Everyone who didn't include a link to the pokémon they want to use in their post: please do so.
The legendaries have no held items. Giratina is technically holding the Griseous Orb, but it has no effect on its abilities in battle other than the forme chance and can't be knocked off/skill swapped/flung/otherwise interacted with, so it might as well not even be there.
If a pokémon held an iron orb, it would fall to the ground and die.
I think Kratos, Pathos, and Kusari will be perfectly capable of reading your commands before sending their own, yes.
You can't manipulate the meteor. They are a terrain effect and deal damage between rounds, not when your pokémon has a chance to take an action.
Yes, if your command string was Taunt ~ Toxic ~ Swagger, that would be your last round in play.
You can count that as a reserve, sure.
Since each player gets only one pokémon, all switch-related moves lose the switch element of their effects.
I also think someone asked if consensually flying/hovering pokémon need to burn energy to stay aloft here and I missed it when I was multiquoting. In any case, for the purposes of this battle pokémon do not need to burn energy to remain in the air--they just have to be capable of keeping themselves floating/flying somehow.
All psychic pokémon (that I can think of) are able to hover using their psychic abilities.I'll be joining. A few questions before I make my choice regarding who to use.
Might a ralts possibly be able to consensually hover through the use of psychic powers? (I also asked this in the rules thread :l) If yes, I'll be using Crystal, my Ralts. If not, I'm probably going with Persephone, my Chansey.
Do the legendaries have any held items? I assume griseous orb for Giratina, but for the others?
What would happen if a pokemon were to hold an iron ball? Would that pokemon, fall to the ground and could the battle continue on the ground?
Since Kratos, Kusari and Pathos order by pm, then, if they so choose, they can read their opponents' commands in the thread before issuing their own. Correct?
Would it be possible to manipulate the meteors? For example, using psychic or something like that to fling them at the legendaries or use agility or the like to avoid getting hit.
Does the part about needing to attempt at least one damaging attack per round mean that if I command something like, toxic~taunt~swagger, my pokemon'll get ko'ed?
The legendaries have no held items. Giratina is technically holding the Griseous Orb, but it has no effect on its abilities in battle other than the forme chance and can't be knocked off/skill swapped/flung/otherwise interacted with, so it might as well not even be there.
If a pokémon held an iron orb, it would fall to the ground and die.
I think Kratos, Pathos, and Kusari will be perfectly capable of reading your commands before sending their own, yes.
You can't manipulate the meteor. They are a terrain effect and deal damage between rounds, not when your pokémon has a chance to take an action.
Yes, if your command string was Taunt ~ Toxic ~ Swagger, that would be your last round in play.
Yes, any form of hovering or flying capability is okay for the purposes of this battle. All psychic pokémon can hover.SHIIIT
WHY CAN'T NIDOKING FLY
Does being inherently hovering count enough to be in this battle? Do consentually flying pokemon have to suffer the energy loss associated with taking to the air? Could Rael play, with some sort of psychic levitating power?
I'm signing up for this! Sorry, though, but at the moment my choice is rather unclear. (Do reserves even count?)
You can count that as a reserve, sure.
No, you can keep him in your PC if you wish.Joining, and planning to use Skar. Do I need to move him to my Active Squad first?
Most likely your AHBE move will go through before it's your turn to fight.Jomeo my Beedrill's just about raring to go.
He's awaiting an AHBE move, though, so can he still use it here?
Also would things like Baton Pass, Volt Switch, or U-Turn lose their switching effects?
Since each player gets only one pokémon, all switch-related moves lose the switch element of their effects.
I also think someone asked if consensually flying/hovering pokémon need to burn energy to stay aloft here and I missed it when I was multiquoting. In any case, for the purposes of this battle pokémon do not need to burn energy to remain in the air--they just have to be capable of keeping themselves floating/flying somehow.