ASB Halloween Mafia 2009
They swore it would never happen again. The celebrations were moved outside of ASB Central, the actual location not announced until the day of the event itself. Security aggron circulated through the crowd and teams of psychic pokémon kept watch from the outskirts, constantly scanning the mass of trainers for any sign of those who might be harboring malicious thoughts. Bags were searched and trainers required to remove their costumes while going through security so that no Mafia member could slip in undetected in the guise of a pichu. The most powerful trainers of the league were put on call to crush any trouble that might arise. There was no possible way for anything to go wrong--until, of course, it did.
The festival had been set up near the Beach Outpost on Asber's southern shore, bonfires dotting the sand and strands of orange Christmas lights stretched between tall posts marking out the perimeter of the festivities (a perimeter enforced by a fearsome array of guard-pokémon). The smell of food and the sound of chatter filled the air as trainers milled about on the sand, all decked out in costume and some even accompanied by their dressed-up pokémon. As the night wore on without any apparent murders, the underlying tension that had tinged the festival's opening with apprehension began to relax.
Those who took heart were much too optimistic. The fearow that dropped screaming from the sky, apparently unharmed but with one very deceased trainer on its back, was only the beginning of the trouble. Within minutes, the happy crowd of revelers was transformed into a panicked mob, pelting for the perimeter of the beach, only to find that something had gone terribly wrong with the pokémon designated to guard the gathering. With a strange, feral light in their eyes, they paced just outside the ring of light, and fell upon any who escaped, tearing them apart with unnatural fury. Even their own trainers, trying to calm them down and find out what was wrong, met gruesome fates at the claws of their own companions. People started to get the message after a desperate trainer attempted to escape by air, only to be fatally informed that the aerial sentries were still on duty.
At last a shivering, horrified mass of trainers gathered near the middle of the beach, staring out into the dark as though expecting another attack any second. What had happened? How had someone managed to initiate this attack, and what were their intentions? Closer inspection of the night's first casualty, who was pincussioned with poison stings, had a scrap of paper pinned to him by the same vicious spines that had killed him. Those who recognized the symbol of the ASB Mafia on it felt their blood run cold, and their hearts only sank lower as they read what was scrawled below in an angular hand.
Let's play a game...
The trainers of ASB knew what would come next: day after day of anxiety and nights of pure terror as the Mafia worked their way through the innocents one by one. With nowhere to run and no way to tell friend from foe thanks to the trainers' elaborate costumes, there was only one totally logical and non-extremist solution. Once per day, they would convene and decide, by vote, one amongst their number to kill. In this way they hoped to eliminate the evil members circulating in their midst. Even better, the league decided to offer a prize to those who could survive the ordeal--a rare candy, the most exotic and coveted of trick-or-treat fodder.
The Basics
(This and other large portions of this post and the next were created by Butterfree)
This is a game based on the game Mafia or Werewolf with an ASB theme to it. To quote Wikipedia, it is a clash between the informed minority, the mafia, and the uninformed majority, the citizens or innocents. Each person in the game has a randomly assigned role which may permit the person to do something special during either of the game's two phases, day and night.
This will all become clearer as you read on.
The Mafia
Animorph - The mastermind of last year's Mafia, Animorph returns to torment the trainers of ASB once more. No longer posing as Kusarigamaitachi, he delights in killing in creative or unusual ways, trying to make a statement with each death as much as anything else. Last year, the innocents were powerless to stop his reign of terror--and he intends to enjoy another year of unopposed slaughter this Halloween.
Chiropter - Animorph's second-in-command returns, eager for the chance to toy with the trainers of ASB once more and secretly harboring the hope of replacing his superior should Animorph come to an... unfortunate end. So long as Animorph is alive he won't actively participate in the killings, though.
