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Profile Archive

Dr Frank

The Erratic One
~Dr Frank's ASB Profile~



Stats

Wins: 1
Loss: 1
Draws?: 0
Total: 2
Win/Lose Ratio: 1:1
Win/Lose Percentage: 50% - 50%

Records:
First Battle (Verdict)
Second Battle (Verdict)




Active Squad


Name: Van Dam
Species: Tyrogue
Gender: Male
Ability: Guts
Item: None
Experience: 1
Approved



Name: Voron
Species: Magnemite
Gender: None
Ability: Sturdy
Item: None
Experience: 2
Approved



Computer
None



Inventory
26 (Pending) (I think)




~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
 
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Blazie

Nothin's ever gonna bring us down~


Active Squad:

ralts
Nickname: Kudo (Male)
Ability: Synchronize
Item: N/A
Exp: 0/3

aron
Nickname: Po (Male)
Ability: Rock Head
Item: N/A
Exp: 1/4

treecko
Nickname: Holly (Female)
Item: N/A
Exp: 0/2

Budew
Nickname: Rue (Female)
Ability: Poison Point
Item: N/A
Exp: 0/6 (Happiness)



All approved here.


PC: None

Items: None

Current Battles:
VS Mike the Foxhog VS Lord Shyguy
VS Mawile

Finished Battles:
VS Eonrider (draw)​
 
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Eonrider

Will be online more, I swearz!
Active Squad:

Torchic
Nickname: Fire Fist
Species: Torchic
Gender: Male
Ability: Blaze
Experience: 0/2 to Combusken
Approval: Here

Zubat
Nickname: Radar
Species:Zubat
Gender: Female
Ability: Inner Focus
Experience: 0/3 to Golbat
Approval: Here

Riolu
Nickname: Aura
Species: Riolu
Gender: Male
Ability: Steadfast
Experience: 0/6 'Happiness Points' to Lucario
Approval: Here

Baltoy
Nickname: Relic
Species: Baltoy
Gender: Indeterminate
Ability: Levitate
Experience: 0/4 to Claydol (1)
Approval:Here

Storage:
Nothing

Inventory:
Nothing

Battles awaiting Refs:

Current Battles:

v.s. Blazie (Reffed by Crazy Linoone)

Finished Battles:
None

DQ'd battles:
v.s. Togetic (Reffed by Negrek)
 
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Riding Thunder

New member
Active Squad:

Nickname: King Ninja
Species: Scyther
Gender: Male
Ability: Technician
Experience: 0/1 + Metal Coat to Scizor
Approval:http://www.dragonflycave.com/forums/showpost.php?p=354655&postcount=1696

Nickname: M-1
Species: Magnemite
Gender: Indeterminate
Ability: Sturdy
Experience:0/4 to Magneton
Approval:http://www.dragonflycave.com/forums/showpost.php?p=354655&postcount=1696

Nickname: Pacific
Species: Poliwag
Gender: Female
Ability: Water Absorb
Experience: 0/3 to Poliwhirl
Approval: http://www.dragonflycave.com/forums/showpost.php?p=354655&postcount=1696

Nickname: Venom
Species: Ekans
Gender: Male
Ability: Intimidate
Experience: 0/3 to Arbok
Approval: http://www.dragonflycave.com/forums/showpost.php?p=354655&postcount=1696

Storage:
Nothing

Inventory:
Nothing
 

Wartortle

blast from the past
Active Squad:

squirtle
[Squirtle] Squirtle (F)
Ability: Torrent
Item: Scope Lens
Experience: 0 out of (how much does squirtle need?)
Approval: here
ninjask
[Shino] Ninjask (M)
Ability: Speed Boost
Experience: 3 (does experience transfer from trainer to trainer?)
Item: Big Root
Approval: here

I CAN'T BELIEVE I FORGOT I BOUGHT A SPEAROW!!!!!!!!
spearow
[Spearow]Spearow (F)
Ability: Keen Eyes
Experience: 0
Item: Sharp Beak
Approval: here

Inactive Squad:
(none)

Items:
(none)
 
Last edited by a moderator:

Shadow Slice

shut up or I slash you.
Current Jobs
An ASB Battler running around while not accepting an allowance. That's right. I'm taking the hard way and refusing allowances.
Attempting to become a ref.

Active Squad

Scyther (M) (Shiny)
Scythe
Swarm
0 of ?
Item: Insect Plate

Sandshrew (F)
Night
Sand Veil
0 of 3
Item: N/A

Cyndaquil (M)
Char
Blaze
0 of 2
Item: N/A

Inactive Squad:
*AKA Box Actions*
No actions have been recorded at said time. [2/27/09]








Items
Insect Plate was obtained.
Insect Plate was equipped to Scythe [Scyther].
Bought here.


Approval

Approval for Scythe, Night, and Char.

Money
0$ *Broke*

Battles Completed
No battles have been completed as of said time. [12/27/09]

Battles Reffed
No reffing has been done as of said time. [12/27/09]
Ref status has not been achieved as of said time. [12/27/09]
Attempting to obtain ref status. [1/1/10]

Battles Accepted
Wartortle VS Shadow Slice
steele VS Shadow Slice

Battles That Need Reffing
Wartortle VS Shadow Slice
steele VS Shadow Slice

Lost
No losses have been recorded as of said date. [12/27/09]
Won
No wins have been recorded as of said date. [12/27/09]

Wins Losses Ties
0------0-------0--

Long posts aren't long.
 
