I swear we had a discussion about Body Slam somewhere and concluded it should work as it does in-game. Seismic Toss, however, is still weight-based because, no matter how hilarious the image, I don't think we should have Igglybuff tossing Steelix around for massive damage.Is ASB keeping the weight-based everything for body slam, seismic toss, etc?
Seismic toss has completely different summary and description instructions, incidentally.
I've edited the summaries/descriptions for both.
I think the mechanics of Recycle should work the same as in-game. tbh to be Recycle didn't make much sense anyway -- the difference between Recycling an item that was Flung versus Knocked Off is pretty unclear to me in-game, too??I have some questions regarding items and moves that interact with them.
Firstly, how does Recycle work with moves like Knock Off, Fling, Bug Bite etc? In the games, Recycle can restore items lost intentionally (Fling, Natural Gift) but not items lost unintentionally (Knock Off, Pluck, Bug Bite), and you cannot Recycle an item if it's being held by someone else (Trick, Switcheroo, probably Bestow). I'd assume it works the same in ASB, but it makes less sense here. What's the difference between Recycling an item that I Flung away versus Recycling an item that my opponent Knocked Off? What if I command my Pokémon to just drop something on the ground, can I Recycle it then?
Building on the above: can you command a Pokémon to give its item to an ally? Intuitively you'd say yes, you just have to hand it over. But then, is there any advantage to using the move Bestow instead? Though I guess Bestow still has a use in forcing items on opponents.
And continuing on that note: what about items with harmful effects, like Black Sludge or Sticky Barb? Can you command your Pokémon to just drop an item? Even if it's been Tricked onto them, for example?
If you just drop the item, it's not exactly /lost/, so I'd say that you can't Recycle it.
Yes, you can give an item to an ally.
Uhhh I'm tempted to say that yes, you can just drop it, since it's just like any other item, but that /does/ reduce the utility of Sticky Barb by a lot. Maybe we can modify Sticky Barb specifically so that it can't be dropped?
(I hope I answered everything!)
Hmm, since there was only one send-out each, how about half of the usual monetary prizes? Anyway, I'm not entirely sure why ref test battles give different rewards, so I'll probably change that in the near future?Should the first attempt at TruetoCheese's ref test battle give the full usual ref test prizes?