Kratos Aurion - Deeply embittered by the fact that he always dies first, Kratos has decided to switch to the winning side, and screw all those lynch-happy "innocent" trainers. Shouldering his way up out of the ranks of the mafia-wannabes, Kratos is finally on the team--but still only third-in-command, meaning that he doesn't get to do any actual murdering until his two superiors are killed off.
rock-ground - rock-ground's been demoted this time, and can only fume about the loss of his position and despise the innocents in secret. None of the Mafia knows who he is, nor does he know their true identities, and he doesn't participate in their discussions. Instead, he hangs out on the sidelines, quietly cheering them on. If the mafia manage to kill every innocent member, he also wins. If, however, he is pressed, he's ready to throw his life away to at least take someone else out before being killed and can choose to do so if the other members vote to kill him during the day. Before they can carry out the sentence, he will run up to any other member and blow himself up, killing himself but also taking out the member of his choice. If Jack_the_PumpkinKing checks his IP, he won't realize his true alignment and will consider him innocent.
The Innocents
Jack_the_PumpkinKing - The last elite referee who hasn't joined the side of evil or vanished from Asber, Jack_the_PumpkinKing is the only wielder of the upper eschelon's most potent weapon: the IP search. He is capable of using his referee powers to run an IP check on any member he chooses, which enables him to identify whether or not the target is a mafia member. Unfortunately, because the IP search function is ridiculously slow, he may only use this ability once per night.
Prettzel - A referee apprenticed to Chiropter before the Elite turned to the dark side, Prettzel has learned to extend his referee powers to prevent loss of life by casting Wish on a member of his choice once per night. If that member would be killed through any means that night, they will not die. However, if Prettzel and L'il Dwagie both choose to target the same member using Wish, the clash of their powers will destroy that member instead of saving them.
L'il Dwagie - Trained beneath the vanished referee Keta, L'il Dwagie has learned to extend her referee powers to prevent loss of life by casting Wish on a member of her choice once per night. If that member would be killed through any means during the night, they will not die. However, if L'il Dwagie and Prettzel both choose to target the same member using Wish, the clash of their powers will destroy that member instead of saving them.
Full Metal Cookies - moon-panther's rival. The two are close friends and are always battling one another to grow stronger. If moon-panther is killed and Full Metal Cookies is still alive, she will go mad with grief and use her next night action to hunt down and kill the member she most suspects to be responsible. Full Metal Cookies knows who moon-panther is, but the two cannot communicate.
moon-panther - Full Metal Cookie's rival. The two are close friends and are always battling one another to grow stronger. If Full Metal Cookies is killed and moon-panther is still alive, she will go mad with grief and track down one of the members she suspects to be mafia and kill them out of revenge. moon-panther knows who Full Metal Cookies is, but the two cannot communicate.
Kindling Queen - Kindling Queen is determined not to go down without a fight. Using her referee powers, she can cast destiny bond on herself once per night, such that if she is killed by vote in the following day, she will drag one member of her choice to the grave with her.
Grass King - A long-time member and common contest participant, Grass King is well known and easy to recognize. Using his reputation to his advantage, Grass King can attract the attention of any one of the other ASB members, causing them to ignore their initial target and use their powers against him instead. Grass King is told all attacks that target him, but not whether they came from the member he distracted or someone else entirely. If he distracts Chiropter or Kratos Aurion before Animorph has been killed, he will not die, as only the leader of the mafia is responsible for the group's killings.
Normal Members - Of course, a variety of normal members also populate the ASB forum and are just as mired in the conflict as anyone else. They may not have any special powers to lend to the fight against the mafia, but it is up to them to use their numerical advantage and voting powers to find the traitors in their midst.
Variable Alignment
Dragon or blazheirio889 - Advanced referees eager to prove themselves and rise through the ranks of ASB's finest. At this point, they have not yet specialized in one of the higher referee powers, but retain the full complement of those open to beginners. Their path to greatness is not yet known: will they choose to fight valiantly by the sides of their innocent referee comrades or work against them in secret, intent on a quick promotion with the coming of ASB's new ruling order? During the first night, Dragon and blazheirio889 can choose to activate one of their referee powers and choose either the innocents or the mafia to side with. After that they will function exactly like their chosen role and alignment. If Dragon or blazheirio889 chooses to align with the mafia, he or she is informed of who the mafia members are and they of who he or she is, but not until the end of the first night. When killed, Dragon and blazheirio889 appear to be innocent no matter what their true alignment was.
