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[Sign-ups/OOC] Revenge

Solstice

Back from the dead.
EDIT: Bah, messiness. :P I'll clean everything up when I can, but it would be useful to have the spoilers from Pokeboard. :P

Okay, guys. I've been away from the roleplaying scene for quite a bit.

Now, Cypher/Solstice. Why make a new roleplay while you left us hanging on another?

Regarding that, there were too many things to work out in the plot, as it was always a fanfic idea, and not a roleplaying idea. Perhaps I'll revive it once it's all figured out.

Also, I'm sorry if I suddenly stop, and possibly start again a few days later. I've had a severe block for a few months now (in fact, I barely had the motivation to finish and post this).

Last note, yes, I'm aware this idea has been done a couple of times. But if I really gave a damn, I wouldn't have done it.

Actually, I lied. The Notes app on my iPod Touch doesn't play well with vBulletin and put *'s all over the place. If you see any that don't seem intentional, tell me.

-

Pokemorphs. Creatures lower than humans, yet human. But, with one difference... Pokemorphs are the result of science, and are very rarely born naturally.

Pokemorphs- Half-human, half-Pokemon. Essentially, mutants, created for the purpose of destruction- super-soldiers.

The Pokemorph project has been shut down for many years now, brought down by the Johto government, where the idea originated. The death rate of the experiment was too high, the project too risky, they decided.

The survivors, a small group of Pokemorphs, had soon returned to their homes, but were rejected by other humans.

These Pokemorphs, with their great deeds, had soon proved to humanity that they were still good, although deformed. They had managed to stop a much more major project, a threat to humanity, which has faded through time.


But that was long ago. These heroes are now dead, and humanity has forgotten them.

Now, after many years of silence from a certain criminal organization, Team Rocket, they were recently spotted in Sinnoh, with activity, although small, in Jubilife City.

Any witnesses were silently killed. Team Rocket had their ways to prevent this from reaching the news outlets.

Team Rocket, working off of the design of the original scientists, remade the experiment, and perfected it- the death rate was now much lower, and there were no problems with the produced Pokemorphs.

What they neglected to notice is that these Pokemorphs, previously human, were desperate for freedom, to get away from their grasp.

So, they were soon able to break free, some in groups, some alone, across Sinnoh. Some were being hunted, some without a trace- but all wanted one thing- Revenge, for making them what they are now, and making humanity hate them once again. However, some chose to stay, to serve Team Rocket- these were the ones that lost hope, didn't believe the freedom would last, didn't remember themselves, or were truly evil.

This is their story.


-

- Professional roleplayers only. I generally base that off of their form, their previous posts, and their own roleplays. For our sake, please do not join if you do not consider yourself one, nor should you complain if I reject you.

-No one-liners; this means that, unless it is the only thing you can do, do not post if it is only one line. If it is OOC only, it belongs in this thread.

-No godmodding/powerplaying, etc., whichever term you use. If you believe something in your post may be godmodding, or if you have a question, PM me.

-Good grammar, please. If your you are accepted into this roleplay, you probably do have good grammar.

-no Mary Sues/Gary Stus. If you want to check your character to see if they are a Mary Sue, take the quiz here.

-Okay, we're all good roleplayers here, correct? Please follow any rules that would normally apply that I haven't stated, because I'm rather forgetful.

-

Code:
[PLAIN][b]Name[/b]:
[b]Age[/b]: (Optional if Pokemon.)
[b]Gender[/b]:
[b]Morphed With[/b]: (for clarity, put the Pokemon you're character is combined with. Omit if trainer or Pokemon.)
[b]Alignment[/b]: (Good/Evil)
[b]Personality[/b]:
[b]Bio[/b]: (put history here, then appearance, if Morph or trainer. Omit appearance if Pokemon if there's nothing notable, but history cannot be skipped.)[/PLAIN]
-

Time for my forms.