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Chopsuey

Willst du?
Pronoun
he
Steele's profile... WHEE!~

Active Squad



Trapinch
[Baseskor (Bass-esqe-score)] Trapinch
Female
Ability: Hyper Cutter
Experience: 0/4 to Vibrava
Notes:
Silly and fun to be around; typically starts conversations due to her talkative-ness.

Approval Here

Gengar
[Rift] Gengar (F)
Ability: Levitate
Experience: 1-2-3-4-5-6-7-8-
Notes:
Perfectionist, prefers skill and precison over power.

Approval Here.~~~
Evolution.
Here.

Bronzong
[Rage Against the Machine] Bronzong (X)
<Levitate>
Experience: 1-2-3-4-5
Notes:
"...WITH A POCKET FULLA.. SHELLS!". A gift from Togetic the eggcelent.
Approval Here.
Evolution

Quilava
[Carrie] Quilava (F)
<Blaze>
Experience: 1-2
Notes:
"mmm...popcorn!" A gift from Shadow Serenity the swift.
Approval here.
Evolution

Larvitar
[Slayer] Larvitar (M)
<Guts>
Experience: 1-
Notes:
"I'MMA FIRIN' MEH LAZEH!" A gift from Metallica Fanboy...the...um...inspiring?
Approval here.

Snorunt
[Spectre] Snorunt (F)
<Inner Focus> @Dawn Stone
Notes:
"blahblahblah."
Approval here.

Seviper

[Basilisk] Seviper (M)
<Shed Skin>
Notes:
"oh whatever." A gift from Kratos the wealthy.
Approval Here.

Zigzagoon
[Furry] Zigzagoon (F)
<Pickup>
Notes:
"my name gets changed too much." A gift from Kam of the round table.
Approval here.

Beldum
[Ascalon] Beldum (X)
<Clear Body>
Experience: 1-2-
Notes:
"I'MMA USIN MA TAKE DOWN!" A parting gift from Togetic.
Approval Here.

Items.

-Dawn Stone *Equipped to Spectre
-Free card flip voucher

PC.

Carvanha

[Nipper] Carvanha
Male
Ability: Rough Skin
Experience: 0/2 to Sharpedo.
Notes:
"Touch me and you die."

Approval Here

Buneary
[Pervy Bunny] Buneary (F)
<Run Away>
Notes:
"just waittil I evolve...I WILL BE FAMOUS!" A gift from Patar the destroyer.
Approval here.

Aron

[Cliff] Aron
Male
Ability: Rock Head
Experience: 0/4 to Lairon.
Notes:
"wtf!?"

Approval Here

Scyther

[Nightstalker] Scyther
Male
Ability: Swarm
Experience: 0/1 + Metal Coat to Scizor.
Notes:
Nightstalker is your regular sarcastic, witty Scyther. He has a certain love of taking things out with anger, and has grown to be an excellent fighter.

Approval Here

Magikarp
[Alnwick] Magikarp (M)
<Swift Swim>
Experience: None.
Notes:
"I'm awesome." Another gift from Togeticz...
Approval Here.

Matches

Vs Superbird


Record.
2 Wins |0 Losses |0 Draws

Vs. Sage Noctowl Vs. Full Metal Cookies Vs. moon-panther

vs. Alraunne

Vs. Kammington


Wins by DQ

vs. X-Scissor.

Money: 93$ :D​
 
Last edited:

Atmey Detective

Mr. Heavy Kickass



Snakrok
ONIX
Aproval:
http://www.dragonflycave.com/forums/showpost.php?p=356445&postcount=1813
Female
Ability: Sturdy
EXP: 0
Item: N/A




Spookull
DUSKULL
Approval:
http://www.dragonflycave.com/forums/showpost.php?p=356445&postcount=1813
Male
Ability: Levitate
EXP: 0
Item: N/A




Claymore
BALTOY
No Gender
Ability: Levitate
Approval
http://www.dragonflycave.com/forums/showpost.php?p=356445&postcount=1813
EXP: 0
Item: N/A


Maches:

WON:0

LOST:0

DRAW:0

Open Challenges:
None

Ongoing Matches:
Vs. Silver

Matches Awaiting Ref:
:​
 
Last edited:

syphondblade

I got nothin'
Active Squad=

Name=Shinigami
Species=Riolu(M)
Approval=http://www.dragonflycave.com/forums/showpost.php?p=357211&postcount=1845
Ability=Steadfast
Experience=0
Happiness Points=0/6
Item Equipped=None
Signature Attribute= N/A
Signature Move= N/A

Name=ShadeSpire
Species=Haunter(M)
Approval=http://www.dragonflycave.com/forums/showpost.php?p=357211&postcount=1845
Ability=Levitate
Experience=1,2,3/8
Item Equipped=None
Signature Attribute= N/A
Signature Move= N/A
Notes= Defeated Boo and won match against Alraunne
Evolved= Here

Name=Psych
Species=Kadabra(M)
Approval=http://www.dragonflycave.com/forums/showpost.php?p=357211&postcount=1845
Ability=Synchronize
Experience=1,2/7
Item Equipped=None
Signature Attribute= N/A
Signature Move= N/A
Evolved= Here

Non-Active Squad= N/A

Money(for quick reference)=32
Items on Hand= N/A

Matches=
Atmey Detective VS. Syphondblade = DQed Victory
Syphondblade VS. Alraunne= Victory
Walker VS. Syphondblade= In Progress
Wins= 2
Losses= 0
Ties= 0
 
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Sage Noctowl

Because Awesome-me = 2 times the awesome
Sage Noctowl
Money: $3
Wins: 0
Losses: 1
Completed battles: 1
Ongoing battles: 2 (vs. rock-ground(sort of died); vs. Kam; (in the middle of a battle.)

