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I totally agree with this. I remember in RBY I used to actually buy the stones just in case, but now it's kinda pointless given that there's so few Pokémon per stone.If you really want more stone evos, evolve NEW POKEMON with OLD STONES! I mean, only two things evolve with a Thunderstone, out of the tons of Electric-types? What's up with that?
am I the only one who wants a poison-type legendary? D: there is no love for poison-types D: D:
exactly, they need more love. Pretty much the only usable poison type is toxicroak and that has a 4x weakness to psychic (also it's ugly). :|
Electric/Grass types are needed, period. Electric/Bug would be kinda cool, too. Volbeat and Illumise should've been part Electric =(But srsly, Electric/Grass legendary needed.
I think they need to stop with the stupid evolution methods. I've probably said this before, but I really hate the new "move-evos" and all the new stones. If you really want more stone evos, evolve NEW POKEMON with OLD STONES! I mean, only two things evolve with a Thunderstone, out of the tons of Electric-types? What's up with that?
Toxicroak is the most charming thing ever so shut your trap. >:Cexactly, they need more love. Pretty much the only usable poison type is toxicroak and that has a 4x weakness to psychic (also it's ugly). :|
What is up with it: The new evolutions for Piloswine and the like need these to kind of explain how we couldn't get them before. :/I think they need to stop with the stupid evolution methods. I've probably said this before, but I really hate the new "move-evos" and all the new stones. If you really want more stone evos, evolve NEW POKEMON with OLD STONES! I mean, only two things evolve with a Thunderstone, out of the tons of Electric-types? What's up with that?
well, it's not like they can introduce any new evolutions of old pokemon using the old stones, because of the whole consistency thing. they basically have no option but to dream up more convoluted methods to create new pokemon from old pokemon - either that or just introduce a whole bunch more stones. :\ take your pick.I think they need to stop with the stupid evolution methods. I've probably said this before, but I really hate the new "move-evos" and all the new stones. If you really want more stone evos, evolve NEW POKEMON with OLD STONES! I mean, only two things evolve with a Thunderstone, out of the tons of Electric-types? What's up with that?
I never really train my legendaries anyway, unless I catch one with a good nature or happen to really like that particular one. It feels way too godmode-ey to have them on my main team, especially since I like to make my in-game avatars into characters with backstories and lame shit like that.
They should just have a regional Pokedex, except with ALOT of Pokemon, like somewhere around 250-300. More than that would be a bit too much to fit into one region.
That's a pretty good idea.Or, bring back the ability to visit previous regions after beating the E4 and stuff the extra 'mons that don't fir in the main game into there. I was gutted when I found out there was no Johto or Kanto in Ruby D:
Personally I don't really like Giratina. :\ Its origin form is pretty cool but every time I look at its standard sprite I just really feel like it should have arms.I think the concepts for legendaries are actually getting cooler though. Giratina is like the most badass legendary ever.
Well, I'd say there have been backstories for about half of the legendaries so far. Like you said, Mewtwo and Mew are the only pokemon in rby with a backstory, but then gold and silver had a backstory for basically all of them. But after that, everyone except Groudon and Kyogre was just kind of there in rse. And finally, in d/p/pt, the lake and dragon trios have really cool backstories, but on the other hand, Heatran and Cresselia are incredibly inexplicable. So yeah.I like how the legendaries have entire mythologies centered around them now - in R/B/Y they gave Mewtwo and Mew cool backstories, but the bird trio are just sort of randomly there and that's probably why they bore me.
Personally, I'd much rather have them introduce a brand new post elite four area. Kanto is kind of weird in gsc - it's nice that exists and all, and kind of fun to run around in and talk to people, but there's not a whole lot to do after you've explored all the routes once or twice. hgss kind of remedies this with the fact that all the kanto legendaries are obtainable, but it still feels like there's way too much empty space and not enough areas of interest. Something like the Sevii Islands but maybe a bit bigger would be really nice to have, I think.Or, bring back the ability to visit previous regions after beating the E4 and stuff the extra 'mons that don't fir in the main game into there. I was gutted when I found out there was no Johto or Kanto in Ruby D:
This is a pretty good idea. They managed to fit 200 pokemon into RSE, and there wasn't even a post e4 area there. With a bit more effort and a large post e4 area, they could probably get a good 350, and that's over half the pokemon. The rest they could just not have if they wanted. All the reviews would probably say something like "it's lame that not every pokemon is in this game," but I'm sure most actual people would be fine with it, especially if all the pokemon they didn't have were in either the d/p/pt or hg/ss regional dex. After all, if you only own one pokemon game, chances are you wouldn't miss the extra 250 pokemon so much.They should just have a regional Pokedex, except with ALOT of Pokemon, like somewhere around 250-300. More than that would be a bit too much to fit into one region.