Name: Seith
Age: 15
Gender: Male
Morphed With: Raichu
Alignment: Good
Personality: A laid-back person, Seith has no worries most of the time. He can generally calm others down, acting as a general peacemaker, when required. When friends or himself is endangered, though, he instantly becomes serious, while fighting to stay alive.
Bio: Once a free teenager, with almost no worries, like the present, Seith had no concern with the rest of the world, oblivious. Of course, this didn't help when he had the feeling something was about to happen at his home, while he was at his local shop in the criminally active Jubilife City.

Coming home, he sensed something wrong- the giveaway being that the lights were off- it was 8:00 at night!

After taking the daring choice to see what was going on, and whether it was good or bad, he entered the house, to see things broken- a television smashed, several lamps cracked or broken, furniture turned over, and more.

Then, huddled in the corner, Seith saw what was perhaps the most frightening to him- his family, mother, father, and sister- huddled up in the corner, tied and gagged.

Seith's first thought was why they were like this. His second being how no one had heard what had happened, and his third being who did it.

The first and third questions were answered quickly. Two Team Rocket grunts appeared from the darkness, grabbing Seith roughly, and carried him outside. They then quickly shoved him into the back of their van (which looked nothing like it would belong to criminals), and then closed the doors, leaving Seith in the back for a bit. What gave him even a little bit of comfort, though, was a grunt who looked like he regretted this. He quickly informed Seith that no harm would come to his family.

Instead, they were left there, to be found later. Seith's family had not witnessed anything beyond the abduction, and couldn't identify the individual members of Team Rocket.

Team Rocket was quick, quiet, and efficient.

-

Seith is tall, around 5.4", and not that wide.

Carrying some typical traits from his family tree, he has black and shaggy hair (which has gained a yellowish tint from his transformation, making it seem more brown than anything), and blue eyes.

He currently wears the typical clothing of the test subjects on the Pokemorph Project- all black clothing, with barely any skin showing below the neck, and without the Team Rocket logo, likely to prevent members from confusing them for other members (as if that would happen).

Seith, being morphed with a Raichu, has the typical brown markings on his back, barely noticeable. He also has the yellow electricity sacs on his cheeks, along with Raichu ears replacing his own human ears, and the thunderbolt tail (it turns out that the thunderbolt is apparently very flexible, so the tiny hole in his clothing doesn't have to be very big).

-

Forms/Reservations

Forms are added to the list upon me seeing them and accepting them. If I deny them, I will tell you what is wrong with them, and how they need to be fixed.

Reservations work differently when you join my roleplays. After you reserve, you have approximately a week to actually submit your form(s), fully. I will give you more time afterwards if you can provide a good reason as to why you couldn't do it over that week and as to why you can't do it now.

So, let the sign-ups (I predict 4 including mine) begin!

Note: Pokemorph forms go Member Name/Name/Morph/Gender/Alignment. Pokemon go Member Name/Name/Species/Gender/Alignment. Finally, trainers go Member Name/Name/Gender/Alignment.

Pokemorphs

Solstice/Seith/Raichu/Male/Good

Pokemon



Trainers



Don't be scared. Sign up. :P.
 
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This... sounds pretty cool. :3 I'll see what I can do here...

Name:
Majime Krowger

Age:
15

Gender:
Female

Morphed With:
Skitty

Alignment:
Good

Personality:
Majime is a happy-go-lucky sort of person and is quite oblivious to things going on around her. She is optimistic and pure, and rarely commits a sin on intention. She is innocent and naive, and very childlike. However, she is prone to tears and somewhat defensive of her friends, and seldom fights back. As such, she is soft and mentally weak, and is very trustful of others as soon as she meets them.

Majime is a chocoholic and loves candy and treats. She will do most anything for something sweet, and is very gullible and compassionate. She will help someone in need almost instantly, and refuses to leave them until they are feeling better. Majime is stubborn because of this, and a bit cloudy-headed for other various reasons.