Team:
On Hand:

Lancelot XLII the Riolu(M):Riolu
Ability: Steadfast, (Rivalry)
Signature Attribute: Squire Training

Lancelot happens to come from a long line of Lucario, and can traced back more than one millennium in early England. Such an archaic family without doubt has extensive traditions. Since the early Dark ages, the Lucarto clan has been a respected and honorable family. The entire family has trained in the arts of knighthood, working side-by-side with fabulous and famous knights, such as Sir Lancelot, Sir Gawain, and has even spread south and served under Don Quixote de la Mancha. Nowadays, knights have all but left our world, finding hostage in our memories and imaginations. However, such an archaic family without doubt has extensive traditions. The Lucarto clan continues to follow this path, though it is no more, to protect the citizens of the world, following the code of chivalry. Thankfully, people are still fond of knights, and the family is allowed to live on.

Lancelot XLII is a proud member of his family, and he follows all of its traditions to a tee. Thus, as the code of chivalry dictates, he is training to become a squire so he can later become inducted into his family and become a full-time knight.
As the code of chivalry dictates, Lance will weaken all of his blows against a female and strengthen those against a male, basically making a Rivalry-like effect.
Also, as a chivalrous Pokémon, Lance attacks Pokémon below 33% health with a -2 to his attack. In a multiple battle, he will favor attacking the strong.
According to his family, anyone with honour will never use a Dark-type move, so neither does he.
Knighthood training leaves him with a clear mind: Non-attacking Dark-typed moves will not affect him.
His physical training for being a knight gives him an attacking bonus to all of his physical attacks

Overall effects:
-Lancelot Gains ability Rivalry as well as Steadfast
-In a double battle or more, with single target moves, Lancelot will attack the enemy with the most remaining health.
-Attacking a Pokémon who has less than 33% health will factor in a -2 attack or special attack for that attack
-Contact attacks get *1.25 (An equivalent result would be +1 Atk. and Sp.Atk on the actions a contact move is used)
-Lancelot will not be able to use a Dark-typed move
-No Dark-typed non-attacking moves affect him (Taunt, Torment, etc.)

Signature move: Holy Strike

Fighting / Physical / (6%/8%) / 95/ One enemy / 8% energy / Six Actions

With the intent of becoming a full-fledged knight, Lancelot and his knightful family have seen the problem of trickery of others. One thousand years ago, members of the family worked together to create an ability to temporarily rid others of their trickery. All of Lance’s family, including him, is able to summon a heavy sabre made completely of pure energy. The enemy shirks in fear as they use this to strike the opponent down, and render it completely honorable for a short amount of time.
When an enemy Pokémon is hit by the move, they may not use dark-typed moves for the next six actions. Because of their nature of trickery, the attack will hit harder on Dark-typed Pokémon.
Usage gap: Once every twelve actions

Happiness: 1; Item: None
Approved.
Loves Medieval History, gets mad at
others for picking on his mild geekiness.


George the Magikarp(M):Magikarp
Ability: Swift Swim
Exp: 0; Item: None
Approved.
Doesn't want to be included in the typical
Magikarp stereotype, but can't avoid it.



Molly the Starly(F):Starly
Ability:Keen Eye
Exp: 0; Item: None
Approved.
She doesn't give up easily! She is the leader
of the group, but no one follows her.


Keith the Mudkip(M):Mudkip
Ability: Torrent
Exp: 0; Item: None
Approved.
Is wanted to be the leader by everyone else, but doesn't want to.
He appeals to everyone, and is a friendly guy.


Poochyena the Poochyena(F):Poochyena
Ability: Run Away
Exp: 0; Item: None
Approved.
Pretty shy for the normal Poochyena,
careful, and doesn't fall for tricks easily.

 
Last edited:

<Joseph: Night SHADE>

Licensed practitioner of Darke Magyk
Yay, I've Added My Profile To The Almighty Profile Archive

[SIZE=+3]My Profile​

Me
<Joseph: Night SHADE>
I am Obsessive-Compulsive! Fear me in my awesome OCD'ness!
Image not good for view on Dialga or Sneasel styles:

The Pokémon are Darke due to my practice of Darke Magyk.
Jobs: None
Money: $0
Buisinesses:
None, and I'm not planning to make any, but who knows what the future may hold?
Battles:
In Progress
Vs. Claudster
Vs. Brock
Won
None Yet
Tied
None Yet
Lost
None Yet


