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The Challenge Board

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hey guise

I'm bored so I'm offering a DQ=1 week, 3 on 3 battle. You can choose the area. [profile link=http://forums.dragonflycave.com/showpost.php?p=485566&postcount=13]
 
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1. Battle Format: 1v1, 3 pokemon each.

2. Battle Style: Set style.

3. DQ Time: A week.

4. Damage Cap: 25%, increasing by 5% each round until someone gets knocked out, at which point it resets.

5. Banned and Restricted Moves: OHKO's

6. Arena Description: A Grassy Field.

It's a grassy field. It doesn't do anything.

7. Additional Rules: No pokemon over 200KG.
 
3 vs. 3 vs. 3 vs. 3 Single
Switch
1 Week DQ
50% Damage Cap
Banned Moves: OHKOs
Arena: A casino

An empty casino, filled with whatever the ref thinks fits in a casino.
The real twist happens when the battle begins. Each battler gets 10 chips for bidding, and then puts up 3 Pokemon for the battlers to bid on. Whoever has the highest bid for each Pokemon wins. At the end, Pokemon not bid on get dealt out so everyone has 3. All excess money becomes the winnings. During the battle, Pokemon may use an action to spin a slot machine, at the cost of one chip from the winnings. The ref then rolls the RNG from one to three to see if that Pokemon wins anything. Not a match = nothing, all ones = 2 chips, all twos= 5 chips, all threes = 7 chips. All these get added to the winnings. The winner gets the full winnings, and nothing else. If all players agree, at the end, players keep the Pokemon they used to battle.
 
3 vs. 3 vs. 3 vs. 3 Single
Switch
1 Week DQ
50% Damage Cap
Banned Moves: OHKOs
Arena: A casino

An empty casino, filled with whatever the ref thinks fits in a casino.
The real twist happens when the battle begins. Each battler gets 10 chips for bidding, and then puts up 3 Pokemon for the battlers to bid on. Whoever has the highest bid for each Pokemon wins. At the end, Pokemon not bid on get dealt out so everyone has 3. All excess money becomes the winnings. During the battle, Pokemon may use an action to spin a slot machine, at the cost of one chip from the winnings. The ref then rolls the RNG from one to three to see if that Pokemon wins anything. Not a match = nothing, all ones = 2 chips, all twos= 5 chips, all threes = 7 chips. All these get added to the winnings. The winner gets the full winnings, and nothing else. If all players agree, at the end, players keep the Pokemon they used to battle.

I'm in, but I don't think I want to lose my Pokemon. If I'm reading it right anyways...
 
3 vs. 3 vs. 3 vs. 3 Single
Switch
1 Week DQ
50% Damage Cap
Banned Moves: OHKOs
Arena: A casino

An empty casino, filled with whatever the ref thinks fits in a casino.
The real twist happens when the battle begins. Each battler gets 10 chips for bidding, and then puts up 3 Pokemon for the battlers to bid on. Whoever has the highest bid for each Pokemon wins. At the end, Pokemon not bid on get dealt out so everyone has 3. All excess money becomes the winnings. During the battle, Pokemon may use an action to spin a slot machine, at the cost of one chip from the winnings. The ref then rolls the RNG from one to three to see if that Pokemon wins anything. Not a match = nothing, all ones = 2 chips, all twos= 5 chips, all threes = 7 chips. All these get added to the winnings. The winner gets the full winnings, and nothing else. If all players agree, at the end, players keep the Pokemon they used to battle.
Please ask before you set up any battles that alter normal prize distribution. You don't even specify how much a chip is worth in actual dollars, and if I'm reading this correctly the winner could end up with an unreasonably high prize total at the end of the battle.
 
1. Battle Format: 1v1, 3 pokemon each.

2. Battle Style: Set style.

3. DQ Time: A week.

4. Damage Cap: 25%, increasing by 5% each round until someone gets knocked out, at which point it resets.

5. Banned and Restricted Moves: OHKO's

6. Arena Description: A Grassy Field.

It's a grassy field. It doesn't do anything.

7. Additional Rules: No pokemon over 200KG.
I accept your challenge, sir!

(need ref)
 
Please ask before you set up any battles that alter normal prize distribution. You don't even specify how much a chip is worth in actual dollars, and if I'm reading this correctly the winner could end up with an unreasonably high prize total at the end of the battle.

Chip= 1 ASB dollar.

Most of them will be spent on Pokemon; the rest will be in slot machines that have a low chance of winning.
 
You don't mention the chance of any of the slot machines paying out, and it would probably be smarter not to bid on pokémon at all the way you have it set up--I would not count on people betting in the way you're guessing they will.

In general this is just poorly thought out and described.
 
oh man 2 battles going on stimutaniously for me oh mann

we could bug everyone and everything 'round town for reffing because I am very impatient :D
 
5 Pokemon each -1 vs. 1 Single
Switch
1 Week DQ
30% Damage Cap
Banned Pokemon: Every Pokemon that's evolved.
Banned Moves: OHKOs, all healing moves ( not draining ones)
Arena: A plain. No effects.
 
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