Bio:
Majime was born as the second oldest of four children, and as such, felt a natural need to help those that were either beneath her or younger than her. She grew up a happy child, and rarely fought with her older brother or younger sisters. She loved her picture-perfect family dearly, but when her sweet mother passed on from their world after a long fight against a brain tumor, a little bit of the kind Majime died along with her. However, she was determined to keep her family together, and after many sleepless nights and tear-filled mornings, she pushed the mourning Majime out and stayed herself.

Several days before becoming the Pokemorph she was, Majime passed by an injured man on her way home from a friend's house. She couldn't see him very well, seeing that it was night, but as she knelt down by him, she knew something was gravely wrong by the lopsided smirk he flashed at her. Standing back up, the girl decided to just give him a bandage or two and leave, but as she turned to get the roll of cloth from her purse, the man pulled her feet from under her and she roughly fell to the ground, gasping as her back hit the concrete floor. The man clasped his palm over her mouth and two more men came from an unmarked white van. They threw her into the back of the van and sped off, not leaving any trace of the crime that had taken placed.

The men bound her feet and wrists together with a thick rope, and they stuck a piece of duct tape to her mouth to shut her up. She managed to scoot over to the farthest corner of the van and looked away from the men, tears streaming down her face as she realized that, for once, everything might not be as peachy as she thought it was. However, she forced such pessimistic thoughts out of her head and reassured herself she would see her family again, and quietly sobbed in the corner, her mind blank.

-

Majime is the typical teenage girl: she stands at a normal 5'5 and weighing no more than 130 pounds. She used to have short, stringy brown hair and striking green eyes, but upon being morphed with a Skitty, her hair is a soft, silky pink that reaches her shoulders, and her eyes are slit-like most of the time. However, when they occasionally open, they are an icy cyan color and look like those belonging to a cat. Her skin has turned from a tan color to a cream shade. On her face is usually a wide, almost mocking smile, and it only wipes away at sudden bursts of anger, angst or any other damaging emotion. She has two large pink ears on each side of her head, and they have purple interiors. There are three spike-like ends on each ear, much like the ears of a Skitty. She has a wiry cream tail with a bulky pink section with three cream pin-like spikes on the end.

She wears the variation of the normal attire of the Pokemorphs owned by Team Rocket: a short black teeshirt over a white undershirt tucked under a gold belt. She has a black miniskirt that ends at her mid-thighs and long black boots that reach above her knees. She has black fingerless gloves that go up to her elbows. There is a small hole on the back of her skirt for her tail, and it is usually dancing freely behind her.
 
Name:Desmond Clarity
Age: 15
Gender:Male.
Morphed With: Beldum.
Alignment: Good.
Personality:Desmond's personality was an entirely changeable affair before his Morphing. His opinions on various topics changed, depending on who he was discussing them with, where he was discussing them, and how he felt on that particular day. He would often wake up one morning, and consider his once favorite show a tacky piece of crap, and then fall asleep only to wake up again with entirely different opinions. However, his core personality went unchanged-he was a strongly good person, keenly intelligent, and often frustrated by his changing states of mind. And these states did change-he was sometimes socially awkward, sometimes the life of the party, sometimes willing to break the rules, sometimes abiding them at all costs, sometimes extremely pessimistic, sometimes feeling as if the world was a wonderful place. In a perpetual state of chaos and change, the main constant being his wish to just stay put with one frame of mind.

Bio: Desmond's mother was an unscrupulous reporter who was rarely home, always away chasing down stories and giving them sensationalist spins. Sometimes Desmond went with her, and saw how she had a different face, a different personality, a different persona for every interview:there was always a response she was trying to get, and a person she felt it would be best to play as to get it. When he was five, his father found out she was having an affair with her camera man, and the two were divorced shortly after. His father took custody-his mother didn't want it-and the divorce settlement allowed him to live in relative comfort. Whilst the man did love his son, Desmond's inconsistent personality often drove him to despair, and he found it hard to be around someone so changeable. As such, he was a usually distant man.

