Good point. I originally included Roulette because I was going to limit Doom to one usage, before I realised that since the Blue Mage would have only one ability, just one Doom would make it pretty weak compared to, say, the Ninja and nobody would go for that, so I changed it to unlimited without realising that made Roulette obsolete.
In the series Doom kills players after a set number of turns, so maybe it can kill a player the night after being commanded instead? Thanks for pointing that out, anyway.
In the series Doom kills players after a set number of turns, so maybe it can kill a player the night after being commanded instead? Thanks for pointing that out, anyway.