Squornshellous Beta
Active member
- Pronoun
- she/they/any
Re: Pokémon Registration Office
Chaos (Female) <Magic Guard>
Signature Attribute: Stem Cells
Most Solosis are made of specialized cells, having adapted in their egg to the psychic energies that surround them and, therefore, having become psychic-type themselves. Chaos is just a little different, having hatched far too early in her development, before she had ever adapted. As a consequence, she is somewhat unstable, frequently adapting to her environment and adapting her battle style accordingly.
Effects: Upon entering the field, Chaos' type changes according to what would be most appropriate (see below for examples). Some of her psychic-type moves also change type to match, namely Future Sight, Psychic, Psyshock, and Psywave; these are performed with energy of whatever type she happens to be at the present time.
If, for some reason, her signature attribute is removed, she becomes typeless, taking neutral damage from all types and having her type-changed moves deal neutral damage on all types.
In addition, she loses access to Hidden Power, replacing it with her signature move. If her attribute is nullified, she loses access to the move and does not regain Hidden Power.
For instance, if she were in a field of lava, she would become fire-type; an ocean would make her water-type; a building would make her normal-type, and so on. It is decided by the ref, and based on the majority part of the arena; a field with a small lake would call grass-type, but a large lake with a small island would call water-type. If the arena is too diverse to assess in this fashion, the space directly surrounding her when she is sent out is used.
Signature Move: Stem-Cell Power
Like the vast majority of Pokémon, Chaos has access to the Hidden Power technique. She was always fascinated by its random typing, perfectly matching her own tedency to never know what element she would be using at the present time. She began to train it, concentrating carefully on the energy as it was produced; with a whole lot of training, she managed to get it somewhat under control, binding it to her current form. Quite simply, it is the same type as she happens to be at the time, occasionally gaining a special effect to go with it.
Type: Varies / Stat: Special / Damage: 8% / Accuracy: 100% / Target: Single Target / Energy: 5% / Duration: One Action
This move's type is dependant on Chaos' own type. It can also gain a secondary effect, depending on its type, at a 30% chance of activation.
Dark: flinch
Electric: inflict mild paralysis
Fire: inflict mild burn
Ghost: lower a random stat by one stage
Ice: inflict mild freezing
Poison: inflict mild poisoning
Usage Gap: three actions.
Chaos (Female) <Magic Guard>
Signature Attribute: Stem Cells
Most Solosis are made of specialized cells, having adapted in their egg to the psychic energies that surround them and, therefore, having become psychic-type themselves. Chaos is just a little different, having hatched far too early in her development, before she had ever adapted. As a consequence, she is somewhat unstable, frequently adapting to her environment and adapting her battle style accordingly.
Effects: Upon entering the field, Chaos' type changes according to what would be most appropriate (see below for examples). Some of her psychic-type moves also change type to match, namely Future Sight, Psychic, Psyshock, and Psywave; these are performed with energy of whatever type she happens to be at the present time.
If, for some reason, her signature attribute is removed, she becomes typeless, taking neutral damage from all types and having her type-changed moves deal neutral damage on all types.
In addition, she loses access to Hidden Power, replacing it with her signature move. If her attribute is nullified, she loses access to the move and does not regain Hidden Power.
For instance, if she were in a field of lava, she would become fire-type; an ocean would make her water-type; a building would make her normal-type, and so on. It is decided by the ref, and based on the majority part of the arena; a field with a small lake would call grass-type, but a large lake with a small island would call water-type. If the arena is too diverse to assess in this fashion, the space directly surrounding her when she is sent out is used.
Signature Move: Stem-Cell Power
Like the vast majority of Pokémon, Chaos has access to the Hidden Power technique. She was always fascinated by its random typing, perfectly matching her own tedency to never know what element she would be using at the present time. She began to train it, concentrating carefully on the energy as it was produced; with a whole lot of training, she managed to get it somewhat under control, binding it to her current form. Quite simply, it is the same type as she happens to be at the time, occasionally gaining a special effect to go with it.
Type: Varies / Stat: Special / Damage: 8% / Accuracy: 100% / Target: Single Target / Energy: 5% / Duration: One Action
This move's type is dependant on Chaos' own type. It can also gain a secondary effect, depending on its type, at a 30% chance of activation.
Dark: flinch
Electric: inflict mild paralysis
Fire: inflict mild burn
Ghost: lower a random stat by one stage
Ice: inflict mild freezing
Poison: inflict mild poisoning
Usage Gap: three actions.