also, I've got a signature attribute, too
[Pirrk] slowpoke (F)
Ability: Own Tempo
SA: Dual-Minded
Pirrk is, like the rest of her kind, rather slow minded. She moves slow, she eats slow, she breathes slow, she even sleeps slow; but she does have a special trait that no other slowpoke has. She simply had a birth defect; she was born with two brains. While it doesn't exactly bolster her processing power, she does have improved reflexes and response time, as opposed to other slowpoke.
Most of the time during battle/other competition, one brain is focused on the battle, and the other is often thinking about different things; how her day went, or what exactly did that cloud look like? During this time, there are no special effects applied to Pirrk's behavior at all; she acts like a normal slowpoke would. However, after taking moderate to heavy damage (ref's call, although I would say somewhere around 40%), Pirrk's other brain begins to realize she's in a battle.
When both of Pirrk's brains are focused on a battle, her response time rises quickly. All opponent's attacks that she can see coming have their accuracy lowered slightly (approximately as much as Sand-Attack lowers; technically, if a move misses due to the accuracy lowering, then Pirrk "evades" the move. I don't know if ASB uses the Evasion stat, so I figure a reduction in Accuracy could as well do the same thing.). Also, because her two brains are working together, moving the body becomes a much simpler task; her Speed gains a +1 boost. During this time, any other boosts (besides the Speed boost from this effect) work twice as well; she gets double the normal boost. Unfortunately, the same applies for negative boosts. (i.e. If Pirrk uses Curse while she is focused, she will gain +2 in Attack and Defense but -2 in Speed). Finally, the brains allow her to analyze her opponent to an extreme degree: if she spends an action "analyzing" the opponent, all moves used afterward move up a critical domain. ("Analyze" may only be used once per each focused period).
But, just as often as Pirrk's brains are focused, they can be unfocused, as well. Pirrk cannot become unfocused unless she is in her focused form first. Flinching, obtaining a Burn status, taking a critical hit, taking heavy damage in one round (defined by ref, again), or otherwise being distracted from the battle (i.e. Attract, etc.) will force Pirrk to become unfocused. Sleep and Paralyze statuses will only return Pirrk to having one brain focused on the battle.
While Pirrk is unfocused, she immediately becomes confused (ignoring all effects that block that status, including Own Tempo and Safeguard). Pirrk's two minds are no longer in sync, causing her to have extreme difficulty moving her limbs (a -1 boost in Speed), and also making her a large target (+5% increase in Accuracy for the opponent for all attacks aimed at Pirrk). If Pirrk is put to sleep while unfocused, Pirrk will return to having one brain focused on the battle. Also, after 6-9 actions (random) of being unfocused, Pirrk will return to only one functional brain.
For Pirrk, using the move "Focus Energy" has a special effect; instead of its normal effect, Pirrk will use one of the following effects, depending on what state she is in:
Focused: No effect
One-brain: Becomes Focused
Unfocused: Becomes One-brain
"Focus Energy" can only be used once per round; Pirrk may not go from Unfocused to Focused in consecutive rounds (meaning, Pirrk may not use Focus Energy in consective rounds). Focus Energy also requires slightly more energy for Pirrk to use.
It's kinda long, huh? XD
I'm pretty sure I covered all of my bases on that one, but I kinda wrote it on a whim, so if you spot anything that seems off, please tell me. Thanks, guys.