Must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate must be accurate

~~~~~~~

Not Me
Names (of Pokémon, Sig Moves and Sig Attributes) are links to approval posts. EXP are linked to the post were they were obtained. [Evolution] is linked to the approval of the evolution.

Active Squad

[BoTelTep] (Genderless)
Ability:
Levitate
Move Mod: None
Body Mod: Rapid Spinning
BoTelTep has always been somewhat hyperactive, even for a Baltoy. Its spinning is remarkably fast, and it causes a strong breeze, so when BoTelTep is on the field, Spikes or Toxic Spikes (although they would be ineffective on BoTelTep anyway) are eliminated for all Pokémon, and the Fog condition is cleared. Any attack based on manipulating the air to hurt BoTelTep (Gust, Air Slash, etc.) has its damage reduced by a quarter, as do attacks based on things in the air (Silver Wind, etc.) and non-damaging moves of this type have their accuracy reduced by 15%. Also, any Pokémon using a Contact-based move takes 1% Untyped Damage. This is tiring, however, so BoTelTep uses up 1% Energy every action it is spinning. BoTelTep stops this temporarily when commanded to use an move that damages the opponent, a concentration move or when it is Asleep or commanded to stop. This leaves BoTelTep ‘free’ to take a hit on that action without hurting the opponent, and eliminates the energy loss. BoTelTep also stops spinning for an extremely short time if taking more than 25% damage in one attack, but starts again after a second. There is enough time for any move above normal priority to hit in this if used by a Pokémon with above 60 base Speed. BoTelTep does not stop spinning when commanded to Chill, Do Nothing or use a non-damaging, non-concentration move.
Effects: When BoTelTep is on the field and goes closer than about a metre’s range from a Spikes or Toxic Spikes, they are cleared. The Fog weather condition is nullified when BoTelTep is on the field, as are Mist and Haze attacks. Attacks like Gust based on manipulating the air around BoTelTep have their damage reduced by a quarter, as do attacks like Silver Wind relying on things in the air. Non-damaging attacks of these types, like Sleep Powder, have their accuracy educed by 15%. Any Pokémon using a contact-based move on BoTelTep takes 1% untyped damage. This mod costs BoTelTep 1% Energy per action. BoTelTep stops spinning for an action if commanded to use a move that damages the opponent or a concentration move, or when Asleep or commanded to stop (this does not require a full action, so BoTelTep could ‘stop spinning and use Mud-Slap’, for example). Any of these things will allow the opponent to attack on that action without taking damage, and eliminate BoTelTep’s energy loss. BoTelTep also stops spinning for an action if it takes more than 15% damage in one action; BoTelTep does not lose energy on that action. BoTelTep does not spinning if commanded to Chill, Do Nothing, or to use a non-damaging, non-concentration move.

Experience: 1 2 3 4 [Evolution]
I prefer to be referred to as ‘He’, making me... a male grammar-preference. If you are polite, you might be allowed to call me B'o. When I evolve, call me Cel'Niarr'Lae or Ce'l.


[Gracey] (Female)
Ability:
Swift Swim
Move Mod: None
Body Mod: None
Happiness: 1 2 3 4 5 6 [Evolution]
I hope to be a Milotic someday.


[ZipZap] (Genderless)
Ability:
Magnet Pull
Move Mod: None
Body Mod: None
Experience: 1 2 3 4 [Evolution] 5 6 7 8 [Evolution]
BZZT ZIPZAP WILL OBEY YOUR COMMANDS


[Toxic] (Male)
Ability:
Dry skin
Move Mod: None
Body Mod: None
Experience: 1 2 3 4 [Evolution]
I dread the moment I come up against a Psychic-type.


[Flygon Who Is Really A Trapinch] (Female)
Ability:
Hyper Cutter
Move Mod: None
Body Mod: None
Experience: 1 2 3 4 [Evolution] 5 6 7 8 9 [Evolution]
I may lets you calls me Flygon if you are nice. I hopes to be strong and flies someday.


[Skippy] (Male)
Ability:
Insomnia
Move Mod: None
Body Mod: None
Experience: 1 2 3 [Evolution]
Why have you seperated me from my swarm?


[Lizabeth] (Female)
Ability:
Swift Swim
Move Mod: None
Body Mod: None
Experience: 1 2 3 [Evolution]
You know, my old Trainer seemed to prefer his Mudkip and Wailmer to me... It was nice of him to give me to <Joseph: Night SHADE>, though. Let's see how this trainer goes.


Bill And Ben (Male)
Ability:
Early Bird
Move Mod: None
Body Mod: None
Experience: 1 2 3 [Evolution]
I am Bill, the one on the right (your left).
I am Ben, the one on the left (your right).

Stored Pokémon

None Yet

Items
Note to self: Items must be equipped in the Computer thread.
Pokédex
, Trainer Card


Wishlist (In Order Of Preference)

[Glitch] Porygon-Z [Genderless] Download... A R8 Pokémon... So if I have it I can withdraw anything at any time --- Porygon: $30 Up-Grade: $12 Dubious Disc: $12 Total: $54

