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Ummm tbh I'm not sure which it's supposed to be. I think blazhy wrote the ability description, and Zhorken probably just pulled the summary from veekun, so I don't know if blazhy's thing was a mistake or not. Thankfully I now get to put these decision-making procedures in the hands of MF!!! instead of myself. It'll probably be fixed tonight, one way or another.I was perusing the database looking for ways to make sig moves or sig tribs (because that's the hip thing right now, yo) and the description on
Strong Jaw'sTOUGH CLAWS' ability page says it multiplies the damage by 1.25x.
I don't know who to trust anymore.
do you just sit around looking for work for me to do (I fixed a mistake in the Heal Block description that you didn't notice, by the way)Sunny Day's description only mentions Moonlight and Morning Sun as restoring more health than normal, but Synthesis is also boosted.
Weather Ball's description might need to specify which types it changes to depending on which weather effect is in play? There are also some special interactions that might need to be added as notes.
Facade's notes section might need to mention that it ignores the Attack drop from burns.
Bulldoze's summary should change to "Has a 100% chance to lower each target's Speed by one stage." to match Icy Wind.
This might be splitting hairs, but "the target" should be changed to "each target" in the summaries for Bubble, Cotton Spore, Growl, Heal Block, Lava Plume, Leer, Muddy Water, Powder Snow, Relic Song, Searing Shot, Sludge Wave, Snarl, Struggle Bug, Tail Whip, Twister, and Venom Drench because they target multiple Pokemon.
Bide might need to mention that it hits the last Pokemon that damaged the user.
The summaries and notes of Revenge and Avalanche should probably be the same, I think?
The appearances of altered Weather Balls generally just consist of the obvious; I'd assume that putting four different varieties on "Fire-type; fiery" in there wouldn't be necessary. (Fog and Strong Winds would be the only cases where that wouldn't happen, but then in both of those cases a) there's no different in-game animation anyway and b) it's simple enough to assume they'd take after their respective weather conditions in texture).paging MF to rewrite a description about the Pokémon wagging its tail cutely (also, pls to write descriptions for the ~textures~ of the Weather Balls)
But the list looks so empty now the way it is... :(The appearances of altered Weather Balls generally just consist of the obvious; I'd assume that putting four different varieties on "Fire-type; fiery" in there wouldn't be necessary. (Fog and Strong Winds would be the only cases where that wouldn't happen, but then in both of those cases a) there's no different in-game animation anyway and b) it's simple enough to assume they'd take after their respective weather conditions in texture).
Summary said:Restores 2% of the holder's health and energy after each action during strong sunlight. Helps certain Pokémon evolve.
I imagine that the description is correct in this case, but idk.Description said:A red-orange, spiky stone roughly in the shape of a starburst. When Sunny Day is in effect, a Pokémon holding this item regains 2% health and 2% energy per round.