Blaziking175
Battle description isn't bad in terms of simply conveying what's going on. However, I'm a little skeptical about the "too afraid to dig" thing. In any case, there are more pressing problems. First, double team produces clones based upon the user's speed, and unless the user is incredibly fast or has a ton of speed boosts, it's not going to get above five clones. Most pokémon do no better than two or three. Ten is really out there. Additionally, clones do not produce substitutes (and substitutes don't produce clones), so there should never have been more than twelve tauros on the field. And finally, all the clones would disappear after earthquake for the same reason that all clones disappear in a hailstorm--they are all affected by the earthquake. The substitute can save its creator (though you didn't really go into "how" here), but if the clones were on the field when that earthquake ripped through, they're going to get smashed. In any case, the number of clones remaining should be noted in the end round stats.
If you're only taking 10% energy off for making ten clones, 7% seems a bit much to ask for an earthquake. Other than that, there wasn't really much done in terms of health/energy, no real problems.
Most problems have to do with the interaction of attacks as opposed to description or calculation problems. This round sort of exemplifies a lot of fairly obscure situations, but these do occur in the course of normal battle. I'm a bit torn, but in the end I'm going to say
Not Approved here.
o_O
Your description isn't too bad, but it's made somewhat difficult to read by weird grammar problems like "making the Onix starting to be scared." You don't really describe the second earthquake at all, though, and the last paragraph is difficult to comprehend in general. Why do some of the clones disappear and not others? At one point, it sounds like all the clones produced substitutes, but then there was only reference to one sub in the end. What's more strange still, though, is how only some clones were destroyed. What saved the others? They were all hit by earthquake, and therefore damaged. Doesn't that mean they all should have disappeared? And while six clones is better than ten, it's still about double the expected number.
Bully took a ton of damage. I'm guessing he took damage from earthquake despite the substitute, but even so... dig + earthquake is no more than 20% damage, surely. Energy is okay.
The battle description could use a little polish, but what's more lacking is an understanding of the way some attacks interact in ASB. This is why it's a good idea to read other people's battles in order to see how these scenarios are typically handled. I also have no idea what was going on with the damage against Bully.
Not Approved
Crowned Clown
Your battle description's pretty good. I'm not sure why Oxi didn't just dig up instead of letting himself get trapped; I know that the trainer's orders were somewhat ambiguous as to whether he was supposed to stay underground or surface immediately, but in his panic I would think that he'd choose to attack immediately, commands notwithstanding. You actually got the number of clones and their interaction with substitute and earthquake down correctly, though, so kudos for that.
Your energy scale runs higher than the one I use now, but I don't see any real problem with health or energy here.
Good reffing.
Approved
Kindling Queen
The battle description is much better than before; there are still some awkwardly worded sentences and so on, but it's fairly clear nonetheless. Not sure why Oxi didn't come up and attack on the first action--or why she didn't wait until the earthquake was over to dig, thereby avoiding the worst of the damage (unless she did; doesn't look like it from the way you described it, though). The number of clones generated shouldn't be random, although about three is good for a tauros.
It looks like you docked a point from Bully's energy for his level of evolution, but didn't similarly take one off Oxi for the consideration of STAB; I think you ought to have done so. Earthquake's power would be doubled against an underground opponent, and I don't double damage for single-SE attacks anymore, but given the rationale that you're using, Oxi's health is fine.
Your battle description is still a bit shaky in that it is somewhat difficult to read and understand; however, your calculations are pretty solid, and you got the double team/substitute stuff here just fine.
Approved
Paychecks
Byrus:
1 2 = $20
Icalasari:
1 = $6
Keta:
1 = $10
Kratos Aurion:
1 2 3 = $30
Kusarigamaitachi:
1 = $10
Negrek:
1 2 3 4 5 = $50
PichuK:
1 = $6