[Charon] Rotom [Genderless] Levitate... To give new Formes! --- $30

[TOP500] Metagross [Genderless] Clear Body... Yay, most powerful computer in the world! --- Beldum: $30 Evolution to Metang: $30 Total: $60

[Sharkfin] Gible [Female] Sand Veil... To evolve to a Garchomp --- $25

[108 Souls In A Stone] Spiritomb [Female] Pressure... Yay, Souls! --- $15

[Alesso Baldovinetti] Smeargle [Male] Technician - Named after an Italian early Renaissance painter. Yay for planned Signature Moves! --- $25

[Yuè] Tsuki [Male] Levitate... Named after the chinese for moon --- $25

[Ryuk] Munchlax [Female] Pickup... Named after Ryuk the Shinigami from Deathnote, who loves apples --- $20

[Gloop] Slugma [Female] Flame Body... I will make it twins with Spore. I will also make sig moves / attributes based on this. --- $10

[Spore] Paras [Male] Effect Spore... I will make it twins with Gloop. I will also make sig moves / attributes based on this. --- $10

[Bodensee] Drifloon [Male] Aftermath... Named after a Zeppelin - look it up! --- $13

[Polka O Dolka] Spinda [Female] Tangled Feet... I will have a personal Spot Pattern --- $15

[Like A Boy Posessed] Gastly [Male] Levitate... I always wanted to use the Ghost-Type Curse! Also, I expect to hear him described as being Like A Boy Posessed at least once per battle. --- $10

Random things with no purpose
Just putting this substitute doll here:

Also a Substitute of my Darke Pokémon:


Arena Stockpile
The Water Arena
4vs4 Single
DQ:
532800000000000000000000000000 yoctoseconds (comes out to 5 days 4 hours)
Style: Switch under special conditions
Damage Cap: None
Banned Moves: Moves related to the ground, Brine, Muddy Water, Splash, OHKO's

This is an arena with a very uninspired name. It is simply a huge swimming pool, infinitely deep, with a small platform at either end for non-aquatic Pokémon. Due to the bottomlessness, it is not a good idea to use Pokémon that cannot swim or are very heavy as they will sink and be unable to battle, effectively providing a KO. Consentually Hovering or Flying will have to start off hovering or flying. The trainers are provided with Hoverboards to stand on before the battle. The water is very rich in oxygen; thus, if a Pokémon is immersed it will be fully able to breathe, although probably in a complete state of panic. The pool is easily large enough for three Wailord, so although they would be uncomfortable, both parties could use Wailord. There is no ground save the platforms; thus moves based on the ground are unusable. Water moves deal 2% more damage and cost 1% less energy. Any Pokéon is allowed, but Fire-types with open flames, Ground-types and Rock-types are not recommended, as contact with the water costs them 10% health per action they spend in contact with it. Levitating Pokéon will float above the water, and Pokémon wil not drown unless they get into a state of extreme panic and hyperventilate, as the oxygen level is insufficient for hyperventilation. Pokémon with Dry Skin, Hydration or Water Absorb will of course regain health at the respective rates. The water will conduct electricity but due to it having to go in every direction it has to strike very close to the target or it will be dissipated away. This conductivity means that electric-type moves deal damage to the user equal to 1/8 of the move's base damage if the user is underwater, unaffected by Motor Drive or similar. Also, the water will not freeze by any means and provides a highly effective thermal insulation; thus Fire- or Ice-type moves have their damage cut in half unless the two Pokémon are extremely close or both mostly out of the water, and Fire-type moves are impossible to use underwater (not like anyone would try that). The water is warm and soothes Burns, thus making the Freeze or Burn conditions impossible to inflict. The lack of plantlife also increases the energy cost for Grass-type moves to 1.5x. The water is not salty enough for Brine or dirty enough for Muddy Water. Poison in the water will instantly dissipate and be removed, as will Grimer and Muk who will be instantly KO'd. There are strong currents that randomly appear and disappear and will pull most Pokémon around. A storm may randomly appear (15% chance per round) and simulate Rain Dance, as well as have lightning strikes that have a 5% chance of hitting a Pokémon and have the same effects as Thunder. This storm disappears after two rounds, gradually weakening each action. Moving through water is difficult for non-aquatic Pokémon besides those that hover or are quite amphibian (like Croagunk) or reptilian (like Ekans); thus moving through the water to attack costs energy (decided by the referee) and attacks like Hi Jump Kick have their damage reduced (again, decided by the referee). Attacks based on manipulating the air (Gust, Air Cutter, etc.), things in the air (Silver Wind, Sleep Powder, etc.) or physical projectiles (Bullet Seed, etc.) are nullified if the target is more than about a metre underwater (or away from the user, if both are underwater). Also, various Water-Type Pokémon are swimming about, wild, and there is a 5% chance per round per Pokémon that one of these will attack a Pokémon using a random Water-Type attack.

