- Pronoun
- she/her
I spend 80% of my time now thinking about Godot/Phoenix Wright in general now even when I'm trying to do math. D: And 60% playing it!No it isn't (remember how you literally spent 60% of your time watching JCS?).
Well, Kristoph did it too. D: And technically only the prosecutors who learned from Manfred von Karma actually forge evidence, which kind of makes sense. Obviously you have a point about the prosecutor being set up as the villain and eventually being 'redeemed' to some degree after facing Phoenix is court, but I can't help seeing that as being better than portraying them as the irredeemable evil.opaltiger said:Also, does anyone else get annoyed by how the games keep bashing us over the head with "PROSECUTORS ARE EVIL AND FORGE EVIDENCE RAR" (less so in T&T, but that's replaced by Godot hating Phoenix so it's all okay). And then Phoenix comes along and three cases later they are redeemed! :o Seriously. It's annoying. It is the main reason Klavier is my favourite prosecutor.
Well, mostly, actually, I just think they wouldn't be very interesting as characters if all they ever did was make their case in good faith that they're doing the right thing. Payne works because he's silly and incompetent and is only in the first case of each game; when you're having your climatic battle of wits in the last case, you want to feel like you're up against something a bit more epic than that. As such, I mainly see the whole 'redeem evil prosecutor' as a kind of necessary evil to keep up a decent conflict while giving the characters some dimensions.
So yeah, I see your point, but I can't help thinking it would not really improve the game to tone that aspect down, any more than it would improve the game to have you never find out the real murderer or spend most of your time investigating traditional, straightforward crimes with no absurd twists to them.