Randomizer - If Dragon or blazheirio889 selects this power, one night during the course of the game they may choose to use Randomizer. This power will cause the targets of all night actions to be randomized to anything not the user's chosen target. When the trainers wake up, they will see the image of a die graven in the sand and realize that their targets were scrambled, but they will not know who they really targeted. Night actions without a specific target will go through as normal.
Terrain Effect - If Dragon or blazheirio889 selects this power, every night, he or she chooses a player be struck by a random Thunder Wave, as per the Beach Outpost's terrain description, causing the target to become paralyzed. That player's night action, if any, will then not happen. If Dragon or blazheirio889 choose nothing, they will simply not perform a night action.
DQ - If Dragon or blazheirio889 selects this power, one night during the course of the game they may choose to end the night early at whatever point they choose during the Midnight stage. Any night actions that happen after this point (see the order of night actions below; this is not a question of when the night actions are sent in) will be skipped, and instead the dead are simply rounded up and the next day starts.
Target Determination - If Dragon or blazheirio889 selects this power, every night, they pick a player to use Psych Up on. Instead of being targeted by whatever targeted them that night (excluding Jack_the_PumpkinKing’s IP check and Grass King's distraction), they will be targeted by whatever was used on the player they targeted during that night. If Dragon or blazheirio889 choose nothing, they will simply not perform a night action.
Direct Healing - If Dragon or blazheirio889 selects this power, every night they may choose use Moonlight. This protects them from nighttime assaults of any kind - and better yet, it does not clash with the healers' Wishes if they are used on them. However, if they use Moonlight any one night, they can not use it again the next night, and they are of course always vulnerable to execution during the day. If Dragon or blazheirio889 choose nothing, they will simply not perform a night action.
Terrain Effect 2 - If Dragon or blazheirio889 selects this power, every night they may choose a player to be struck by a random Grasswhistle, as per the Beach Outpost terrain description. That player will then sleep through the next day and be unable to participate in discussion and voting. That a player is sleeping through the day will be noted in the morning. If Dragon or blazheirio889 choose nothing, they will simply not perform a night action.
Vanished - If Dragon or blazheirio889 selects this power, they drop out of sight entirely, flying beneath the radar and leaving confused, bereft battlers in this wake. While in this stealth form, they are very difficult to see during the night. If any lethal attack targets them, it has a 50% chance of missing them altogether.
The Alien
MurrMurr - Not much is known about this mysterious referee, save for his fondness for his Gabite, Purr. His referee powers are sufficient to protect him from even the most deadly of Mafia assassinations, but when threatened MurrMurr's dark side begins to show. After an attempt on his life is made, he will become increasingly paranoid and turning his innate protection into a weapon, ready to be released at the first sign of danger. If it is voted that he be killed while in this state, he will instead snap and unleash his gathered strength upon all of ASB, tearing apart villager and Mafia alike in a blaze of energy. In such an instance, he wins, and this is the only way that he can win. If it is voted that he be killed or if he is killed by another means before an attack by the Mafia causes him to transform, he still loses as usual. If the mafia attack him again after his transformation, or if he is killed by some means other than the vote at this time, he again dies as normal. After his transformation, Jack_the_PumpkinKing will identify him as mafia, and he will be posthumously identified as Mafia if he somehow dies in this state.
The Game
This is a game of Mafia like any other, except that the roles are based upon forum members rather than pokémon or HP characters or whatever. Sign-ups will take place in this thread and are open until Friday, October 16th. Currently, I plan to take all members who sign up, adding more mafia members if necessary, but if it gets really crazy I'll cut signups off before Wednesday. Once sign-ups are over, this thread will be locked and a new one shortly created for discussion and the actual progression of the game.
If you have played this form of Mafia in the past, I have stuck all the rules in the next post so that you can conveniently ignore them. If, however, you've never played before, please read them carefully and make sure that you understand them. If you have any questions, please do not hesitate to ask them. Also, I'll do my best not to make this year's game drag on forever and suck as much as it did last time!
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