Notes:
Switching is permitted once a Pokéon falls below 30% health and then only once per Pokémon, as well as the normal restrictions and rules of switching.
Ground-based moves include but are not limited to (I might have forgotten something!): Ancientpower, Avalanche, Dig, Earth Power, Earthquake, Fissure, Frenzy Plant, Ingrain, Lava Plume, Magma Storm, Magnitude, Mud Bomb, Mud Shot, Mud Sport, Mud-Slap, Muddy Water, Rock Blast, Rock Climb, Rock Slide, Rock Tomb, Rock Wrecker, Sand Tomb, Sand-Attack, Seed Flare, Spikes, Stealth Rock, Stone Edge, and Toxic Spikes. The referee will not stop a Pokémon from using any of these moves, they will just have no effect.
Also, Arena Trap, Honey Gather and Pickup cannot take effect due to respective restrictions.

The giant Roulette... Thing
4vs4 Single
DQ:
532800000000000000000000000000 yoctoseconds (comes out to 5 days 4 hours)
Style: Switch under special conditions
Damage Cap: None
Banned Moves: Moves related to the ground, Splash, OHKO's

This is, as the name suggests, a giant roulette... board? maybe? In any case, it is a pretty simple thing; massive, and the bits around the edge where the ball falls into are pools, so water-types can battle. Due to size restrictions, however, Pokémon of more than about 6 metres cannot fit in the pools. Surf and etcetera will be very difficult to dodge for non-hovering-or-flying Pokémon, due to the water coming from all directions. At the first action of the first, fourth, seventh and so on round, the board will begin spinning. This occurrs with maximum priority, so nothing can happen before it besides giving commands. Pokémon that are on the board will of course spin with it; Hovering or Flying Pokémon will not. It is therefore impossible to correctly aim from a Hoverer/Flyer to a non-Hoverer/Flyer or vice versa. The board finishes spinning within two actions, and any non-Hoverers-or-Flyers will be mildly confused out of dizziness. The ball will, in the spinning actions, be moving around the board; if it hits a Pokémon (10% chance) it causes 50 Steel-Type damage. When the spinning ends, the ball will fall into a pool; if it is occupied by a Pokémon (5% chance) then it causes 50 Steel-Type damage. The board is also so hard that no attacks can use it in any way.


Notes:
Switching is permitted once a Pokéon falls below 30% health and then only once per Pokémon, as well as the normal restrictions and rules of switching.
Ground-based moves include but are not limited to (I might have forgotten something!): Ancientpower, Avalanche, Dig, Earth Power, Earthquake, Fissure, Frenzy Plant, Ingrain, Lava Plume, Magma Storm, Magnitude, Mud Bomb, Mud Shot, Mud Sport, Mud-Slap, Muddy Water, Rock Blast, Rock Climb, Rock Slide, Rock Tomb, Rock Wrecker, Sand Tomb, Sand-Attack, Seed Flare, Spikes, Stealth Rock, Stone Edge, and Toxic Spikes. The referee will not stop a Pokémon from using any of these moves, they will just have no effect.
Also, Arena Trap and Honey Gather cannot take effect due to respective restrictions. All that Pickup will Pick Up is discarded coins. A Pokémon can also spend an action looking for a bit of money to add $3 to the monetary gain at the battle's end. This will stack with Pickup and cannot exceed $12 total. Pickup can also go up to $12 at most.


Quick Reference
Because some refs might not like to de-format all this for the battle, I've compiled them here.
Code:
[PLAIN][b][BoTelTep] Baltoy [Genderless]
Ability:[/b] Levitate
[b]Move Mod:[/b] None
[b]Body Mod:[/b] [url=http://www.tcodforums.eeveeshq.com/showpost.php?p=368990&postcount=2090]Rapid Spinning[/url]

[b][Gracey] Feebas [Female]
Ability:[/b] Swift Swim
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None

[b][ZipZap] Magnemite [Genderless]
Ability:[/b] Magnet Pull
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None

[b][Toxic] Croagunk [Male]
Ability:[/b] Dry Skin
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None

[b][Flygon Who Is Really A Trapinch] Trapinch [Female]
Ability:[/b] Hyper Cutter
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None

[b][Skippy] Spinarak [Male]
Ability:[/b] Insomnia
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None

[b][Lizabeth] Buizel [Female]
Ability:[/b] Swift Swim
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None

