Zero Moment
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Is it possible for a Pokémon to be both Poisoned and ToxicPoisoned?
No, Badly Poisoned is just a few notches above Severe Poisoning.
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Is it possible for a Pokémon to be both Poisoned and ToxicPoisoned?
If a Seedot got 2 experience in one battle holding a leaf stone, though, it wouldn't trigger evolution into Shiftry, right?
Ah, I'm afraid I completely misread the earlier question about the litwick. What I thought was asked was, "I have a litwick holding a dusk stone. It's participating in two battles. In one, it gets enough experience to evolve to lampent (and does so). Then the second one finishes. Can Lampent evolve to Chandelure, or does it need to battle again as a lampent first?" To which the answer is no. But if you had a litwick holding a dark stone that had 4 EXP, and you sent it into battle again as a litwick (still holding a dark stone) and earned another EXP, you couldn't then go directly litwtick -> lampent -> chandelure. It's only okay in the scenario I mentioned because it's just weirdness caused by pokémon getting used in multiple battles at once.I might be misreading something, but that seems to contradict what you said about the Litwick.
You only get your "sent into battle" EXP once, so no, not unless it manages to knock out something each time it's sent into battle.If a Pokémon is sent out multiple times over the course of a switch-style battle, does it gain EXP each time?
Since when does poison ignore the cap? o_oLucas₇₅₅;519713 said:Is the damage from Rocky helmet and iron barbs affected by the damage cap, or is it in addition to the cap, like poisoning?
All not-self-inflicted damage is part of the damage cap, so it is affected.Lucas₇₅₅;519713 said:Is the damage from Rocky helmet and iron barbs affected by the damage cap, or is it in addition to the cap, like poisoning?
Since when does poison ignore the cap? o_o
Because I think they can support themselves without hovering.Why is Lampent and Chandelure Consensually Hovering and not Inherently Hovering?
It doesn't. The only things that ignore the damage cap are self-inflicted damage and things that specifically say that they ignore the cap.Lucas₇₅₅;519951 said:Wait, it doesn't? I always thought it did.