inexplicably screw up all their plans. You're starting to realize this can actually be of some use if you employ it right. The one you target during the night will have their power nullified that night and the following day.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a Willing Channeler. Your power is Powers Via Possession. The first time a non-mafia player dies in the game, you will take on their role and power as the next night phase begins.

You are aligned with the innocents. You win when all the mafia killing roles are dead. (However, when you channel someone, your win condition may change.)


You are now a Deadly Doctor. Your power is Magitek. You know that there are two kinds of doctor in town, one that uses magic and one that uses technology, and that anyone subjected to both kinds of healing at the same time will suffer... unfortunate consequences. Knowing this, having dabbled in both and being on the mafia's payroll, you really hold the power of life and death in your hands, don't you?

Your contact with the mafia is kyeugh, but they are extremely secretive and that's about all you know about who the mafia are. All you've been told to do is try to disrupt those pesky healers at the right moments, and you've been given very strict instructions that you can't make contact with them from here.

Every night, you may pick one player and subject them to either Healing Hands or Nanomachines, depending on your choice. Anyone healed with only magic or only machines will be protected from the mafia during the night; anyone healed with both at the same time will die.

You are aligned with the mafia. You win when all the innocents are dead.

You are a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!


You are now a Mysterious Informant. Your power is Expospeak. You don't do much, really - but you hang around in all sorts of places and know the talk of the town, and it just might be of use to somebody. In particular, you've heard there's this shady doctor around, funded by some really seedy sources; better watch out.

Maybe you should tell people? Or you can keep it to yourself. Have to exercise some judgement in a situation like this.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a Mysterious Informant. Your power is Expospeak. You don't do much, really - but you hang around in all sorts of places and know the talk of the town, and it just might be of use to somebody. In particular, you've heard there are two kinds of doctors in town, a mumbo-jumbo magic healer and a sci-fi guy with some fancy Nanomachines. Supposedly the two groups don't get along.

Maybe you should tell people? Or you can keep it to yourself. Have to exercise some judgement in a situation like this.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a Mysterious Informant. Your power is Expospeak. You don't do much, really - but you hang around in all sorts of places and know the talk of the town, and it just might be of use to somebody. In particular, you've heard it might be dangerous to reveal your true name in this town. You never know who might be able to make use of it.

Maybe you should tell people? Or you can keep it to yourself. Have to exercise some judgement in a situation like this.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a Mysterious Informant. Your power is Expospeak. You don't do much, really - but you hang around in all sorts of places and know the talk of the town, and it just might be of use to somebody. In particular, you've heard whispers that the mafia's got someone pulling the strings behind the curtain...

Maybe you should tell people? Or you can keep it to yourself. Have to exercise some judgement in a situation like this.

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You are now a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!


You are now Crazy-Prepared. Your power is Bulletproof Vest. You're just a normal guy going about your daily business, except you always do it wearing Kevlar, just in case. Unfortunately, somebody already put a bullet in it, and you can't rely on the protection of a damaged vest. You fear it may be useless now.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a Mysterious Informant. Your power is Expospeak. You don't do much, really - but you hang around in all sorts of places and know the talk of the town, and it just might be of use to somebody. In particular, you've heard there's this shady doctor around, funded by some really seedy sources; better watch out.

Maybe you should tell people? Or you can keep it to yourself. Have to exercise some judgement in a situation like this.

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You are now a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!


You are now a Non Action Guy. Your power is What Kind Of Lame Power Is Heart Anyway? You don't do anything special, but you can give moral support in these trying times - and, of course, try to help the town flush out the mafia.

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You just Took A Level In Badass! You are now a Vigilante Man. Your power is Vigilante Execution. Sometimes you just have to take matters into your own hands. Every night, you may optionally attempt to kill one player of your choosing.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are a Non Action Guy. Your power is What Kind Of Lame Power Is Heart Anyway? You don't do anything special, but you can give moral support in these trying times - and, of course, try to help the town flush out the mafia.

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You have just had a Face Heel Turn. You are now a Western Terrorist. Your power is Suicide Attack. The mafia kind of have a point, really, don't they? This horrible town of lynch mobs killing doctors and the catatonic deserves what it's getting. And frankly, you're starting to think you'd be willing to do anything to teach Troperville a real lesson.

Any any point during a day discussion, you may blow yourself up along with a player of your choice, killing both of you. To do this, you need to post the following message in the thread, in bold: "Bomb [username]."

You are aligned with the mafia, but do not know who they are. You win if the mafia wins and you survive until the end of the game, but you prefer a mafia win with you dying to a mafia loss.