Desmond had a wide range of shallow friends, some he hardly knew, and on days when talking to people was easy he had times he wouldn't trade for the world with them. However, he also had a few very close friends, who stayed with him despite his inconsistency. It was with these friends hehoped to go to a concert in Jublife city, where his favorite band, ThunderStone, was playing.

Whilst outside the venue, waiting for the concert to begin with his friends, he headed to a portable bathroom. The second he closed the door, it was locked and hoisted away. Despite his best efforts, he couldn't get out, and when he tried to ring his parents, he found they were jamming his phone's signal. He was released temporarily, literally for a few seconds as two men took him to a car. In this time, he calmly elbowed both in the groin and ran, managing to run thirty meters and almost leave a voice message on his father's phone, before he was recaptured and dragged, kicking, screams muffled by thick hands over his mouth, into the car. There, he was beat heavily, tied up, and thrown on the floor of the back seat. One of the men he had injured enjoyed hurting Desmond until he revealed why he was in Jublife, and then using Desmond's phone to text his father, saying that he was staying over at a friend's house. All right in front of his face.

Desmond whimpered and went to sleep.

-

Desmond used to have hair that varied in style and color from day to day, as did his style of dress. Now, however, his hair is no longer hair-it is a fixed, metallic affair, immovable and permanently stuck in a untidy, fringe-swept-to-the-side style. His fingers are shorter and less dexterous, much like the wite appendages Beldum has on it's back. His body is metallic, though mercifully still supple and bendable, and his eyes are a rusty brick red. Two bars of metal arc up his back and on top of both shoulders. His legs are much shorter now, only extending as far as where his knee once went, and without any feet, and they are no longer strong enough to support him. Instead, he bobs and floats about with psychic telekinesis, a skill that he is less than proficient at, to say the least. He wears the typical black attire worn by Pokémorphs, tailor-cut at his deformed legs.
 
My shot

Name: Victor Rittio
Age: 22
Gender: Male
Morphed With: Quilava
Alignment: Good
Personality: Victor is a general well-to-do kind of guy, but a little secluded. Victor prefers to understand others from a distance before addressing them. Victor also has a tendency to rash things, from his perspective it’s fine, but chances are it was immoral. This attitude has been dulled since morphing however, possibly due to his need to communicate with another.
Bio: Victor lead a normal life in Canclave city, working as a dock foreman’s assistant, ensuring everything arrived in good time and such. Victor found his job satisfactory, but the knowledge that the only chance or promotion was the retirement, or removal, of the current foreman. One night he decided he was tired of the foreman expecting him to do more than the foreman himself, Victor did something more rash than he ever had in his life, he committed a crime, and implicated the foreman, promptly receiving the promotion he had wanted.

Little did Victor know, the foreman had actually been much busier than he had expected, having been a direct contact for Team Rocket. The next day two large men entered the office, a grim expression worn by each, and Victor knew he was screwed. He attempted a mad dash for the door but was promptly grabbed, clubbed over the back of the head, tied, gagged, and dropped into their van, no-one knowing any better. The next day the previous fore man was back in office, and all anyone was told was that evidence pointed to Victor for the crime.

------

Victor stands at a shabby 5’ 8”, but was built thickly. His physical mass has become notably more lithe and agile. His once messy unkempt sandy blond hair is now a deep navy blue, as well as a thin coat of fur along his back being the same color, his front possessing a cream coat. Just above a stubby tail he has red markings, these markings also hidden slightly beneath his hair. His stature is like that of a dog expected to stand on its rear legs consistently, and thus walking is somewhat awkward, his feet also having become paws. Victor wears a slightly torn and singed typical outfit, but the pants have been shortened drastically to shorts, due to Victor preferring to allow his strange new legs a certain level of mobility. Victor possesses crimson red eyes.
 
So out of curiosity, what's the character limit we're dealing with here?