[b][Bill And Ben] Doduo [Male]
Abiility:[/b]Early Bird
[b]Move Mod:[/b] None
[b]Body Mod:[/b] None[/PLAIN]
[/SIZE]
 
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ParaBob-omb

New member
ParaBob-omb's Profile

Active Squad:

Treecko (M)
Ability: Overgrow
Item: None
Body Mod: None
Signature Move: None


Kecleon (M)
Ability: Color Change
Item: None
Body Mod: None
Signature Move: None

Magikarp (M)
Ability: Swift Swim
Item: None
Body Mod: None
Signature Move: None

Swinub (M)
Ability: Snowcloak
Item: None
Body Mod: None
Signature Move: None

All of 4 these were approved here

Stored Pokemon:

None

Inventory:

None
 

Togetic

Gone with the wind, perhaps to a happier place.
Project Waffles

*Best viewed in 'Roar of Time' style


Project Waffles​
"We know theres no such thing as perfection. But maybe, just maybe, if we win enough and win well enough, we can come close enough. That is our aim."

Active Squad
"Those that fight are those that win, no matter what the outcome."

tyrogue
[Hastings]Tyrogue (M) <Guts>
EXP: o - o - o -> Evolve (0)
Notes: "Come 'ere, I'll take you on anyday."
Item: Muscle Band
Approval
growlithe
[Fulford]Growlithe (F) <Flash Fire>
EXP: Battle - Fire Stone -> Evolve (|)
Item: Fire Stone
Notes: "Meh."
Approval
bronzor
[Stamford]Bronzor (?) <Levitate>
EXP: x - x - o -> Evolve (||)
Notes: "F#SF$&Y%#G5$U**$%"
Approval
sentret
[Manzikert]Sentret (M) <Keen Eye>
EXP: x - x - o -> Evolve (||)
Notes: "IMA FIRIN MA LAZARRRR."
Approval
togepi
[Eggscalibur]Togepi (M) <Serene Grace>
Happiness: o - o - o - o - o - o -> Evolve -> Battle + Shiny Stone -> Evolve (0)
Notes: "Togepis are bringers of happiness. That doesn't mean we can't bring pain."
Approval
magikarp
[Alnwick]Magikarp (M) <Swift Swim>
EXP: o - o - o -> Evolve (0)
Notes: "Herp derp I'm useless. For now."
Approval
beldum
[Ascalon]Beldum (X) <Clear Body>
EXP: o - o - o -> Evolve -> o - o - o - o - o -> Evolve (0)
Notes: "IMA USING MA TAKE DOWN"
Approval


Active Squad Quick Reference
"The sole feature that all love is convenience."
Code:
[Hastings]Tyrogue (M) @ Muscle Band
Ability: Guts
Move Mod: None
Body Mod: None

[Fulford]Growlithe (F) @ Fire Stone
Ability: Flash Fire
Move Mod: None
Body Mod: None

[Stamford]Bronzor (X)
Ability: Levitate
Move Mod: None
Body Mod: None

[Manzikert]Sentret (M)
Ability: Keen Eye
Move Mod: None
Body Mod: None

[Eggscalibur]Togepi (M)
Ability: Serene Grace
Move Mod: None
Body Mod: None

[Alnwick]Magikarp (M)
Ability: Swift Swim
Move Mod: None
Body Mod: None

[Ascalon]Beldum (X)
Ability: Clear Body
Move Mod: None
Body Mod: None

Stored Pokemon
"Fighting is not simply battling. Fighting is being strong and patient, no matter where you are or how dismal the future may seem."


rotom
[Anitoch]Rotom (X) <Levitate>
EXP: (0)
Notes: "im in ur lawnmowas, shootin ur leafs"
Approval


Items & Other
"Weapons do not harm the opponent. They simply aid their user."

$11
x1: Muscle Band (Equipped to Hastings)
x1: Fire Stone (Equipped to Fulford)
x1: Salac Berry


Battle Records
"Victories are to be cherished, but it is the defeats that should be remembered."

Victories
vs. Psymon (Thanks for reffing, Alraunne)
vs. Darksong(Thanks for reffing, Psymon. Thanks for e-reffing, Shadow Serenity)

Defeats
None Yet =D

W/L/D - 1/0/0
Total Battes Entered : 3

Current Battles:
vs. Eonrider(In progress, thanks for reffing, Negrek)
vs. Brock(In progress, thanks for reffing, Metallica Fanboy)


Wishlist
"To want is no crime, but to lust is"

Magikarp (M) <Swift Swim> Thanks Blackthorne!
Rotom (X) <Levitate> I nao has one
Chimchar (M) <Blaze
Eevee (F) <Adaptability>
Scyther (M) <Technician>
Bagon (F) <Rock Head>

Other
"Everything must go somewhere. Otherwise, it wouldn't exist."

Novice Referee​
 
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Wargle

Dirty minds think alike~
WARGLE'S AMAZING WUNDEBAR PROFILE
Female
Appearence: An Ursaring. Who carries a suitcase. With stuff in it.

Active squad


aerodactyl
[Xero] Aerodactyl (male) @
- Expert Belt
Ability: Pressure
EXP: 0/ infinite
Notes: Xero, rhymes with Aerodactyl, NOT Zero.

Growlithe
[Cainus] Growlithe (Male) @
- Fire Stone
Ability: Flash Fire
EXP: Battle with Fire Stone > Arcanine
Notes: Will bite you on my command.
Approval

Seviper @
- Posion Barb
[DiamondBack] Seviper (Male)
Ability: Shed Skin
EXP: 0/Infinity
Notes: Bye-Bye Zangoose!
Approval

(Shiny)
[Ferno] Charmander (Male)
Ability: Blaze
EXP: o-o > Charmeleon o-o-o-o > Charizard
Notes: Imma YELLOW!
Approval

Slakoth
[Sleezy] Slakoth (Male)
Ability: Truant
EXP: o-o > Vigoroth, o-o-o-o > Slaking
Notes: ZZZzzzZ wha??? huh?
Approval

Shroomish
[Cybin] Shroomish (Female) @
- Toxic Orb
Ability: Poison Heal
Exp: x-x-o > Breloom
Notes: I'm a Shroom I'm a Shroom I'm a Shroom I'm a Shroom I'm a Shroom I'm a Shroom I'm a Mushroom