You are a Non Action Guy. Your power is What Kind Of Lame Power Is Heart Anyway? You don't do anything special, but you can give moral support in these trying times - and, of course, try to help the town flush out the mafia.

You are aligned with the innocents. You win when all the mafia killing roles are dead.


You are now a Body Snatcher. Your power is Grand Theft Me. During the day, you may quote another player's post and, anywhere within the text of your post following the quote, include the phrase "It's not you, it's me". If you do this successfully, you will swap roles with that player after that day. (Some roles are unswappable, and other powers may prevent you from successfully executing yours; if you fail to execute the swap, you will only be told that the swap failed, but not why.)

You are aligned with the innocents. However, you will always lose the game if this is still your role by the end of the game. Make haste and swap!


You are a PrivateDetective. Your power is Stalking Mission. Every night, you may choose someone to track down and investigate whether they are mafia or not mafia - though some special roles may give you a misleading result.

You are aligned with the innocents. You win when all the mafia killing roles are dead.

You are an Eldritch Abomination. Your power is Sealed Evil In A Can. For the moment, you slumber deep in the body of an apparently normal human - but should the mafia make an attempt on their life, the seal will be broken, and you will awaken from your cosmic slumber. And after that, well, you'd only need a small excuse to wipe out this puny race of Earthlings who always seem to be trying to kill you.

You are a third-party alignment. You will immediately win the game if the players vote to lynch you at any point after you have been awakened.

You are a Sinister Minister. Your power is Religion Of Evil. You have discovered the One True God; so what if he's a little omnicidal? All you can hope for is that your undying support and devotion will grant you a place in some slightly less tortuous afterlife than everybody else's.

You are aligned with the Eldritch Abomination, Mist1422, but may not communicate with them. You will win if the Eldritch Abomination wins, regardless of whether you live or die. The Eldritch Abomination will win if they are first targeted by the mafia in the night and then later voted to be lynched during the day.

You are A God Am I. Your power is I Know Your True Name. You have no night action. However, at any point during the game, including after you have died, you may PM the Game Master to guess the role AND power trope of every living player. You may attempt this three times over the course of the game; if you get any wrong, I will tell you how many.

You are a third-party alignment. You will immediately win the game if you successfully guess every living player's role and power tropes; otherwise, you lose.


You are now dead, but fear not! With your awesome power, you can still win from beyond the grave. Might make it a little harder to learn tropes, but you'd never let that stop you; you are a god, after all.


Although you have been invited to graveyard chat, please avoid discussing the details of your role or the fact you can still win.


GAME LOG

N0 night actions:
Herbe (Big Bad) targets JackPK.
I liek Squirtles (White Mage) heals Eifie.
Stryke (The Medic) heals Herbe.
JackPK (Deadly Doctor) abstains.
rari_teh (Private Detective) inspects Mr. Ultracool (not mafia).
RedneckPhoenix (The Fool) blocks I liek Squirtles.
Panini (Stalker With A Crush) stalks kyeugh.

JackPK (Deadly Doctor) dies (not mafia).

D1:
Mr. Ultracool (Body Snatcher) targets Eifie (Mysterious Informant) for swapping.
Mr. Ultracool (Body Snatcher) targets Seshas (Mysterious Informant) for swapping.
Mr. Ultracool (Body Snatcher) targets Eifie (Mysterious Informant) for swapping.

I liek Squirtles (White Mage) is lynched (not mafia).

Mr. Ultracool (Body Snatcher) and Eifie (Mysterious Informant) swap roles.
Vipera Magnifica (Willing Channeler) channels JackPK (Deadly Doctor).


N1 night actions:
Herbe (Big Bad) targets Boquise.
Stryke (The Medic) heals Vipera Magnifica.
Vipera Magnifica (Deadly Doctor) heals Negrek with Healing Hands.
rari_teh (Private Detective) inspects Mawile (mafia).
RedneckPhoenix (The Fool) blocks kyeugh.

Panini (Stalker With A Crush) learns kyeugh was targeted with Spanner In The Works by RedneckPhoenix.

Boquise (A God Am I) dies (not mafia).


D2:
Eifie (Body Snatcher) targets Keldeo (Non Action Guy) for swapping.

Odie_Pie (Mysterious Informant) is lynched (not mafia).

Eifie (Body Snatcher) and Keldeo (Non Action Guy) swap roles.
Eifie (Non Action Guy) Takes A Level In Badass and becomes a Vigilante Man.
kokorico (Non Action Guy) has a Face-Heel Turn and becomes a Western Terrorist.