Name: Zrantox
Age: 4850
Gender: Male
Alignment: Good
Species: Dusknoir
Personality: A cynic, first and foremost - having lived as long as he has and seeing as much as he has, his view of the world is very bleak. It's not to the point of "the world is decaying and there's nothing we can do to stop it," however; it's more "the world is decaying, there's nothing we can do to stop it, but if there's something that I can do to slow it down, then I'll do it." That being said, he also fits the bill as a "gentle giant"-type of personality: imposing, strong, but doesn't attack others - not unless he sees legitimate reason to.
Bio: In the earliest days of the world, Zrantox was part of a select group of Dusknoirs that fulfilled the role of the Grim Reaper - when a human or pokemon was to die, it was the goal of Zrantox and the others to take that spirit on to the next life. Whenever there was a war - and there were many in the primal world - these Dusknoirs found themselves quite occupied. It was a routine that went on for centuries uninterrupted, and Zrantox believed that it was the only thing consistent among the ever-changing world. He was wrong.

As technology of the world increased, mankind started to be able to see and catch ghost-types, meaning that the Dusknoirs were no longer safe from those that previously feared the ghosts. This proved itself to be true when a human caught one of Zrantox's comrades when they went to retrieve a new spirit. Apparently, the catcher of the Dusknoir had killed someone to lure the ghosts in. This, unfortunately, would be the first of several incidents, as Zrantox's brethren were captured, sometimes while taking a spirit onward, sometimes while caught unawares. Nevertheless, it was over the course of several more centuries that all of the Dusknoirs save Zrantox were captured.

Realizing that he would be taken if he continued to regularly and predictably take the dead away, Zrantox began to wander the world, hoping to find signs of good in the species that had slowly been tearing itself and pokemon alike to pieces. Only rarely would he find a human that met his standards of being "decent," and he would watch them for a time, but eventually they would pass on, generally without ever imparting their ideals onto others, and so Zrantox would continue to wander the world.

Around four years before the events of the RP, Zrantox met another human that he considered as meeting his standards of decency: a young trainer whose kindness surprised the Dusknoir. He decided to follow her, mostly out of curiosity, and managed to remain hidden from her for nearly two years. When he was smoked out of hiding by the trainer, it seemed that his own attitude intrigued her, and the two reached a casual agreement: the trainer wouldn't officially catch Zrantox, giving the Dusknoir freedom to move as he pleased, but Zrantox would fight alongside the trainer in her battles for a while - just to prove that this world filled with battling trainers wasn't as bad as the Dusknoir imagined it.
-----
Zrantox looks more or less like a regular Dusknoir, except that the eyes on his chest and back are red, and he's a darker shade of grey as opposed to the dark brown of the species.
 
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Alright, the Dusknoir's done, here's one of the other two

Name: Caitlin Morrett
Age: 16
Gender: Female
Pokemon Team:

Zrantox (Dusknoir - see above)

395.png
Opus (f)

589.png
Galahad (m)

330.png
Karri (f)

Alignment: Good
Personality: At first glance, she seems like your typical, run of the mill "to-outspoken-for-their-own-good" personality - and while there is some truth to the fact that she is stubborn, rebellious, and has a very poor brain-mouth filter, the truth of the matter is that she's also very, very insecure. She holds herself responsible for the loss of a close friend many years ago, and is scared - deathly scared - that something similar could happen to someone else that she cares about. That's why she has such an outspoken personality - to hide that fear.
Bio: In her younger years, Caitlin was without friends; all of the kids at her school didn't want anything to do with her - whether it was because of her stubborn nature, or the fact that she didn't seem to want to play outside like everyone else was never made clear - simply put, people she knew didn't want to be with her. She was lonely for her first six years, until a young boy one year older than her approached her, reached out to her more than anyone else had. This boy, who introduced himself to Caitlin as Andrew, did away with the loneliness that Caitlin had been wrapped in for years on end - his kindness made Caitlin the happiest she'd felt in possibly her entire life.

