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Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?
So.
The other possibility I can see is Mega Man (hopeandjoy) with her final smash last night. The attack actually occurs in two parts; first, the Black Hole Bomb, and then the mega laser. If MF opted to space these two aspects across two nights, then the one-night delay would make sense. To support this theory, the attack's base damage is as follows: 3% from the black hole, and a steadily-increasing 27% from the beam (totaling 30%), and then an instant 10% more as knockback as the beam ends. For balance purposes, because dealing 40% with knockback to all players would be terribly powerful, I could easily see MF removing that last bit of damage and knockback, making it just a damage racker-upper.
So.
We can probably assume that whatever caused this universal 30% was the mafia.
Also, I think that the night actions in this game are based exclusively on players' special moves, not their smash attacks.
I propose we look to the characters and their descriptions to figure out who's responsible.
I see two options. Option one is Robin (RespectTheBlade), with his neutral special, Thoron. That attack would be capable of hitting multiple targets, and it would also explain why this giant 30% only happened on Night 2 - Thunder (Robin's neutral special) needs to charge up and become progressively more powerful, from Thunder to Elthunder to Arcthunder to finally Thoron, which is a large beam that passes through enemies - thus, it could function as a hit-all. If the charging aspect is incorporated in RTB's role, then it would make a lot of sense why this waited until night 2 to happen, and I can also see its base damage of 10% per person being raised to 30% for balancing purposes by MF.
The other possibility I can see is Mega Man (hopeandjoy) with her final smash last night. The attack actually occurs in two parts; first, the Black Hole Bomb, and then the mega laser. If MF opted to space these two aspects across two nights, then the one-night delay would make sense. To support this theory, the attack's base damage is as follows: 3% from the black hole, and a steadily-increasing 27% from the beam (totaling 30%), and then an instant 10% more as knockback as the beam ends. For balance purposes, because dealing 40% with knockback to all players would be terribly powerful, I could easily see MF removing that last bit of damage and knockback, making it just a damage racker-upper.
I would like there to be more discussion today. I'm going to accuse RespectTheBlade of being on the RED TEAM, and of lying about taking 30% last night (because everyone else said so and he had the opportunity to bandwagon at the end).
I'd also like to tentatively ask for more detail about Phantom's power of revealing those who target her, and if anyone else has any inspection roles in some way.
I'm really peeling it!