N2 night actions:
Eifie (Vigilante Man) targets serimachi (Crazy-Prepared).
rari_teh (Private Detective) inspects M&F (mafia).
Herbe (Big Bad) targets Eifie (Vigilante Man).
Vipera Magnifica (Deadly Doctor) heals kyeugh (Mook) with Nanomachines.
Stryke (The Medic) targets Eifie (Vigilante Man).
RedneckPhoenix (The Fool) blocks Stryke (The Medic).

Panini (Stalker With A Crush) learns kyeugh was targeted with Nanomachines by Vipera Magnifica.

Eifie (Vigilante Man) dies (not mafia).


D3:
Keldeo (Body Snatcher) targets rari_teh (Private Detective) for swapping.

Mawile (The Man Behind The Man) is lynched (mafia).

Keldeo (Body Snatcher) and rari_teh (Private Detective) swap roles.


N3 night actions:
Keldeo (Private Detective) inspects Panini (not mafia).
RedneckPhoenix (The Fool) blocks Stryke (The Medic).
Vipera Magnifica (Deadly Doctor) heals kokorico (Western Terrorist) with Healing Hands.
Stryke (The Medic) heals kokorico (Western Terrorist) with Nanomachines.
Herbe (Big Bad) targets Negrek (Meta Guy).

Negrek (Meta Guy) dies (not mafia).


D4:
rari_teh (Body Snatcher) targets Ottercopter (Death Seeker) for swapping.

RedneckPhoenix (The Fool) is lynched (not mafia).

rari_teh (Body Snatcher) and Ottercopter (Death Seeker) swap roles.


N4 night actions:
Keldeo (Private Detective) inspects Flora (mafia).
Vipera Magnifica (Deadly Doctor) heals Stryke (The Medic) with Nanomachines.
Herbe (Big Bad) targets rari_teh (Death Seeker).
Stryke (The Medic) heals M&F (Mook) with Nanomachines.

rari_teh (Death Seeker) dies (not mafia).


D5:
kokorico (Western Terrorist) bombs Keldeo (Private Detective).
Ottercopter (Body Snatcher) targets kyeugh (Mook) for swapping.

M&F (Mook) is lynched (mafia).

The swap fails.


N5 night actions:
Vipera Magnifica (Deadly Doctor) heals Ottercopter (Body Snatcher) with Healing Hands.
Herbe (Big Bad) targets Stryke (The Medic).
Stryke (The Medic) heals mewtini (Sinister Minister).

Stryke (The Medic) dies (not mafia).


D6:
Ottercopter (Body Snatcher) targets Vipera Magnifica (Deadly Doctor) for swapping.

Mist1422 (Eldritch Abomination) is lynched (not mafia).

The swap fails.


N6 night actions:
Vipera Magnifica (Deadly Doctor) heals kyeugh (Mook) with Healing Hands.
Herbe (Big Bad) targets Vipera Magnifica (Deadly Doctor).

Panini (Stalker With A Crush) learns kyeugh was targeted with Healing Hands by Vipera Magnifica.

Vipera Magnifica (Deadly Doctor) dies (not mafia).


D7:
Ottercopter (Body Snatcher) targets Seshas (Mysterious Informant) for switching.

Herbe (Big Bad) is lynched (mafia).

Ottercopter (Body Snatcher) and Seshas (Mysterious Informant) swap roles.
Flora (The Dragon) is promoted to Big Bad.
kyeugh (Mook) is promoted to The Dragon.


N7 night actions:
Flora (Big Bad) targets Mr. Ultracool (Mysterious Informant).

Mr. Ultracool (Mysterious Informant) dies (not mafia).


D8:
Seshas (Body Snatcher) targets serimachi (Crazy Prepared) for switching.

Flora (Big Bad) is lynched (mafia).

Seshas (Body Snatcher) and serimachi (Crazy Prepared) swap roles.
kyeugh (The Dragon) is promoted to Big Bad.


N8 night actions:
kyeugh (Big Bad) targets serimachi (Body Snatcher).

serimachi (Body Snatcher) dies (not mafia).


D9:
mewtini (Sinister Minister) is lynched (not mafia).


N9 night actions:
kyeugh (Big Bad) targets Ottercopter (Mysterious Informant).

Ottercopter (Mysterious Informant) dies (not mafia).


D10:
IndigoEmmy (Mysterious Informant) is lynched (not mafia).

Mafia and Stalker With A Crush win!

The postmortem post is not finished and will be posted later. In the meantime, I'll invite the still-living players to graveyard chat.
 
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