Approval

Abra
[Kazza] Abra (Male) @
- Lucky Egg
Ability: Synchronize
EXP: o-o > Kadabra TRADE/o-o-o-o-o > Alakazam
Notes: Look I'm over here! No over heeeere! Now over heeere!

bronzor
[Stamford]Bronzor (?) <Levitate>
EXP: x - x - o -> Evolve (||)
Notes: F#$&%#5$*^&^$@$**$% YOU!
Approval
Trade Approval

rotom-grass
[Gremlin]Rotom (X) @
- Leftovers
<Levitate>
EXP: (0)
Notes: All your shows are belong to me!
Approval
Trade Approval


[Acionyx] Skelitten (M) @
- Dusk Stone
Ability: Pressure
EXP: o with Dusk stone > Skeline
Notes: I liek Cream...
Approval

ITEMS:
- Toxic Orb (Equipped to Cybin)
- Fire Stone (Equipped to Cainus)
- Dusk Stone (Equipped to Acionyx)
- Posion Barb (Equipped to Diamondback)

- Isshu Voucher (Washibon)

- Isshu Voucher (Meguroco/Sandile)

- Isshu Voucher (Hitomoshi)

-
Isshu Voucher (Kumasyun)

- Leftovers (Equpped to Gremlin)

- Lucky Egg (Equipped to Kazza)

- Expert Belt (equipped to Xero)

- Water Stone (equipped to Phoebe)

Pointless Wishlist Thing (not in order)
Number One thing I want right now: A Porygon
Number Two: FIVE HUNNDRED ERROR BEGONE!
Number Two thing: Aerodactyl, Either Gender, Ability: Pressure.
Enculli - Any Gender Thanks Kratos!
Dratini - Any Gender
Spiritomb - Any Gender, Male preferred Negrek!
Slakoth - Any Gender, Male Preferred Bought it!
Spraylet - Any Gender
Rasqueon - Any Gender
Forretress - Any Gender
Gible - Preferably Male, but any Gender
Totodile - Preferably Male, but any Gender
Tauros - Male, obviously Mikeh!
Abra - Any Gender Bought one!
Number One Thing I want at the moment: Dusk Stone
Number Two Thing: Fire Stone

Number 1. Thing I want at the moment: Shroomish/Breloom - Any Gender, but Female Shroomish/Male Breloom is preferred I bought this!
(More later)

PC:
Bronzor
[Endurspegla] Bronzor (X)
Ability: Levitate
EXP: X-o-o > Bronzong
Notes: I will rule you all. Resistence is Futile! Bow down to me puny humans.


Baltoy
[Nero] Baltoy (Genderless)
Ability: Levitate
EXP: o-o-o-o > Claydol
Notes: Baltoy is messed up in the head. One Diglett short of a Dugtrio. Suicidal almost.
Signature Move: Kamikazé
Kamikazé said:
Nero is not your average Baltoy. He always tries to be better than other members of his species. He tries to be the leader of the team and tries to lead effectively. He's also somewhat wrong in the head. (he's one Diglett short of a Dugtrio) He often tries risky stunts that can, and most likely will, kill him, because this is how he thinks a team should be led; by trying risky stunts.

That is how he thought of this crazy move. First, his Psychic powers to lift his opponent low into the air, a few feet just above the ground, preventing them from using contact/physical moves. Then he braces himself to charge at the foe. On the next action, he uses a Psychic wave to lift himself above his opponent, spinning himself like a top, and drives himself and the target into the ground using his head's spike as a drill.. He also mildly hurts himself on this attack. This attack takes more energy if the foe weighs over 100kgs.

Type: Psychic ~ Accuracy: 90% ~ Target: One Foe ~ Base Power: 10% ~ Energy: 10%/15% if foe is over 100kgs. ~ 2 Action needed to preform.

Effect: Nero lifts a foe slightly above the arena, and prevents them from using contact/phsyical moves for the duration of the move. He begins to spin rapidly and moves backwards, preparing to attack. On the next action, Nero propels himself into the air, and down into his target, using the spike on his head as a drill and forces them into the ground. Nero takes 1/3 of damage delivered as recoil.

Usage Gap: 3 rounds

[Thaumaturge] Enculli (Female)
Happiness: 0/7 - Homuncul
Notes: um. Who are you people?
Origin: From Kratos the Hoarding
Approval
Trade
and Trade approval

gyarados
[DRAGONBEASTFEESH] Gyarados (Male)
Ability: murder Intimidate
EXP: o-o-o / Payment ---> Gyarados
Notes: RAWR FEESH GO RAWR
Origin: Gift.
Gift Approval

hoothoot
[Nite Owl II] Hoothoot (Male)
Ability: Insomnia
EXP: o-o-o ---> Noctowl
Notes: Is trying to figure out how to use his other leg.
Origin: Gift
Gift approval

Tauros
[El Toro Loco] Tauros (Male)
Ability: Intimidate
EXP: /Infinity
Notes: Is an Erytophobe. (fear of red)
Origin: CHRISTMAS
Gift Approval

spiritomb
[Mr. Wonderful] Spiritomb (Male)
Ability Wonder Guard Pressure
EXP 0/Infinity
Notes: Boo * 108
Origin: BOXING DAY*shot*
Gift Approval

feebas
[Phoebe] Feebas [♀] @
Water Stone
Swift Swim
Signature Attribute: Hails from the Frigid Northlands
Finished Battles: vs sresevoir (1/6♥)
Notes: I'll take that Milotic now, thanks.
Obtaining Approval


ralts
[Garia] Ralts Female
Ability: Synchronize
EXP: o-o --> Kirlia ooo --> Gardevoir
Notes: lol haxx00rz

 
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