Because of that, the two were practically inseparable, to the point that Andrew actually waited until she was ten before starting his own pokemon journey. So the two journeyed across Sinnoh, honing their skills as trainers along the way. The journey was a simple one, an idealistic one, one they thought could last forever. It didn't.

While traveling through Veilstone, Caitlin wanted to explore the abandoned Galactic building - a building that had long since been declared a "no-trespass" zone - just to see what had become of the place since Galactic had fallen. She thought that nobody would care if they took a quick peek in the old base; after all, it was abandoned, it was a relic best left forgotten by the general public.

Except it wasn't forgotten, and it certainly wasn't abandoned. The base had become a holdout for the Rockets, who even then - six years prior - were already planning for their return. Caitlin and Andrew, not realizing this, walked right into the base, and overheard a conversation amongst the team. Immediately, the two knew they had to get out and warn the police, but before they could flee the building, they were both caught, tied up, gagged, and thrown into one of the base's cells, their pokemon stored away in one of the abandoned warehouses. The Rockets gave no indication of what they planned to do to them, other than casually mentioning that "they'll probably be the first subjects."

Caitlin was able to escape the cell, but only with Andrew's help - and it was at the cost of Andrew having to stay in the cell, for she couldn't run the risk of a guard walking in to find her free and trying to free Andrew. As it was, she was barely able to sneak into the warehouse and get back her Prinplup and Trapinch; she couldn't find her other pokemon, which was as good a sign as any that they were gone for good.

So she ran from the warehouse and back into society, but she no longer felt a part of it. Without her closest friend, the journey across Sinnoh didn't feel right; didn't feel like it could be done at all. She returned to the same lonely, insecure girl that she'd been before meeting Andrew, and retreated from the world at large for about a year. After that year...

After that year, she had an epiphany, a simple realization: if she were ever to somehow get her friend back, she needed to do it herself instead of waiting and hoping for him to escape. To that end, she started to train her pokemon in earnest and sought out more, successfully catching her Escavalier when she was training her now-Vibrava. About half a year passed during her preparations - once her Prinplup became an Empoleon and her Vibrava a Flygon,, she returned to Veilstone, reentered the Galactic building, and found the place completely deserted. It seemed that the Rockets no longer needed the old base.

In the past, that would have driven her to despair again. Now, however, she was more determined than ever to find her friend and rescue him. Her journey across the Sinnoh region, once aimless, now began to have a purpose: find a sign, any sign, of the Rockets. She found none, and there were many nights that her failure to find anything drove her to despair.

Unbeknownst to Caitlin, Zrantox had begun tailing her during her travels/searches, and the Dusknoir had been interpreting those moments of despair as signs of her kindness and decency - which was why he continued to follow her as months passed.

The meeting of the two happened completely on accident - during a training session, a wayward blast of water hit the Dusknoir, unveiling him. Their first conversation had lying on both ends - the Dusknoir claimed that he had only been following Caitlin for a few days, and Caitlin, believing as much, said that he was welcome to come along so she could show him that the world wasn't as bad as he believed.

That's how it was at first, anyway. As the two traveled, Caitlin admitted part of her true motive - finding the Rockets and bringing them to justice. She neglected to mention Andrew, however, because there was still a part - a very tiny part - that refused to admit to the world that he was gone (it was for that same reason that she'd avoided both her parents and his; she didn't want them to know what happened during that fateful day in Veilstone). Zrantox, to his credit, suspected that she had a greater motive from his time following her, but gave her the benefit of secrecy.

