shy ♡
whispers in gay
Pentimento: why are there no pirates in that arena. Pirates should totally come out and attack the pokémon. Why is this not so.
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For Dwagie.
4 on 4 double
Damage Cap: None
DQ: 7 days
Banned Pokémon: Anything that is not fully evolved (Blaziken and Pinsir are fine; Torchic, Combusken and Scyther are not)
Banned/restricted moves: direct healing, chilling, OHKOs, Perish Song, Destiny Bond, sleep-inducing moves, anything that requires keeping focus or a cool head (see description)
Arena: Doctor Kaminko's Experimental Stadium, Arena #44
Any claims that Doctor Kaminko does not test his Pokémon-related inventions before revealing them to the public (a public that is obviously too simple to appreciate their sheer genius) are, of course, entirely false. In fact, the Doctor has a dedicated space beneath his secret laboratory for just this purpose--his experimental stadium. At first glance it appears to be a fairly plain arena, with the standard clay floor, small pool for water-types and a weather generator that will respond to any weather-inducing commands. A few button presses and switch flips, however, and the Doctor can produce anything from a plethora of his newest battle-based creations to make things more... interesting. Kaminko regularly invites trainers down to his facility to help him test his new experiments, assuring them that of course their Pokémon will be perfectly safe and that of course there will be ample compensation for their time. Most of the Orrean trainers know better than to take his claims at face value, but there's no reason for a fewgullibleeager outsiders not to trust him, right? Besides! Shiny new toys! Who could possibly resist!
The arena that Kaminko has chosen for today's battle, number forty-four out of sixty-three, is fairly simple as his bizarre challenges go. The battlefield itself does not change much when he activates it, forgoing #3's Poké-Poles™ falling from the ceiling and #61's small herd of Tauros sporting his Pokémon Mood-Altering Keclenses™ (currently stuck on angry red) for wide, open space. The battlers are going to need plenty of room and minimal distractions, after all--with all the energy they'll have to burn, they'd probably tear something down if they were in a smaller space. For today, all Pokémon involved will be wearing Kaminko's new Ever-Energy Adrenapacks™.
The Adrenapacks provide each Pokémon with literally unlimited energy, allowing them to attack with abandon and without fear of exhausting themselves. The experiment is intended to see what Pokémon are capable of doing when allowed to battle on and on without interruption, but perhaps the Adrenapacks give the Pokémon a little too much juice. They are prone to releasing extra surges of energy that can actually harm the Pokémon wearing them, causing 3% typeless damage to each Pokémon at the end of each round and escalating to 5%/round if their health is below 33%. Additionally, the constant influx of energy makes the battlers incredibly nervous and restless, preventing them from focusing on moves that rely on calming down or relaxing (i.e. calm mind, amnesia), being lulled into complacency (i.e. attract, flatter, charm) or falling asleep.
et cetera.
Same rules I used against Blazhy; if you wanted something different (single battle, different number of pokémon, whatever), just say so.
I'll ref this then, when Dwagie takes it. (And pirates are too much effort shush.) Also what is the percentage-chance of the 3% typeless energy overflow-thing happening each round?