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Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?
I suck so bad that I can't even get past the forest temple on OOT.
The FOREST TEMPLE.
That one fucking puzzle just before the Sacred Grove in TP.
No, I don't mean the Skull Kid one, I mean the stupid, annoying puzzle with the retarded statues who will literally trap you in a corner or step on you and restart the entire fucking puzzle if you screw up once. I have never been able to get past this puzzle without using the Internet to get the answer, even though I've probably spent about 5 hours trying to figure it out on my own.
Also, I can't believe no one has mentioned running legendaries. They have catch rates so low that it can take you months and months of stalking just to freaking catch one, they will run away on the first turn unless you use Crobat or Wobbuffet or something, and, in the earlier games, you actually have to encounter them in the wild before you can track them, and tracking them through the Pokedex is much more of a hassle.
I really want to play this game. :/The third battle with Barbatos in Tales of Destiny 2.
It's honestly already one thing that he punishes you in Destiny 2 with an instant spell that gives you no time to dodge, or block, for using a recovery item of any kind, but that third time you battle him...
Well, christfuck. Not only does he punish you for using items, he starts punishing you for casting healing spells, and when he's got about 12,000 HP left, he'll start punishing ANYONE who casts even attack spells, rendering pretty much your whole party, aside from Kyle, and maybe Judas completely useless (I don't mention Loni because of his horrid accuracy).
It's almost like they DON'T want you to beat him, because it's impossible to get him to stagger with melee attacks, and he only takes 10~20 damage when not in stagger.
Oh, and did I mention? He starts spamming Genocide Braver at about 10,000 HP, so you'll be doing a lot more running and dodging than fighting.
fucking creepers
go away and take your goddamn SSSSSSSSSSSSSSSSSSSSSSSSSSS somewhere else
^THIS.Spirit Tracks. Goddamn phantom trains. The ones that can turn around on the spot? Yeah. Them.
Final Fantasy IV: The After Years. There's this one enemy, the Mysterious Girl, who you battle a ton of times throughout the game. The first few times, it is impossible to win and the story progresses is you lose. Then the rest of the battles against her you keep thinking that you don't have to win, only to be greeted by a game over when you lose. And then she's freakishly difficult and time consuming when you are actually trying.
Also in Kingdom Hearts, either of the battles with Ursula made me very irritated. The whole cauldron thing in the first battle confused the shit out of me, and I had an incredibly difficult time avoiding her when you have to kill her face.
The orb inside its cloak changes colours depending on what you should hit it with. Red = Fire, blue = Blizzard, yellow = Thunder, white = hit with Keyblade. Also you can use Stop on the clock tower to delay the countdown over Sora/Peter Pan/Goofy/Donald's head that kills them when it hits 0.The Clock Tower Phantom from the same game is also a real bastard. To this day, I still have no idea how to beat that thing...
The orb inside its cloak changes colours depending on what you should hit it with. Red = Fire, blue = Blizzard, yellow = Thunder, white = hit with Keyblade. Also you can use Stop on the clock tower to delay the countdown over Sora/Peter Pan/Goofy/Donald's head that kills them when it hits 0.
That said it's still a hard boss because I don't remember ever beating it :v
Star Ball levels in Super Mario Galaxy. ESPECIALLY the one in world S, which you HAVE to complete to get farther in the game. fffffuuuuuuu-