Then, after years of fruitless searching, she found a lead. A hit. Only two weeks prior to the beginning of the RP, she heard a rumor of suspicious activity in Jubilife - a city that she hadn't visited in six years, and thus hadn't even considered as a possible location. Still, if there was the possibility that this was where she would find her enemy, then she had to go back. She's returning to the city even now, hoping that she'll find a way - any way - of getting Andrew back.
----
Caitlin stands at about 5'7", is of average build for her age, and has fair skin. Her hair is long, dark brown, and usually tied back with a brown bandanna, and her eyes are the same color as her hair. Her clothing, in addition to the aforementioned bandanna, consists of dark blue jeans, frameless glasses with lenses in a round-rectangle shape, grey shoes, and a red sleeveless shirt under a brown jacket.


With any luck, the last profile will be up before the week ends.
 
Exciting ^^

Name: Maybell
Age: 19
Gender: Female
Morphed With: Cherrim
Alignment: Evil
Personality: Maybell has a very exaggerated personality. She can fake a dramatic fit of tears as well as a playful grin to blend in with the atmosphere. Unfortunately she is a two faced malevolent young woman and always somehow doesn't really mean what she leads people on to believe. Her goals are unclear but she'll never miss a beat to be who she needs to be to get the job done.

Bio: Maybell was more or less one of the early successful experiments while many others failed.

It was at the age of four that she was first morphed with Pokemon DNA and struggled through the changes. Her pediatrician had been the one to kidnap her and retreat to Team Rocket to begin the tests. Kept under lock and key like many other experiments, she hated being trapped. The scientists would come in and out of her room with needles, strange substances considered meals and strange technologies that made her cringe every time they were used on her.

Once her powers as a Pokemorph finally began to shine through, Maybell was released from the room to practice in a specially designed training facility for the experiments. Maybell trained twice a day and six times a week for 3 years before pleading for membership into Team Rocket. She wanted real action and to continue exploring areas beyond the few she was routinely passing through for she never again wanted to be locked away. After her first successful assassination of a human rebel she achieved membership and took on any mission laid before her. Her ferocity in battle was recognized therefore establishing her value to the team.

Maybell was always eager to perform her best for Team Rocket, having given her this freedom from containment despite it their doing of locking her away. In her eyes it was her chance to prove useful and to exercise her strength on the winning team. Since then she has proven to be a devote member of Team Rocket and does everything and anything for them, including the assassinations of rebels, theft, and undercover spying.

Appearance: Maybell stands 5'7" and weighs 124 lbs. Her skin is a fair gold and her eyes are a beaming magenta. Her hair is long and golden blonde styled into two ponytails hanging by her ears with a tie on the ends instead of at the roots, and the rest of her hair in the back tied up with pink ribbons. On her head are two red orbs planted spaced apart on top of her like that of a Cherrim and soft pink petals easily confused for more locks of hair tied up into three small ponytails. On her chest is a pink star like mark resembling the body of a Cherrim.

Maybell wears the Team Rocket uniform and generally has no obvious traits of being a Pokemorph, therefore allowing her to carry herself like a regular human.
 
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Name: Andrew Leitner
Age: 17
Gender: Male
Morphed With: Zoroark
Alignment: Evil
Personality: Once, Andrew was the guy that everyone wanted to get along with. Once, he was friendly, charismatic, and had the uncanny ability to tolerate pretty much anything. Once, Andrew was the guy that would reach out to someone in need out of the kindness of his heart.

That was long ago. Today, Andrew is a cold-hearted, vicious assassin for the Rockets. Cold and calculating, he shows little regard for the lives that aren't in the team (and for those in the team he doesn't think too highly of either). This is something he doesn't show in public, mind you - when traveling in the outside world (which he does often; see below), he has the facade of a rather average, everyday citizen of Sinnoh.
Bio: "Be friendly to everyone, even if they don't look friendly to you." It was a basic, childish lesson that Andrew was told when he was young - one that he'd likely forget as grew older and saw the world for what it was. At the time, however, Andrew accepted the lesson and followed it to the most logical point: be likable, and kind, and friendly to everyone. That was why so many of his classmates liked him - even as a kid, he was so charismatic and so kind that no kid could find a bad thing to say about him. That kindness, that friendly attitude, is what led him to reach out to Caitlin: he felt bad for the little girl on her own, and that sympathy was what started a close friendship.

From the day they met on, Caitlin and Andrew did everything together, both in school and in their spare time. Andrew, to his credit, was glad that he had reached out to this girl when nobody else had before (or since), and did find the time the two spent together enjoyable, but there was a small problem. That is, Andrew wasn't sure how Caitlin would react if she was separated from her only friend for an extended period of time. That worry was what led to Andrew holding off on his pokemon journey until she was ready; while he said it was because he wanted to enjoy the journey with her, deep down he was worried for her and her insecurities.

So the two journeyed, training and catching pokemon along the way, until that day. That fateful day in Veilstone, when the two entered the old Galactic base and were captured by the Rockets, left imprisoned for who-knew-what. During those first few hours, Andrew thought up a plan for one of them to escape, but the catch was that the plan was extremely risky, and in all likelihood the safest result would be for only one of them to escape. Leaving Caitlin in the cell was out of the question, so in the end the decision came down to forcing her to be free yet forcibly separated from him, or for both of them to suffer. It was no contest: Andrew enacted his plan, and Caitlin managed to get free.

Needless to say, the Rockets were not pleased that one of their prisoners had escaped from under their noses. Andrew was brutally beaten and tortured for his efforts, yet never once did he tell them where she might have fled to; never once did he say anything that might result in them recapturing her.

But the beatings did take their toll on him: as time went on, his mind was being ebbed away at by the routine beatings. He began to remember less and less about his childhood, about his time in Jubilife. About a year after he was imprisoned, the Rockets transported him to a new base - where, he wasn't sure, but he was yet again imprisoned and beaten for another year. After that year...

Well, after that year, their means of abuse changed without warning. They no longer asked him any questions - no, they instead began injecting him with a variety of strange substances, ones that - as far as he knew - served no purpose other than to make him feel even more pain. In reality, they were a variety of drugs that would both integrate his DNA with that of a Zoroark and make him all but completely forget his life before the transformation.

And over the course of half of a year, they worked. Andrew became a Zoroark Pokemorph and had completely forgotten about everything besides that - as far as he knew, his life began when the melding was finished. Oh, sure, his subconscious still knew of his en tire life, but that would only surface in small flashes, or dreams. For all intents and purposes, he was the newest servant of the Rockets.

The next half year was spent honing Andrew's skills as a Zoroark morph - the scientists taught him how to blast darkness, how to utilize the variety of attacks he could learn, and - most importantly - teach him how to use his illusion powers to blend in with society; to become the perfect spy for the Team.

And the past two years have been spent doing just that - scouting out potential morph recruits for the team, reporting them to the Team so they can be taken, and killing those that need to be killed. This Andrew - the new Andrew - doesn't really know a life beyond that, and why would he want one? Spying and killing are all he needs to learn to do, right? Right?
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When blending in with society, Andrew disguises himself as a tall (usually six feet even), somewhat-tan human that's of normal build. The clothing for this disguise consists of brown shoes, light blue pants, a red jacket over a light grey shirt, and a dark blue visor. This disguise's hair is short and black, and the disguise's eyes are ice-blue. It would be a fairly accurate representation of Andrew if he wasn't actually a Pokemorph

When the illusion is off, meanwhile, Andrew retains several characteristics of that human form: still tall, same build, and the eyes are the same color. There, however, the similarities end: Andrew's hair is grown out long, and turns from black to red near the end. His legs abruptly become similar to a Zoroark's about midway down the thigh: they become covered with a Zoroark's fur, somewhat canine, and have claws growing out in lieu of toes. Similarly, his arms have dark hair growing across them, and have claws that extend out at the fingers, but these can be retracted and extended at will. Andrew's clothing in this state consists of a black sleeveless shirt, and dark red shorts.

(And yes, I plan on making the "escape scene" some kind of flashback if this ever takes off.)
 
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